mlsanityData to 7 Oct 2026

MIMO: Controllable Character Video Synthesis with Spatial Decomposed Modeling

arXiv 2409.16160 ↗First posted 24 Sep 2024cs.CVcited by 63

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Abstract (arXiv)

Character video synthesis aims to produce realistic videos of animatable characters within lifelike scenes. As a fundamental problem in the computer vision and graphics community, 3D works typically require multi-view captures for per-case training, which severely limits their applicability of modeling arbitrary characters in a short time. Recent 2D methods break this limitation via pre-trained diffusion models, but they struggle for pose generality and scene interaction. To this end, we propose MIMO, a novel framework which can not only synthesize character videos with controllable attributes (i.e., character, motion and scene) provided by simple user inputs, but also simultaneously achieve advanced scalability to arbitrary characters, generality to novel 3D motions, and applicability to interactive real-world scenes in a unified framework. The core idea is to encode the 2D video to compact spatial codes, considering the inherent 3D nature of video occurrence. Concretely, we lift the 2D frame pixels into 3D using monocular depth estimators, and decompose the video clip to three spatial components (i.e., main human, underlying scene, and floating occlusion) in hierarchical layers based on the 3D depth. These components are further encoded to canonical identity code, structured motion code and full scene code, which are utilized as control signals of synthesis process. The design of spatial decomposed modeling enables flexible user control, complex motion expression, as well as 3D-aware synthesis for scene interactions. Experimental results demonstrate effectiveness and robustness of the proposed method.

Key facts. Cited by 63 papers in the map (data through 7 Oct 2026). Builds on 52 of its 63 references that are in the map. First posted on arXiv 24 Sep 2024.

Builds on

52 of 63 references.

References · 52

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  11. 2023Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Modelscited by 1,465
  12. 2023AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuningcited by 1,418
38 more
  1. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
  2. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  3. 2018Towards Accurate Generative Models of Video: A New Metric & Challengescited by 1,204
  4. 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
  5. 2022CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformerscited by 973
  6. 2022Tune-A-Video: One-Shot Tuning of Image Diffusion Models for Text-to-Video Generationcited by 958
  7. 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 683
  8. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  9. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  10. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 439
  11. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  12. 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 344
  13. 2023I2VGen-XL: High-Quality Image-to-Video Synthesis via Cascaded Diffusion Modelscited by 343
  14. 2023MagicAnimate: Temporally Consistent Human Image Animation using Diffusion Modelcited by 330
  15. 2023Follow Your Pose: Pose-Guided Text-to-Video Generation using Pose-Free Videoscited by 312
  16. 2021StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generationcited by 289
  17. 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 271
  18. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  19. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  20. 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
  21. 2024MimicMotion: High-Quality Human Motion Video Generation with Confidence-aware Pose Guidancecited by 196
  22. 2023ProPainter: Improving Propagation and Transformer for Video Inpaintingcited by 193
  23. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  24. 2023DreamPose: Fashion Image-to-Video Synthesis via Stable Diffusioncited by 167
  25. 2023HUGS: Human Gaussian Splatscited by 154
  26. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  27. 2023DisCo: Disentangled Control for Realistic Human Dance Generationcited by 141
  28. 2023Vid2Avatar: 3D Avatar Reconstruction from Videos in the Wild via Self-supervised Scene Decompositioncited by 134
  29. 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
  30. 2023TADA! Text to Animatable Digital Avatarscited by 109
  31. 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
  32. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  33. 2023AG3D: Learning to Generate 3D Avatars from 2D Image Collectionscited by 55
  34. 2021DoubleField: Bridging the Neural Surface and Radiance Fields for High-fidelity Human Reconstruction and Renderingcited by 52
  35. 2022DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networkscited by 38
  36. 2023HOSNeRF: Dynamic Human-Object-Scene Neural Radiance Fields from a Single Videocited by 33
  37. 2023Make-A-Protagonist: Generic Video Editing with An Ensemble of Expertscited by 33
  38. 20223DHumanGAN: 3D-Aware Human Image Generation with 3D Pose Mappingcited by 17

50 most cited of 52 All 52 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 9; 2025: 38; 2026: 16.

63 papers.

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  1. 2024Adaptive Caching for Faster Video Generation with Diffusion Transformerscited by 100
  2. 2025Wan-Animate: Unified Character Animation and Replacement with Holistic Replicationcited by 76
  3. 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Secondscited by 61
  4. 2025Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordancecited by 60
  5. 2024AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstructioncited by 36
  6. 2025DreamActor-M1: Holistic, Expressive and Robust Human Image Animation with Hybrid Guidancecited by 36
  7. 2025Perception-as-Control: Fine-grained Controllable Image Animation with 3D-aware Motion Representationcited by 22
  8. 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 19
  9. 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Graspingcited by 18
  10. 2025OmniV2V: Versatile Video Generation and Editing via Dynamic Content Manipulationcited by 18
  11. 2024DreamDance: Animating Human Images by Enriching 3D Geometry Cues from 2D Posescited by 16
  12. 2025Precise Action-to-Video Generation Through Visual Action Promptscited by 15
38 more
  1. 2025Simulating the Real World: A Unified Survey of Multimodal Generative Modelscited by 14
  2. 2025HumanDreamer-X: Photorealistic Single-image Human Avatars Reconstruction via Gaussian Restorationcited by 13
  3. 2025HunyuanVideo-HOMA: Generic Human-Object Interaction in Multimodal Driven Human Animationcited by 13
  4. 2025PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Imagecited by 13
  5. 2024MovieCharacter: A Tuning-Free Framework for Controllable Character Video Synthesiscited by 12
  6. 2025LayerAnimate: Layer-level Control for Animationcited by 12
  7. 2025SIGMAN:Scaling 3D Human Gaussian Generation with Millions of Assetscited by 12
  8. 2025DreamVVT: Mastering Realistic Video Virtual Try-On in the Wild via a Stage-Wise Diffusion Transformer Frameworkcited by 12
  9. 2025Drive Any Mesh: 4D Latent Diffusion for Mesh Deformation from Videocited by 11
  10. 2024ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatarscited by 10
  11. 2025AniCrafter: Customizing Realistic Human-Centric Animation via Avatar-Background Conditioning in Video Diffusion Modelscited by 10
  12. 2025RealisMotion: Decomposed Human Motion Control and Video Generation in the World Spacecited by 10
  13. 2025SteadyDancer: Harmonized and Coherent Human Image Animation with First-Frame Preservationcited by 10
  14. 2025HumanRAM: Feed-forward Human Reconstruction and Animation Model using Transformerscited by 9
  15. 2025Vid-CamEdit: Video Camera Trajectory Editing with Generative Rendering from Estimated Geometrycited by 7
  16. 2025WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstructioncited by 6
  17. 2025GenHSI: Controllable Generation of Human-Scene Interaction Videoscited by 6
  18. 2025ByteLoom: Weaving Geometry-Consistent Human-Object Interactions through Progressive Curriculum Learningcited by 6
  19. 2026Evolution of Video Generative Foundationscited by 6
  20. 2025AnimateAnywhere: Rouse the Background in Human Image Animationcited by 5
  21. 2024Replace Anyone in Videoscited by 4
  22. 2025MoSA: Motion-Coherent Human Video Generation via Structure-Appearance Decouplingcited by 4
  23. 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densificationcited by 4
  24. 2024CFSynthesis: Controllable and Free-view 3D Human Video Synthesiscited by 3
  25. 2025iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformercited by 3
  26. 2026Making Avatars Interact: Towards Text-Driven Human-Object Interaction for Controllable Talking Avatarscited by 3
  27. 2026MotionWeaver: Holistic 4D-Anchored Framework for Multi-Humanoid Image Animationcited by 3
  28. 2026Kling-MotionControl Technical Reportcited by 3
  29. 2026Zero-Shot Reconstruction of Animatable 3D Avatars with Cloth Dynamics from a Single Imagecited by 3
  30. 2025AnyCharV: Bootstrap Controllable Character Video Generation with Fine-to-Coarse Guidancecited by 2
  31. 2025MTVCraft: Tokenizing 4D Motion for Arbitrary Character Animationcited by 2
  32. 2025TalkingPose: Efficient Face and Gesture Animation with Feedback-guided Diffusion Modelcited by 2
  33. 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priorscited by 2
  34. 2026StreamHOI: Interaction-aware Temporal Memory Adaptation for Streaming HOI Video Generationcited by 2
  35. 2024PersonaCraft: Personalized and Controllable Full-Body Multi-Human Scene Generation Using Occlusion-Aware 3D-Conditioned Diffusioncited by 1
  36. 2025LatentMove: Towards Complex Human Movement Video Generationcited by 1
  37. 2025HumanGenesis: Agent-Based Geometric and Generative Modeling for Synthetic Human Dynamicscited by 1
  38. 2025UniTransfer: Video Concept Transfer via Progressive Spatial and Timestep Decompositioncited by 1

50 most cited of 63 All 63 (JSON)

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  1. 2026Rotate Your Character: Revisiting Video Diffusion Models for High-Quality 3D Character Generation
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  3. 2026ActCam: Zero-Shot Joint Camera and 3D Motion Control for Video Generation
  4. 2024DreamCinema: Cinematic Transfer with Free Camera and 3D Character
  5. 2023Motion-Conditioned Diffusion Model for Controllable Video Synthesis
  6. 2023LEO: Generative Latent Image Animator for Human Video Synthesis
  7. 2026Wan-Animate-2: Pushing the Application Boundaries of Character Animation
  8. 2025AnyMoLe: Any Character Motion In-betweening Leveraging Video Diffusion Models