mlsanityData to 7 Oct 2026

Neural Volumes: Learning Dynamic Renderable Volumes from Images

arXiv 1906.07751 ↗First posted 18 Jun 2019cs.GR cs.CVcited by 173

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Abstract (arXiv)

Modeling and rendering of dynamic scenes is challenging, as natural scenes often contain complex phenomena such as thin structures, evolving topology, translucency, scattering, occlusion, and biological motion. Mesh-based reconstruction and tracking often fail in these cases, and other approaches (e.g., light field video) typically rely on constrained viewing conditions, which limit interactivity. We circumvent these difficulties by presenting a learning-based approach to representing dynamic objects inspired by the integral projection model used in tomographic imaging. The approach is supervised directly from 2D images in a multi-view capture setting and does not require explicit reconstruction or tracking of the object. Our method has two primary components: an encoder-decoder network that transforms input images into a 3D volume representation, and a differentiable ray-marching operation that enables end-to-end training. By virtue of its 3D representation, our construction extrapolates better to novel viewpoints compared to screen-space rendering techniques. The encoder-decoder architecture learns a latent representation of a dynamic scene that enables us to produce novel content sequences not seen during training. To overcome memory limitations of voxel-based representations, we learn a dynamic irregular grid structure implemented with a warp field during ray-marching. This structure greatly improves the apparent resolution and reduces grid-like artifacts and jagged motion. Finally, we demonstrate how to incorporate surface-based representations into our volumetric-learning framework for applications where the highest resolution is required, using facial performance capture as a case in point.

Key facts. Cited by 173 papers in the map (data through 7 Oct 2026). First posted on arXiv 18 Jun 2019.

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Citing papers per year: 2021: 22; 2022: 43; 2023: 65; 2024: 25; 2025: 13; 2026: 5.

173 papers.

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  1. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  2. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  3. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 582
  4. 2021Neural Fields in Visual Computing and Beyondcited by 539
  5. 2021Advances in Neural Renderingcited by 365
  6. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
  7. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
  8. 2021Neural RGB-D Surface Reconstructioncited by 312
  9. 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
  10. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
  11. 2023UniSim: A Neural Closed-Loop Sensor Simulatorcited by 294
  12. 20223D Neural Field Generation using Triplane Diffusioncited by 274
38 more
  1. 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 228
  2. 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
  3. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
  4. 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 210
  5. 2023Robust Dynamic Radiance Fieldscited by 193
  6. 2023NeRSemble: Multi-view Radiance Field Reconstruction of Human Headscited by 190
  7. 2021Point-Based Neural Rendering with Per-View Optimizationcited by 188
  8. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 173
  9. 2023TensoIR: Tensorial Inverse Renderingcited by 166
  10. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  11. 2021Efficient Neural Radiance Fields for Interactive Free-viewpoint Videocited by 150
  12. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  13. 2022MegaPortraits: One-shot Megapixel Neural Head Avatarscited by 131
  14. 2022Realistic One-shot Mesh-based Head Avatarscited by 119
  15. 2023F2-NeRF: Fast Neural Radiance Field Training with Free Camera Trajectoriescited by 118
  16. 2023NeRF-DS: Neural Radiance Fields for Dynamic Specular Objectscited by 110
  17. 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
  18. 2023HoloDiffusion: Training a 3D Diffusion Model using 2D Imagescited by 106
  19. 2022Vision Transformer for NeRF-Based View Synthesis from a Single Input Imagecited by 104
  20. 2023Learning to Render Novel Views from Wide-Baseline Stereo Pairscited by 103
  21. 2023RobustNeRF: Ignoring Distractors with Robust Lossescited by 101
  22. 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
  23. 2022Multiface: A Dataset for Neural Face Renderingcited by 87
  24. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
  25. 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 78
  26. 2023Neural Residual Radiance Fields for Streamably Free-Viewpoint Videoscited by 77
  27. 2023Free3D: Consistent Novel View Synthesis without 3D Representationcited by 72
  28. 2022DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priorscited by 70
  29. 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
  30. 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 67
  31. 2023OTAvatar: One-shot Talking Face Avatar with Controllable Tri-plane Renderingcited by 67
  32. 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
  33. 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
  34. 2021Neural Re-Rendering of Humans from a Single Imagecited by 59
  35. 2022Single-View View Synthesis in the Wild with Learned Adaptive Multiplane Imagescited by 59
  36. 2023Temporal Interpolation Is All You Need for Dynamic Neural Radiance Fieldscited by 59
  37. 2022Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulationcited by 57
  38. 2023Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenescited by 55

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