mlsanityData to 14 Oct 2026

MonoCloth: Reconstruction and Animation of Cloth-Decoupled Human Avatars from Monocular Videos

arXiv 2508.04505 ↗First posted 6 Aug 2025cs.CVcited by 3

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Abstract (arXiv)

Reconstructing realistic 3D human avatars from monocular videos is a challenging task due to the limited geometric information and complex non-rigid motion involved. We present MonoCloth, a new method for reconstructing and animating clothed human avatars from monocular videos. To overcome the limitations of monocular input, we introduce a part-based decomposition strategy that separates the avatar into body, face, hands, and clothing. This design reflects the varying levels of reconstruction difficulty and deformation complexity across these components. Specifically, we focus on detailed geometry recovery for the face and hands. For clothing, we propose a dedicated cloth simulation module that captures garment deformation using temporal motion cues and geometric constraints. Experimental results demonstrate that MonoCloth improves both visual reconstruction quality and animation realism compared to existing methods. Furthermore, thanks to its part-based design, MonoCloth also supports additional tasks such as clothing transfer, underscoring its versatility and practical utility.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 32 of its 37 references that are in the map. First posted on arXiv 6 Aug 2025.

Builds on

32 of 37 references.

References · 32

  1. 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,361
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  5. 2014Empirical Evaluation of Gated Recurrent Neural Networks on Sequence Modelingcited by 2,367
  6. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  7. 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 688
  8. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  9. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  10. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  11. 2024Sapiens: Foundation for Human Vision Modelscited by 229
  12. 2024MimicMotion: High-Quality Human Motion Video Generation with Confidence-aware Pose Guidancecited by 198
20 more
  1. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  2. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 191
  3. 2023HUGS: Human Gaussian Splatscited by 154
  4. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  5. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  6. 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
  7. 2023AvatarReX: Real-time Expressive Full-body Avatarscited by 84
  8. 2023X-Avatar: Expressive Human Avatarscited by 66
  9. 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Secondscited by 61
  10. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  11. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
  12. 2024Gaussian Garments: Reconstructing Simulation-Ready Clothing with Photorealistic Appearance from Multi-View Videocited by 25
  13. 2021Garment4D: Garment Reconstruction from Point Cloud Sequencescited by 23
  14. 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
  15. 2024ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wildcited by 19
  16. 2024Disco4D: Disentangled 4D Human Generation and Animation from a Single Imagecited by 17
  17. 2025Disentangled Clothed Avatar Generation with Layered Representationcited by 7
  18. 2025D3-Human: Dynamic Disentangled Digital Human from Monocular Videocited by 6
  19. 2023SFDM: Robust Decomposition of Geometry and Reflectance for Realistic Face Rendering from Sparse-view Imagescited by 4
  20. 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modelingcited by 3

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 3.

3 papers.