mlsanityData to 14 Oct 2026

GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos

arXiv 2402.16607 ↗First posted 26 Feb 2024cs.CVcited by 22

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Abstract (arXiv)

In this paper, we present a novel method that facilitates the creation of vivid 3D Gaussian avatars from monocular video inputs (GVA). Our innovation lies in addressing the intricate challenges of delivering high-fidelity human body reconstructions and aligning 3D Gaussians with human skin surfaces accurately. The key contributions of this paper are twofold. Firstly, we introduce a pose refinement technique to improve hand and foot pose accuracy by aligning normal maps and silhouettes. Precise pose is crucial for correct shape and appearance reconstruction. Secondly, we address the problems of unbalanced aggregation and initialization bias that previously diminished the quality of 3D Gaussian avatars, through a novel surface-guided re-initialization method that ensures accurate alignment of 3D Gaussian points with avatar surfaces. Experimental results demonstrate that our proposed method achieves high-fidelity and vivid 3D Gaussian avatar reconstruction. Extensive experimental analyses validate the performance qualitatively and quantitatively, demonstrating that it achieves state-of-the-art performance in photo-realistic novel view synthesis while offering fine-grained control over the human body and hand pose. Project page: https://3d-aigc.github.io/GVA/.

Key facts. Cited by 22 papers in the map (data through 14 Oct 2026). Builds on 49 of its 60 references that are in the map. First posted on arXiv 26 Feb 2024.

Builds on

49 of 60 references.

References · 49

  1. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,364
  2. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  3. 2023Segment Anythingcited by 8,234
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  6. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  7. 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
  8. 2017End-to-end Recovery of Human Shape and Posecited by 885
  9. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  10. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  11. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  12. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
37 more
  1. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  2. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 418
  3. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  4. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  5. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  6. 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
  7. 2023GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussianscited by 260
  8. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  9. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  10. 2018Video Based Reconstruction of 3D People Modelscited by 238
  11. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  12. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  13. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  14. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  15. 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
  16. 2021Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Renderingcited by 158
  17. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
  18. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  19. 2018BodyNet: Volumetric Inference of 3D Human Body Shapescited by 141
  20. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  21. 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 130
  22. 2023Relightable Gaussian Codec Avatarscited by 127
  23. 2023GART: Gaussian Articulated Template Modelscited by 121
  24. 2023Drivable 3D Gaussian Avatarscited by 120
  25. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  26. 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
  27. 2018DoubleFusion: Real-time Capture of Human Performances with Inner Body Shapes from a Single Depth Sensorcited by 95
  28. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  29. 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
  30. 2023GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learningcited by 63
  31. 2020MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Videocited by 62
  32. 2022Drivable Volumetric Avatars using Texel-Aligned Featurescited by 62
  33. 2020Monocular Real-time Full Body Capture with Inter-part Correlationscited by 53
  34. 2023HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recoverycited by 49
  35. 2023Deformable 3D Gaussian Splatting for Animatable Human Avatarscited by 44
  36. 2022Animatable Implicit Neural Representations for Creating Realistic Avatars from Videoscited by 33
  37. 2023Human101: Training 100+FPS Human Gaussians in 100s from 1 Viewcited by 32

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 8; 2025: 13; 2026: 1.

22 papers.

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  1. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
  2. 2024Recent Advances in 3D Gaussian Splattingcited by 131
  3. 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
  4. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
  5. 2024Expressive Gaussian Human Avatars from Monocular RGB Videocited by 21
  6. 2025Articulated Kinematics Distillation from Video Diffusion Modelscited by 13
  7. 2024SweepEvGS: Event-Based 3D Gaussian Splatting for Macro and Micro Radiance Field Rendering from a Single Sweepcited by 10
  8. 2025WonderHuman: Hallucinating Unseen Parts in Dynamic 3D Human Reconstructioncited by 6
  9. 2025SignSplat: Rendering Sign Language via Gaussian Splattingcited by 6
  10. 2024Gaussian Head & Shoulders: High Fidelity Neural Upper Body Avatars with Anchor Gaussian Guided Texture Warpingcited by 4
  11. 2025R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatarscited by 3
  12. 2025Parametric Gaussian Human Model: Generalizable Prior for Efficient and Realistic Human Avatar Modelingcited by 3
10 more
  1. 2025Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videoscited by 2
  2. 2025RealityAvatar: Towards Realistic Loose Clothing Modeling in Animatable 3D Gaussian Avatarscited by 2
  3. 2025BalanceGS: Algorithm-System Co-design for Efficient 3D Gaussian Splatting Training on GPUcited by 2
  4. 2025Learning Efficient and Generalizable Human Representation with Human Gaussian Modelcited by 1
  5. 2024DynamicAvatars: Accurate Dynamic Facial Avatars Reconstruction and Precise Editing with Diffusion Modelscited by 0
  6. 20243D2-Actor: Learning Pose-Conditioned 3D-Aware Denoiser for Realistic Gaussian Avatar Modelingcited by 0
  7. 2025Link to the Past: Temporal Propagation for Fast 3D Human Reconstruction from Monocular Videocited by 0
  8. 2025EgoAnimate: Generating Human Animations from Egocentric top-down Viewscited by 0
  9. 2025HumanCrafter: Synergizing Generalizable Human Reconstruction and Semantic 3D Segmentationcited by 0
  10. 2026ShapeGaussian: High-Fidelity 4D Human Reconstruction in Monocular Videos via Vision Priorscited by 0