HUGS: Human Gaussian Splats
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Abstract (arXiv)
Recent advances in neural rendering have improved both training and rendering times by orders of magnitude. While these methods demonstrate state-of-the-art quality and speed, they are designed for photogrammetry of static scenes and do not generalize well to freely moving humans in the environment. In this work, we introduce Human Gaussian Splats (HUGS) that represents an animatable human together with the scene using 3D Gaussian Splatting (3DGS). Our method takes only a monocular video with a small number of (50-100) frames, and it automatically learns to disentangle the static scene and a fully animatable human avatar within 30 minutes. We utilize the SMPL body model to initialize the human Gaussians. To capture details that are not modeled by SMPL (e.g. cloth, hairs), we allow the 3D Gaussians to deviate from the human body model. Utilizing 3D Gaussians for animated humans brings new challenges, including the artifacts created when articulating the Gaussians. We propose to jointly optimize the linear blend skinning weights to coordinate the movements of individual Gaussians during animation. Our approach enables novel-pose synthesis of human and novel view synthesis of both the human and the scene. We achieve state-of-the-art rendering quality with a rendering speed of 60 FPS while being ~100x faster to train over previous work. Our code will be announced here: https://github.com/apple/ml-hugs
Key facts. Cited by 154 papers in the map (data through 14 Oct 2026). Builds on 48 of its 69 references that are in the map. First posted on arXiv 29 Nov 2023.
Builds on
48 of 69 references.
References · 48
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- 2023Segment Anythingcited by 8,234
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36 more
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
- 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
- 2020Neural Sparse Voxel Fieldscited by 959
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
- 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 784
- 2020Convolutional Occupancy Networkscited by 761
- 2020Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenescited by 751
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- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 673
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
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- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
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- 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
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- 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
- 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
- 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
- 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
- 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
- 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
- 2022Generative Neural Articulated Radiance Fieldscited by 101
- 2023MonoHuman: Animatable Human Neural Field from Monocular Videocited by 85
- 2022Capturing and Animation of Body and Clothing from Monocular Videocited by 83
- 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
- 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
- 2023AG3D: Learning to Generate 3D Avatars from 2D Image Collectionscited by 55
- 2022Approximate Differentiable Rendering with Algebraic Surfacescited by 44
- 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
- 2020Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wildcited by 35
- 2022SUPR: A Sparse Unified Part-Based Human Representationcited by 21
- 2023FaceLit: Neural 3D Relightable Facescited by 20
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Citing papers per year: 2023: 7; 2024: 50; 2025: 56; 2026: 41.
154 papers.
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- 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 260
- 2024Sapiens: Foundation for Human Vision Modelscited by 229
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 2024Revising Densification in Gaussian Splattingcited by 128
- 20243D Gaussian as a New Era: A Surveycited by 104
- 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 78
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
38 more
- 2024SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Drivingcited by 69
- 2024MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modelingcited by 64
- 2023HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splattingcited by 60
- 2024Radiative Gaussian Splatting for Efficient X-ray Novel View Synthesiscited by 58
- 2024SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstructioncited by 52
- 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 41
- 2024Generalizable Human Gaussians for Sparse View Synthesiscited by 40
- 2024HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splattingcited by 35
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
- 2024Mesh-based Gaussian Splatting for Real-time Large-scale Deformationcited by 28
- 2024QUEEN: QUantized Efficient ENcoding of Dynamic Gaussians for Streaming Free-viewpoint Videoscited by 25
- 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generationcited by 25
- 2024Expressive Gaussian Human Avatars from Monocular RGB Videocited by 21
- 2024BrightDreamer: Generic 3D Gaussian Generative Framework for Fast Text-to-3D Synthesiscited by 20
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2024PSAvatar: A Point-based Shape Model for Real-Time Head Avatar Animation with 3D Gaussian Splattingcited by 17
- 2024UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modelingcited by 17
- 2024iHuman: Instant Animatable Digital Humans From Monocular Videoscited by 17
- 2024Tri2-plane: Thinking Head Avatar via Feature Pyramidcited by 16
- 20246DGS: Enhanced Direction-Aware Gaussian Splatting for Volumetric Renderingcited by 15
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 14
- 2024GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splattingcited by 13
- 2024Efficient Density Control for 3D Gaussian Splattingcited by 13
- 2025Articulated Kinematics Distillation from Video Diffusion Modelscited by 13
- 2024Reference-based Controllable Scene Stylization with Gaussian Splattingcited by 12
- 2025Real-time High-fidelity Gaussian Human Avatars with Position-based Interpolation of Spatially Distributed MLPscited by 12
- 2025LIFe-GoM: Generalizable Human Rendering with Learned Iterative Feedback Over Multi-Resolution Gaussians-on-Meshcited by 11
- 2025TaoAvatar: Real-Time Lifelike Full-Body Talking Avatars for Augmented Reality via 3D Gaussian Splattingcited by 11
- 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatarscited by 10
- 2025Hardware-Rasterized Ray-Based Gaussian Splattingcited by 10
- 2025BIGS: Bimanual Category-agnostic Interaction Reconstruction from Monocular Videos via 3D Gaussian Splattingcited by 10
- 2024Evaluating Alternatives to SFM Point Cloud Initialization for Gaussian Splattingcited by 9
- 2024Sequential Gaussian Avatars with Hierarchical Motion Contextcited by 9
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 9
- 2023Wild2Avatar: Rendering Humans Behind Occlusionscited by 8
- 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priorscited by 8
- 2024PICA: Physics-Integrated Clothed Avatarcited by 8
- 2025BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splattingcited by 8
50 most cited of 154 All 154 (JSON)
- 2026LINGO: Latent Initialization and Gradient Optimization for Sparse-view X-ray Novel View Synthesis and CT Reconstruction with 3D Gaussian Splatting19 Sep 2026
- 2026DSAR: Dual-Stream Autoregressive Modeling of Temporal Cloth Dynamics for Photorealistic Animatable Avatars11 Aug 2026
- 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans30 Jul 2026
- 2026ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume Visualization20 Jul 2026
- 2026HybridSim: A Physics-Learning Hybrid Digital Twin for mmWave Human Sensing17 Jul 2026
- 2026Online Neural Space Time Memory for Dynamic Novel View Synthesis16 Jul 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026CoGS: Compositional Dynamic Human-Object Scenes Gaussian Splatting from Monocular Video27 Jun 2026
- 2026One-Shot Novel View and Pose Human Image Synthesis via 3D Prior Guided Diffusion Model18 Jun 2026
- 2026Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos17 Jun 2026
- 2026RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Fixed-Viewpoint Video4 Jun 2026
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo31 May 2026
38 more
- 2026PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions28 May 2026
- 2026H-Flow: Self-supervised Human Scene Flow via Physics-inspired Joint Multi-modal Learning21 May 2026
- 2026DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars20 May 2026
- 2026Denoising-GS: Gaussian Splatting with Spatial-aware Denoising14 May 2026
- 2026HumanSplatHMR: Closing the Loop Between Human Mesh Recovery and Gaussian Splatting Avatar4 May 2026
- 2026High-Fidelity Mobile Avatars with Pruned Local Blendshapes3 May 2026
- 2026Generalizable Human Gaussian Splatting via Multi-view Semantic Consistency28 Apr 2026
- 2026MUA: Mobile Ultra-detailed Animatable Avatars20 Apr 2026
- 2026CLOTH-HUGS: Cloth Aware Human Gaussian Splatting17 Apr 2026
- 2026Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splatting11 Apr 2026
- 2026F3G-Avatar : Face Focused Full-body Gaussian Avatar10 Apr 2026
- 20263D Gaussian Splatting for Annular Dark Field Scanning Transmission Electron Microscopy Tomography Reconstruction6 Apr 2026
- 2026HOIGS: Human-Object Interaction Gaussian Splatting5 Apr 2026
- 2026Better Rigs, Not Bigger Networks: A Body Model Ablation for Gaussian Avatars1 Apr 2026
- 2026Autoregressive Appearance Prediction for 3D Gaussian Avatars1 Apr 2026
- 2026GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splatting19 Mar 2026
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors18 Mar 2026
- 2026Real-Time Human Frontal View Synthesis from a Single Image16 Mar 2026
- 2026InstantHDR: Single-forward Gaussian Splatting Initialization for HDR 3D Reconstruction11 Mar 2026
- 2026VIRGi: View-dependent Instant Recoloring of 3D Gaussians Splats3 Mar 2026
- 2026Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splatting3 Mar 2026
- 2026Language and Geometry Grounded Sparse Voxel Representations for Holistic Scene Understanding17 Feb 2026
- 2026PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction5 Feb 2026
- 2026JOintGS: Joint Optimization of Cameras, Bodies and 3D Gaussians for In-the-Wild Monocular Reconstruction4 Feb 2026
- 2026SkeletonGaussian: Editable 4D Generation through Gaussian Skeletonization4 Feb 2026
- 2026GS-DMSR: Dynamic Sensitive Multi-scale Manifold Enhancement for Accelerated High-Quality 3D Gaussian Splatting9 Jan 2026
- 2026InpaintHuman: Reconstructing Occluded Humans with Multi-Scale UV Mapping and Identity-Preserving Diffusion Inpainting5 Jan 2026
- 2026Animated 3DGS Avatars in Diverse Scenes with Consistent Lighting and Shadows4 Jan 2026
- 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstruction2 Jan 2026
- 2025SyncTrack4D: Cross-Video Motion Alignment and Video Synchronization for Multi-Video 4D Gaussian Splatting3 Dec 2025
- 2025Asset-Driven Sematic Reconstruction of Dynamic Scene with Multi-Human-Object Interactions29 Nov 2025
- 2025DenoiseGS: Gaussian Reconstruction Model for Burst Denoising28 Nov 2025
- 2025IBGS: Image-Based Gaussian Splatting18 Nov 2025
- 2025Dynamic Avatar-Scene Rendering from Human-centric Context13 Nov 2025
- 2025AHA! Animating Human Avatars in Diverse Scenes with Gaussian Splatting13 Nov 2025
- 2025SkelSplat: Robust Multi-view 3D Human Pose Estimation with Differentiable Gaussian Rendering11 Nov 2025
- 2025Object-Aware 4D Human Motion Generation31 Oct 2025
- 2025StealthAttack: Robust 3D Gaussian Splatting Poisoning via Density-Guided Illusions2 Oct 2025
50 newest of 154 All 154 (JSON)
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstructioncited by 32
- 2025Articulated Kinematics Distillation from Video Diffusion Modelscited by 13
- 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priorscited by 8
- 2026Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splattingcited by 3
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priorscited by 2
- 2026One-Shot Novel View and Pose Human Image Synthesis via 3D Prior Guided Diffusion Modelcited by 1
- 2024Skel3D: Skeleton Guided Novel View Synthesiscited by 0
- 2025Object-Aware 4D Human Motion Generationcited by 0
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photocited by 0
- 2026One-Shot Novel View and Pose Human Image Synthesis via 3D Prior Guided Diffusion Model18 Jun 2026
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo31 May 2026
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors18 Mar 2026
- 2026Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splatting3 Mar 2026
- 2025Object-Aware 4D Human Motion Generation31 Oct 2025
- 2025Articulated Kinematics Distillation from Video Diffusion Models1 Apr 2025
- 2024Skel3D: Skeleton Guided Novel View Synthesis4 Dec 2024
- 2024Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction21 Nov 2024
- 2024OccFusion: Rendering Occluded Humans with Generative Diffusion Priors29 Jun 2024
- 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 260
- 2024Sapiens: Foundation for Human Vision Modelscited by 229
- 2024A Survey on 3D Gaussian Splattingcited by 224
- 20243D Gaussian Splatting as Markov Chain Monte Carlocited by 217
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
- 2024Recent Advances in 3D Gaussian Splattingcited by 131
- 2024Revising Densification in Gaussian Splattingcited by 128
- 20243D Gaussian as a New Era: A Surveycited by 104
- 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
- 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 78
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
12 most cited of 145 All 145 (JSON)
- 2026LINGO: Latent Initialization and Gradient Optimization for Sparse-view X-ray Novel View Synthesis and CT Reconstruction with 3D Gaussian Splatting19 Sep 2026
- 2026DSAR: Dual-Stream Autoregressive Modeling of Temporal Cloth Dynamics for Photorealistic Animatable Avatars11 Aug 2026
- 20264DHumanDiff: Direct Text-to-4DGS Generation for Consistent 360-Degree Dynamic Humans30 Jul 2026
- 2026ECoNGS: Efficient Compressive Neural Gaussian Splats for Volume Visualization20 Jul 2026
- 2026HybridSim: A Physics-Learning Hybrid Digital Twin for mmWave Human Sensing17 Jul 2026
- 2026Online Neural Space Time Memory for Dynamic Novel View Synthesis16 Jul 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026CoGS: Compositional Dynamic Human-Object Scenes Gaussian Splatting from Monocular Video27 Jun 2026
- 2026Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos17 Jun 2026
- 2026RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Fixed-Viewpoint Video4 Jun 2026
- 2026PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactions28 May 2026
- 2026H-Flow: Self-supervised Human Scene Flow via Physics-inspired Joint Multi-modal Learning21 May 2026
12 newest of 145 All 145 (JSON)