mlsanityData to 7 Oct 2026

AvatarMakeup: Realistic Makeup Transfer for 3D Animatable Head Avatars

arXiv 2507.02419 ↗First posted 3 Jul 2025cs.CVcited by 3

On the map: Diffusion models → 3D, point cloud and scene generation

Abstract (arXiv)

Similar to facial beautification in real life, 3D virtual avatars require personalized customization to enhance their visual appeal, yet this area remains insufficiently explored. Although current 3D Gaussian editing methods can be adapted for facial makeup purposes, these methods fail to meet the fundamental requirements for achieving realistic makeup effects: 1) ensuring a consistent appearance during drivable expressions, 2) preserving the identity throughout the makeup process, and 3) enabling precise control over fine details. To address these, we propose a specialized 3D makeup method named AvatarMakeup, leveraging a pretrained diffusion model to transfer makeup patterns from a single reference photo of any individual. We adopt a coarse-to-fine idea to first maintain the consistent appearance and identity, and then to refine the details. In particular, the diffusion model is employed to generate makeup images as supervision. Due to the uncertainties in diffusion process, the generated images are inconsistent across different viewpoints and expressions. Therefore, we propose a Coherent Duplication method to coarsely apply makeup to the target while ensuring consistency across dynamic and multiview effects. Coherent Duplication optimizes a global UV map by recoding the averaged facial attributes among the generated makeup images. By querying the global UV map, it easily synthesizes coherent makeup guidance from arbitrary views and expressions to optimize the target avatar. Given the coarse makeup avatar, we further enhance the makeup by incorporating a Refinement Module into the diffusion model to achieve high makeup quality. Experiments demonstrate that AvatarMakeup achieves state-of-the-art makeup transfer quality and consistency throughout animation.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 64 of its 83 references that are in the map. First posted on arXiv 3 Jul 2025.

Builds on

64 of 83 references.

Closest ancestors · 2

Same direction, newest first

  1. 2024DreamLCM: Towards High-Quality Text-to-3D Generation via Latent Consistency Model6 Aug
  2. 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep

Other references · 62

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38 more
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50 most cited of 62 All 62 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 1; 2026: 2.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2025DreamMakeup: Face Makeup Customization using Latent Diffusion Models
  2. 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation
  3. 2023AvatarStudio: Text-driven Editing of 3D Dynamic Human Head Avatars
  4. 2026Edit3DGS: Unified Framework for Dynamic Head Editing via 2D Instruction-Guided Diffusion and 3D Gaussian Splatting
  5. 2024DynamicAvatars: Accurate Dynamic Facial Avatars Reconstruction and Precise Editing with Diffusion Models
  6. 2026MakeupMirror: Improving Facial Attribute Preservation in Diffusion Models for Makeup Transfer
  7. 2023Gaussian3Diff: 3D Gaussian Diffusion for 3D Full Head Synthesis and Editing
  8. 2024CAP4D: Creating Animatable 4D Portrait Avatars with Morphable Multi-View Diffusion Models