AvatarMakeup: Realistic Makeup Transfer for 3D Animatable Head Avatars
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Similar to facial beautification in real life, 3D virtual avatars require personalized customization to enhance their visual appeal, yet this area remains insufficiently explored. Although current 3D Gaussian editing methods can be adapted for facial makeup purposes, these methods fail to meet the fundamental requirements for achieving realistic makeup effects: 1) ensuring a consistent appearance during drivable expressions, 2) preserving the identity throughout the makeup process, and 3) enabling precise control over fine details. To address these, we propose a specialized 3D makeup method named AvatarMakeup, leveraging a pretrained diffusion model to transfer makeup patterns from a single reference photo of any individual. We adopt a coarse-to-fine idea to first maintain the consistent appearance and identity, and then to refine the details. In particular, the diffusion model is employed to generate makeup images as supervision. Due to the uncertainties in diffusion process, the generated images are inconsistent across different viewpoints and expressions. Therefore, we propose a Coherent Duplication method to coarsely apply makeup to the target while ensuring consistency across dynamic and multiview effects. Coherent Duplication optimizes a global UV map by recoding the averaged facial attributes among the generated makeup images. By querying the global UV map, it easily synthesizes coherent makeup guidance from arbitrary views and expressions to optimize the target avatar. Given the coarse makeup avatar, we further enhance the makeup by incorporating a Refinement Module into the diffusion model to achieve high makeup quality. Experiments demonstrate that AvatarMakeup achieves state-of-the-art makeup transfer quality and consistency throughout animation.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 64 of its 83 references that are in the map. First posted on arXiv 3 Jul 2025.
Builds on
64 of 83 references.
Closest ancestors · 2
Same direction, newest first
- 2024DreamLCM: Towards High-Quality Text-to-3D Generation via Latent Consistency Model6 Aug
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
Other references · 62
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38 more
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50 most cited of 62 All 62 (JSON)
Built on by
Citing papers per year: 2025: 1; 2026: 2.
3 papers.
- 2025AvatarBack: Back-Head Generation for Complete 3D Avatars from Front-View Imagescited by 1
- 2026StructDiff: A Structure-Preserving and Spatially Controllable Diffusion Model for Single-Image Generationcited by 1
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalizationcited by 0
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization2 Jun 2026
- 2026StructDiff: A Structure-Preserving and Spatially Controllable Diffusion Model for Single-Image Generation14 Apr 2026
- 2025AvatarBack: Back-Head Generation for Complete 3D Avatars from Front-View Images28 Aug 2025
Similar, not cited
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- 2024DynamicAvatars: Accurate Dynamic Facial Avatars Reconstruction and Precise Editing with Diffusion Models
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