Dynamic Surface Function Networks for Clothed Human Bodies
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Abstract (arXiv)
We present a novel method for temporal coherent reconstruction and tracking of clothed humans. Given a monocular RGB-D sequence, we learn a person-specific body model which is based on a dynamic surface function network. To this end, we explicitly model the surface of the person using a multi-layer perceptron (MLP) which is embedded into the canonical space of the SMPL body model. With classical forward rendering, the represented surface can be rasterized using the topology of a template mesh. For each surface point of the template mesh, the MLP is evaluated to predict the actual surface location. To handle pose-dependent deformations, the MLP is conditioned on the SMPL pose parameters. We show that this surface representation as well as the pose parameters can be learned in a self-supervised fashion using the principle of analysis-by-synthesis and differentiable rasterization. As a result, we are able to reconstruct a temporally coherent mesh sequence from the input data. The underlying surface representation can be used to synthesize new animations of the reconstructed person including pose-dependent deformations.
Key facts. Cited by 44 papers in the map (data through 7 Oct 2026). Builds on 30 of its 70 references that are in the map. First posted on arXiv 8 Apr 2021.
Builds on
30 of 70 references.
References · 30
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2016Perceptual Losses for Real-Time Style Transfer and Super-Resolutioncited by 2,678
- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
- 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
- 2018DensePose: Dense Human Pose Estimation In The Wildcited by 573
- 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
- 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
- 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
- 2019Learning Shape Templates with Structured Implicit Functionscited by 242
18 more
- 2018Video Based Reconstruction of 3D People Modelscited by 237
- 2021Neural Articulated Radiance Fieldcited by 196
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
- 2019Tex2Shape: Detailed Full Human Body Geometry From a Single Imagecited by 166
- 2020DeepCap: Monocular Human Performance Capture Using Weak Supervisioncited by 162
- 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
- 2019NASA: Neural Articulated Shape Approximationcited by 149
- 2020Combining Implicit Function Learning and Parametric Models for 3D Human Reconstructioncited by 133
- 2018Detailed Human Avatars from Monocular Videocited by 109
- 2017Detailed, accurate, human shape estimation from clothed 3D scan sequencescited by 89
- 2021NPMs: Neural Parametric Models for 3D Deformable Shapescited by 89
- 2019Graphonomy: Universal Human Parsing via Graph Transfer Learningcited by 81
- 2020PatchNets: Patch-Based Generalizable Deep Implicit 3D Shape Representationscited by 81
- 2016VolumeDeform: Real-time Volumetric Non-rigid Reconstructioncited by 75
- 2020Neural Deformation Graphs for Globally-consistent Non-rigid Reconstructioncited by 66
- 2020MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Videocited by 62
- 2013Estimation of Human Body Shape and Posture Under Clothingcited by 2
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Citing papers per year: 2021: 5; 2022: 15; 2023: 10; 2024: 12; 2025: 2.
44 papers.
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- 2021Advances in Neural Renderingcited by 365
- 2021Neural Head Avatars from Monocular RGB Videoscited by 212
- 2022Towards Metrical Reconstruction of Human Facescited by 165
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
- 2022Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatarscited by 124
- 2022Generalizable Patch-Based Neural Renderingcited by 121
- 2021The Power of Points for Modeling Humans in Clothingcited by 90
- 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
- 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
- 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
- 2024Advances in 3D Generation: A Surveycited by 62
32 more
- 2022AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatarscited by 55
- 2022Learning Implicit Templates for Point-Based Clothed Human Modelingcited by 50
- 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
- 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
- 2022NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactionscited by 44
- 2022CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshescited by 41
- 2022DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networkscited by 38
- 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
- 2021HVTR: Hybrid Volumetric-Textural Rendering for Human Avatarscited by 33
- 2022Neural Point-based Shape Modeling of Humans in Challenging Clothingcited by 29
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
- 2022Neural Shape Deformation Priorscited by 26
- 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
- 2022PERGAMO: Personalized 3D Garments from Monocular Videocited by 22
- 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
- 2023CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decompositioncited by 21
- 2023CaPhy: Capturing Physical Properties for Animatable Human Avatarscited by 20
- 2022Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothingcited by 19
- 2024Quark: Real-time, High-resolution, and General Neural View Synthesiscited by 16
- 2023SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstructioncited by 15
- 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
- 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D imagecited by 9
- 2024AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view Videoscited by 7
- 2023HeadCraft: Modeling High-Detail Shape Variations for Animated 3DMMscited by 5
- 2024Design2Cloth: 3D Cloth Generation from 2D Maskscited by 5
- 2024TexVocab: Texture Vocabulary-conditioned Human Avatarscited by 4
- 2024FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modelingcited by 2
- 2023Invertible Neural Skinningcited by 1
- 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Videocited by 0
- 2024PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothingcited by 0
- 2024NF3DM: Combining Neural Fields and Deformation Models for 3D Non-Rigid Motion Reconstructioncited by 0
- 2025Real-Time Scene Reconstruction using Light Field Probescited by 0
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025Real-Time Scene Reconstruction using Light Field Probes19 Jul 2025
- 2024NF3DM: Combining Neural Fields and Deformation Models for 3D Non-Rigid Motion Reconstruction11 Dec 2024
- 2024FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modeling29 Nov 2024
- 2024Quark: Real-time, High-resolution, and General Neural View Synthesis25 Nov 2024
- 2024PocoLoco: A Point Cloud Diffusion Model of Human Shape in Loose Clothing6 Nov 2024
- 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video3 Nov 2024
- 2024AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view Videos4 Aug 2024
- 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos11 Jul 2024
- 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer12 May 2024
- 2024Design2Cloth: 3D Cloth Generation from 2D Masks3 Apr 2024
- 2024TexVocab: Texture Vocabulary-conditioned Human Avatars31 Mar 2024
32 more
- 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D image15 Mar 2024
- 2024Advances in 3D Generation: A Survey31 Jan 2024
- 2023HeadCraft: Modeling High-Detail Shape Variations for Animated 3DMMs21 Dec 2023
- 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splatting6 Dec 2023
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modeling27 Nov 2023
- 2023CaPhy: Capturing Physical Properties for Animatable Human Avatars11 Aug 2023
- 2023AvatarReX: Real-time Expressive Full-body Avatars8 May 2023
- 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modeling25 Apr 2023
- 2023CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decomposition6 Apr 2023
- 2023SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstruction1 Apr 2023
- 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decomposition22 Feb 2023
- 2023Invertible Neural Skinning18 Feb 2023
- 2022Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatars21 Nov 2022
- 2022PERGAMO: Personalized 3D Garments from Monocular Video26 Oct 2022
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFs18 Oct 2022
- 2022Neural Shape Deformation Priors11 Oct 2022
- 2022Neural Point-based Shape Modeling of Humans in Challenging Clothing14 Sep 2022
- 2022Generalizable Patch-Based Neural Rendering21 Jul 2022
- 2022Learning Implicit Templates for Point-Based Clothed Human Modeling14 Jul 2022
- 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capture5 Jul 2022
- 2022Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothing30 Jun 2022
- 2022CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshes9 Jun 2022
- 2022AvatarCLIP: Zero-Shot Text-Driven Generation and Animation of 3D Avatars17 May 2022
- 2022DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networks3 May 2022
- 2022Towards Metrical Reconstruction of Human Faces13 Apr 2022
- 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequence3 Mar 2022
- 2022NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactions25 Feb 2022
- 2021HVTR: Hybrid Volumetric-Textural Rendering for Human Avatars19 Dec 2021
- 2021Neural Head Avatars from Monocular RGB Videos2 Dec 2021
- 2021Advances in Neural Rendering10 Nov 2021
- 2021The Power of Points for Modeling Humans in Clothing2 Sep 2021
- 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images22 Jun 2021
- 2021Advances in Neural Renderingcited by 365
- 2021Neural Head Avatars from Monocular RGB Videoscited by 212
- 2022Towards Metrical Reconstruction of Human Facescited by 165
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
- 2022Next3D: Generative Neural Texture Rasterization for 3D-Aware Head Avatarscited by 124
- 2022Generalizable Patch-Based Neural Renderingcited by 121
- 2021The Power of Points for Modeling Humans in Clothingcited by 90
- 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 83
- 2021MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Imagescited by 78
- 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 68
- 2024Advances in 3D Generation: A Surveycited by 62
12 most cited of 43 All 43 (JSON)
- 2025Reconstructing 4D Spatial Intelligence: A Survey28 Jul 2025
- 2025Real-Time Scene Reconstruction using Light Field Probes19 Jul 2025
- 2024NF3DM: Combining Neural Fields and Deformation Models for 3D Non-Rigid Motion Reconstruction11 Dec 2024
- 2024FreeCloth: Free-form Generation Enhances Challenging Clothed Human Modeling29 Nov 2024
- 2024Quark: Real-time, High-resolution, and General Neural View Synthesis25 Nov 2024
- 2024InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video3 Nov 2024
- 2024AvatarPose: Avatar-guided 3D Pose Estimation of Close Human Interaction from Sparse Multi-view Videos4 Aug 2024
- 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos11 Jul 2024
- 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer12 May 2024
- 2024Design2Cloth: 3D Cloth Generation from 2D Masks3 Apr 2024
- 2024TexVocab: Texture Vocabulary-conditioned Human Avatars31 Mar 2024
- 2024ANIM: Accurate Neural Implicit Model for Human Reconstruction from a single RGB-D image15 Mar 2024
12 newest of 43 All 43 (JSON)