Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses
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Abstract (arXiv)
In this paper, we present a method to reconstruct the world and multiple dynamic humans in 3D from a monocular video input. As a key idea, we represent both the world and multiple humans via the recently emerging 3D Gaussian Splatting (3D-GS) representation, enabling to conveniently and efficiently compose and render them together. In particular, we address the scenarios with severely limited and sparse observations in 3D human reconstruction, a common challenge encountered in the real world. To tackle this challenge, we introduce a novel approach to optimize the 3D-GS representation in a canonical space by fusing the sparse cues in the common space, where we leverage a pre-trained 2D diffusion model to synthesize unseen views while keeping the consistency with the observed 2D appearances. We demonstrate our method can reconstruct high-quality animatable 3D humans in various challenging examples, in the presence of occlusion, image crops, few-shot, and extremely sparse observations. After reconstruction, our method is capable of not only rendering the scene in any novel views at arbitrary time instances, but also editing the 3D scene by removing individual humans or applying different motions for each human. Through various experiments, we demonstrate the quality and efficiency of our methods over alternative existing approaches.
Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 56 of its 67 references that are in the map. First posted on arXiv 22 Apr 2024.
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56 of 67 references.
References · 56
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50 most cited of 56 All 56 (JSON)
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Citing papers per year: 2024: 1; 2025: 12; 2026: 4.
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- 2024PERSE: Personalized 3D Generative Avatars from A Single Portrait30 Dec 2024
- 2024PERSE: Personalized 3D Generative Avatars from A Single Portraitcited by 15
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12 most cited of 15 All 15 (JSON)
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- 2026InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpainting5 Jan 2026
- 2025SirenPose: Dynamic Scene Reconstruction via Geometric Supervision23 Dec 2025
- 2025DevilSight: Augmenting Monocular Human Avatar Reconstruction through a Virtual Perspective30 Aug 2025
- 2025Exploring the Link Between Bayesian Inference and Embodied Intelligence: Toward Open Physical-World Embodied AI Systems29 Jul 2025
- 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars25 Jul 2025
- 2025Occlusion-Aware Temporally Consistent Amodal Completion for 3D Human-Object Interaction Reconstruction10 Jul 2025
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning3 Jul 2025
- 2025ShowMak3r: Compositional TV Show Reconstruction28 Apr 2025
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