GPS-Gaussian+: Generalizable Pixel-wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering from Sparse Views
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Abstract (arXiv)
Differentiable rendering techniques have recently shown promising results for free-viewpoint video synthesis of characters. However, such methods, either Gaussian Splatting or neural implicit rendering, typically necessitate per-subject optimization which does not meet the requirement of real-time rendering in an interactive application. We propose a generalizable Gaussian Splatting approach for high-resolution image rendering under a sparse-view camera setting. To this end, we introduce Gaussian parameter maps defined on the source views and directly regress Gaussian properties for instant novel view synthesis without any fine-tuning or optimization. We train our Gaussian parameter regression module on human-only data or human-scene data, jointly with a depth estimation module to lift 2D parameter maps to 3D space. The proposed framework is fully differentiable with both depth and rendering supervision or with only rendering supervision. We further introduce a regularization term and an epipolar attention mechanism to preserve geometry consistency between two source views, especially when neglecting depth supervision. Experiments on several datasets demonstrate that our method outperforms state-of-the-art methods while achieving an exceeding rendering speed.
Key facts. Cited by 22 papers in the map (data through 14 Oct 2026). Builds on 71 of its 96 references that are in the map. First posted on arXiv 18 Nov 2024.
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71 of 96 references.
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50 most cited of 71 All 71 (JSON)
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Citing papers per year: 2025: 12; 2026: 10.
22 papers.
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- 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformerscited by 9
- 2025TinySplat: Feedforward Approach for Generating Compact 3D Scene Representationcited by 7
- 2025WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstructioncited by 6
- 2025ProSplat: Improved Feed-Forward 3D Gaussian Splatting for Wide-Baseline Sparse Viewscited by 4
- 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatarscited by 3
- 2025Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstructioncited by 2
- 2025HART: Human Aligned Reconstruction Transformercited by 2
- 2025Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstructioncited by 2
- 2026Real-Time Human Frontal View Synthesis from a Single Imagecited by 2
- 2026SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesiscited by 2
- 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splattingcited by 2
- 2025Initialize to Generalize: A Stronger Initialization Pipeline for Sparse-View 3DGScited by 1
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- 2026Learning Structural Latent Points for Efficient Visual Representations in Robotic Manipulationcited by 1
- 2025HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentationcited by 0
- 2025CUS-GS: A Compact Unified Structured Gaussian Splatting Framework for Multimodal Scene Representationcited by 0
- 2025GVSynergy-Det: Synergistic Gaussian-Voxel Representations for Multi-View 3D Object Detectioncited by 0
- 20263DTV: A Feedforward Interpolation Network for Real-Time View Synthesiscited by 0
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesiscited by 0
- 2026DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstructioncited by 0
- 2026GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Cloudscited by 0
- 2026IBRSteG: Learning a Generalizable Steganography Framework for 3D Gaussian Splattingcited by 0
- 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Camerascited by 0
- 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Cameras14 Sep 2026
- 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splatting18 Jul 2026
- 2026IBRSteG: Learning a Generalizable Steganography Framework for 3D Gaussian Splatting29 Jun 2026
- 2026GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Clouds4 Jun 2026
- 2026DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstruction29 May 2026
- 2026Learning Structural Latent Points for Efficient Visual Representations in Robotic Manipulation20 May 2026
- 2026SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesis8 May 2026
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis15 Apr 2026
- 20263DTV: A Feedforward Interpolation Network for Real-Time View Synthesis13 Apr 2026
- 2026Real-Time Human Frontal View Synthesis from a Single Image16 Mar 2026
- 2025GVSynergy-Det: Synergistic Gaussian-Voxel Representations for Multi-View 3D Object Detection29 Dec 2025
- 2025Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstruction27 Nov 2025
10 more
- 2025CUS-GS: A Compact Unified Structured Gaussian Splatting Framework for Multimodal Scene Representation22 Nov 2025
- 2025HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentation1 Nov 2025
- 2025Initialize to Generalize: A Stronger Initialization Pipeline for Sparse-View 3DGS20 Oct 2025
- 2025HART: Human Aligned Reconstruction Transformer30 Sep 2025
- 2025Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstruction16 Jun 2025
- 2025TinySplat: Feedforward Approach for Generating Compact 3D Scene Representation11 Jun 2025
- 2025ProSplat: Improved Feed-Forward 3D Gaussian Splatting for Wide-Baseline Sparse Views9 Jun 2025
- 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformers3 Jun 2025
- 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars17 Mar 2025
- 2025WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstruction3 Feb 2025
- 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformerscited by 9
- 2025TinySplat: Feedforward Approach for Generating Compact 3D Scene Representationcited by 7
- 2025WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstructioncited by 6
- 2025ProSplat: Improved Feed-Forward 3D Gaussian Splatting for Wide-Baseline Sparse Viewscited by 4
- 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatarscited by 3
- 2025Micro-macro Gaussian Splatting with Enhanced Scalability for Unconstrained Scene Reconstructioncited by 2
- 2025HART: Human Aligned Reconstruction Transformercited by 2
- 2025Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstructioncited by 2
- 2026Real-Time Human Frontal View Synthesis from a Single Imagecited by 2
- 2026SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesiscited by 2
- 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splattingcited by 2
- 2025Initialize to Generalize: A Stronger Initialization Pipeline for Sparse-View 3DGScited by 1
12 most cited of 22 All 22 (JSON)
- 2026Tele360: Real-Time Feed-Forward Human Reconstruction from Sparse Unposed Cameras14 Sep 2026
- 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splatting18 Jul 2026
- 2026IBRSteG: Learning a Generalizable Steganography Framework for 3D Gaussian Splatting29 Jun 2026
- 2026GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Clouds4 Jun 2026
- 2026DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstruction29 May 2026
- 2026Learning Structural Latent Points for Efficient Visual Representations in Robotic Manipulation20 May 2026
- 2026SplatWeaver: Learning to Allocate Gaussian Primitives for Generalizable Novel View Synthesis8 May 2026
- 2026DF3DV-1K: A Large-Scale Dataset and Benchmark for Distractor-Free Novel View Synthesis15 Apr 2026
- 20263DTV: A Feedforward Interpolation Network for Real-Time View Synthesis13 Apr 2026
- 2026Real-Time Human Frontal View Synthesis from a Single Image16 Mar 2026
- 2025GVSynergy-Det: Synergistic Gaussian-Voxel Representations for Multi-View 3D Object Detection29 Dec 2025
- 2025Splat-SAP: Feed-Forward Gaussian Splatting for Human-Centered Scene with Scale-Aware Point Map Reconstruction27 Nov 2025
12 newest of 22 All 22 (JSON)