mlsanityData to 7 Oct 2026

Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wild

arXiv 2012.12884 ↗First posted 23 Dec 2020cs.CV cs.GRcited by 35

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Abstract (arXiv)

Given an "in-the-wild" video of a person, we reconstruct an animatable model of the person in the video. The output model can be rendered in any body pose to any camera view, via the learned controls, without explicit 3D mesh reconstruction. At the core of our method is a volumetric 3D human representation reconstructed with a deep network trained on input video, enabling novel pose/view synthesis. Our method is an advance over GAN-based image-to-image translation since it allows image synthesis for any pose and camera via the internal 3D representation, while at the same time it does not require a pre-rigged model or ground truth meshes for training, as in mesh-based learning. Experiments validate the design choices and yield results on synthetic data and on real videos of diverse people performing unconstrained activities (e.g. dancing or playing tennis). Finally, we demonstrate motion re-targeting and bullet-time rendering with the learned models.

Key facts. Cited by 35 papers in the map (data through 7 Oct 2026). First posted on arXiv 23 Dec 2020.

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Citing papers per year: 2021: 2; 2022: 8; 2023: 17; 2024: 4; 2025: 1; 2026: 3.

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  1. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  2. 2022NeuMan: Neural Human Radiance Field from a Single Videocited by 244
  3. 2022Panoptic Neural Fields: A Semantic Object-Aware Neural Scene Representationcited by 243
  4. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  5. 2023GauHuman: Articulated Gaussian Splatting from Monocular Human Videoscited by 168
  6. 2023HUGS: Human Gaussian Splatscited by 154
  7. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  8. 2021Neural Actor: Neural Free-view Synthesis of Human Actors with Pose Controlcited by 106
  9. 2023ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Renderingcited by 104
  10. 2023MonoHuman: Animatable Human Neural Field from Monocular Videocited by 85
  11. 2023SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videoscited by 35
  12. 2022Common Pets in 3D: Dynamic New-View Synthesis of Real-Life Deformable Categoriescited by 29
23 more
  1. 2023TriHuman : A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesiscited by 28
  2. 2023ActorsNeRF: Animatable Few-shot Human Rendering with Generalizable NeRFscited by 21
  3. 2022Audio-driven Neural Gesture Reenactment with Video Motion Graphscited by 18
  4. 2022Realistic Full-Body Anonymization with Surface-Guided GANscited by 15
  5. 2023FlexNeRF: Photorealistic Free-viewpoint Rendering of Moving Humans from Sparse Viewscited by 15
  6. 2023Rendering Humans from Object-Occluded Monocular Videoscited by 14
  7. 2023DreaMo: Articulated 3D Reconstruction From A Single Casual Videocited by 12
  8. 2024SqueezeMe: Mobile-Ready Distillation of Gaussian Full-Body Avatarscited by 10
  9. 2023Generalizable Neural Voxels for Fast Human Radiance Fieldscited by 8
  10. 2023FreeMan: Towards Benchmarking 3D Human Pose Estimation under Real-World Conditionscited by 7
  11. 2023Real-time volumetric rendering of dynamic humanscited by 5
  12. 2024MIGS: Multi-Identity Gaussian Splatting via Tensor Decompositioncited by 3
  13. 2023Mesh Strikes Back: Fast and Efficient Human Reconstruction from RGB videoscited by 2
  14. 2022UMFuse: Unified Multi View Fusion for Human Editing applicationscited by 1
  15. 2023Envisioning a Next Generation Extended Reality Conferencing System with Efficient Photorealistic Human Renderingcited by 1
  16. 2023PixelHuman: Animatable Neural Radiance Fields from Few Imagescited by 1
  17. 2023Semantic-Human: Neural Rendering of Humans from Monocular Video with Human Parsingcited by 1
  18. 2024TEDRA: Text-based Editing of Dynamic and Photoreal Actorscited by 1
  19. 2024ExFMan: Rendering 3D Dynamic Humans with Hybrid Monocular Blurry Frames and Eventscited by 1
  20. 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Videocited by 1
  21. 2025HumMorph: Generalized Dynamic Human Neural Fields from Few Viewscited by 0
  22. 2026PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstructioncited by 0
  23. 2026Real-Time Human Reconstruction and Animation using Feed-Forward Gaussian Splattingcited by 0