End-to-end Recovery of Human Shape and Pose
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Cited by 31 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
We describe Human Mesh Recovery (HMR), an end-to-end framework for reconstructing a full 3D mesh of a human body from a single RGB image. In contrast to most current methods that compute 2D or 3D joint locations, we produce a richer and more useful mesh representation that is parameterized by shape and 3D joint angles. The main objective is to minimize the reprojection loss of keypoints, which allow our model to be trained using images in-the-wild that only have ground truth 2D annotations. However, the reprojection loss alone leaves the model highly under constrained. In this work we address this problem by introducing an adversary trained to tell whether a human body parameter is real or not using a large database of 3D human meshes. We show that HMR can be trained with and without using any paired 2D-to-3D supervision. We do not rely on intermediate 2D keypoint detections and infer 3D pose and shape parameters directly from image pixels. Our model runs in real-time given a bounding box containing the person. We demonstrate our approach on various images in-the-wild and out-perform previous optimization based methods that output 3D meshes and show competitive results on tasks such as 3D joint location estimation and part segmentation.
Key facts. Cited by 885 papers in the map (data through 14 Oct 2026). First posted on arXiv 18 Dec 2017.
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Citing papers per year: 2021: 185; 2022: 157; 2023: 175; 2024: 159; 2025: 103; 2026: 106.
885 papers.
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- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2023Reconstructing Hands in 3D with Transformerscited by 306
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 2021Mesh Graphormercited by 265
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 238
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
38 more
- 2021A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Posecited by 233
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 206
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 205
- 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
- 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 180
- 2022Generating Holistic 3D Human Motion from Speechcited by 180
- 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
- 2022Human-to-Robot Imitation in the Wildcited by 161
- 2022Ditto: Building Digital Twins of Articulated Objects from Interactioncited by 156
- 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 155
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 155
- 2021Probabilistic Modeling for Human Mesh Recoverycited by 153
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 153
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
- 2021Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphscited by 144
- 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
- 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 142
- 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 139
- 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
- 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 135
- 2023Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generationcited by 133
- 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 130
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 124
- 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 123
- 2023GART: Gaussian Articulated Template Modelscited by 121
- 2022HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modelingcited by 117
- 2021SimPoE: Simulated Character Control for 3D Human Pose Estimationcited by 114
- 2021A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representationcited by 114
- 2022Gait Recognition in the Wild with Dense 3D Representations and A Benchmarkcited by 114
- 2021Audio2Gestures: Generating Diverse Gestures from Speech Audio with Conditional Variational Autoencoderscited by 109
- 2021LEAP: Learning Articulated Occupancy of Peoplecited by 107
- 2022VideoDex: Learning Dexterity from Internet Videoscited by 106
50 most cited of 885 All 885 (JSON)
- 2026DreamHMR: From Video Generation to Human Motion Modeling via Structural Focusing14 Oct 2026
- 2026A Diagnostic Study of World-Space Human Recovery Under High Camera Dynamics14 Oct 2026
- 2026BeyondRetarget: Learning Executable Humanoid Motions Directly from Monocular Video24 Sep 2026
- 2026Untangling the Geometry and Speed for RF Sensing Spectrograms22 Sep 2026
- 2026Prosthesis-Aware 3D Human Pose Estimation: A Dataset and Benchmark for RSP Users16 Sep 2026
- 2026MHE-Former: Multi-Hypothesis Transformers via Entropy Maximization for 3D Mesh Recovery9 Sep 2026
- 2026MuyBridge: Mobile Human Center-of-Mass Estimation from Monocular Video via Sparse Fusion2 Sep 2026
- 2026Biomechanical 3D Body: Self-Supervised Distillation of Biomechanical Pose from a 3D Body Foundation Model30 Aug 2026
- 2026Everybody Tracking Every Body30 Aug 2026
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image28 Aug 2026
- 2026AvatarDynamizer: From Static to Dynamic Human Avatars via Generative Dynamic Textures20 Aug 2026
- 2026Robust and Efficient Motion Reasoning for Privacy-Aware Classroom Incident Recognition5 Aug 2026
38 more
- 2026Sen-Cap: Sensor-Flexible and Noise-Resilient Human Motion Capture via LiDAR-Camera Integration3 Aug 2026
- 2026EgoGVAE: Ego-body Mesh Reconstruction via Guided Variational Autoencoder30 Jul 2026
- 2026Beyond Appearance: A Multi-cue Framework and Large-scale Benchmark for Pedestrian Association and Tracking on Mobile Aerial-Ground Platforms26 Jul 2026
- 2026mmSimPrior: Learning Simulation Priors for Data-Efficient and Generalizable Real-World Radar-based Human Motion Reconstruction25 Jul 2026
- 2026Reliability-Aware 3D Geometric Injection for Universal Person Re-identification21 Jul 2026
- 2026Direct Clinical Joint Angle Extraction from Parametric Body Model Rotation Matrices20 Jul 2026
- 2026EgoExoMoCap: Distributed Ego-Exo Human Motion Capture17 Jul 2026
- 2026DETRAM: End-to-end DEtection, Tracking and Recovery of HumAn Meshes10 Jul 2026
- 2026Pose-to-Biomechanics: Bridging 3D Human Pose Estimation and Biomechanical Attribute Prediction9 Jul 2026
- 2026Multi-THuMBS: Multi-person Tracking of 3D Human Meshes Beyond Video Shots2 Jul 2026
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation29 Jun 2026
- 2026PoseShield: Neural Collision Fields for Human Self-Collision Resolution29 Jun 2026
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026Again-Pose: Anchor-Guided Adaptive Inter-Frame Motion Cues Propagating for High-quality Human Pose Reconstruction28 Jun 2026
- 2026Scene and Human in One World: Reconstruction in a Feedforward Pass26 Jun 2026
- 2026PressMimic: Pressure-Guided Motion Capture and Control for Humanoid Robot Imitation25 Jun 2026
- 2026DanceDuo: Bridging Human Movement and AI Choreography25 Jun 2026
- 2026MotionMAR: Multi-scale Auto-Regressive Human Motion Reconstruction from Sparse Observations22 Jun 2026
- 2026PIAvatar: Physically Interactive Avatars via Deformation Gradient Decoupling19 Jun 2026
- 2026CalTennis: Large Multi-View Tennis Video Dataset and Benchmark of Monocular-to-3D Pose Estimation18 Jun 2026
- 2026XmoPipe: A Pipeline for Large-Scale In-the-Wild Human Motion Dataset Construction17 Jun 2026
- 2026Impact of Hand Impairment and Occlusions on Hand Pose Estimation Accuracy in Augmented Reality Applications16 Jun 2026
- 2026Multi-HMR 2: Multi-Person Camera-Centric Human Detection, Mesh Recovery and Tracking12 Jun 2026
- 2026SOMA: From Surface Observations to Muscle Anatomy8 Jun 2026
- 2026PRIMA: Boosting Animal Mesh Recovery with Biological Priors and Test-Time Adaptation1 Jun 2026
- 2026TROPHIES: Temporal Reconstruction of Places, Humans, and Cameras from Multi-view Videos1 Jun 2026
- 2026SkelMo: Universal Skeletal Motion Generation for 3D Rigged Shapes1 Jun 2026
- 2026MuNet: A Mutualistic Network for Joint 3D Human Mesh Recovery and 3D Clothed Human Reconstruction from Single Images25 May 2026
- 2026Millimeter-wave Imaging for Anthropometric Body Measurement21 May 2026
- 2026H-Flow: Self-supervised Human Scene Flow via Physics-inspired Joint Multi-modal Learning21 May 2026
- 2026AIGaitor: Privacy-preserving and cloud-free motion analysis for everyone, using edge computing20 May 2026
- 2026B'ezier Degradation Modeling for LiDAR-based Human Motion Capture19 May 2026
- 2026TouchMap-OR: Multi-View 3D Mapping of Hand-Surface Contacts17 May 2026
- 2026GeoHand: Unlocking Prior Geometry Knowledge for Monocular 3D Hand Reconstruction17 May 2026
- 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery14 May 2026
- 2026BioHuman: Learning Biomechanical Human Representations from Video14 May 2026
- 2026EgoForce: Forearm-Guided Camera-Space 3D Hand Pose from a Monocular Egocentric Camera12 May 2026
- 2026MoPO: Incorporating Motion Prior for Occluded Human Mesh Recovery11 May 2026
50 newest of 885 All 885 (JSON)
- 2023Let 2D Diffusion Model Know 3D-Consistency for Robust Text-to-3D Generationcited by 133
- 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
- 2022DiffPose: Multi-hypothesis Human Pose Estimation using Diffusion modelscited by 65
- 2023Generative Proxemics: A Prior for 3D Social Interaction from Imagescited by 43
- 2023Single-Image 3D Human Digitization with Shape-Guided Diffusioncited by 42
- 2024Score-Guided Diffusion for 3D Human Recoverycited by 39
- 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 38
- 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creationcited by 23
- 2024Template-Free Single-View 3D Human Digitalization with Diffusion-Guided LRMcited by 23
- 2023Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Modelscited by 20
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 19
- 2023ZeroAvatar: Zero-shot 3D Avatar Generation from a Single Imagecited by 18
12 most cited of 31 All 31 (JSON)
- 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priors18 Mar 2026
- 2026FMPose3D: monocular 3D pose estimation via flow matching5 Feb 2026
- 2025Sketch2PoseNet: Efficient and Generalized Sketch to 3D Human Pose Prediction30 Oct 2025
- 2025ScoreHOI: Physically Plausible Reconstruction of Human-Object Interaction via Score-Guided Diffusion9 Sep 2025
- 2025Stable Diffusion-Based Approach for Human De-Occlusion18 Aug 2025
- 2025HuGeDiff: 3D Human Generation via Diffusion with Gaussian Splatting4 Jun 2025
- 2025Articulated Kinematics Distillation from Video Diffusion Models1 Apr 2025
- 2025DeClotH: Decomposable 3D Cloth and Human Body Reconstruction from a Single Image25 Mar 2025
- 2025Animating the Uncaptured: Humanoid Mesh Animation with Video Diffusion Models20 Mar 2025
- 2024Multi-modal Pose Diffuser: A Multimodal Generative Conditional Pose Prior18 Oct 2024
- 2024Multi-hypotheses Conditioned Point Cloud Diffusion for 3D Human Reconstruction from Occluded Images27 Sep 2024
- 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimation29 Aug 2024
12 newest of 31 All 31 (JSON)
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 350
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 324
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2023Reconstructing Hands in 3D with Transformerscited by 306
- 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
- 2021Mesh Graphormercited by 265
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
- 2022CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimationcited by 238
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
12 most cited of 844 All 844 (JSON)
- 2026DreamHMR: From Video Generation to Human Motion Modeling via Structural Focusing14 Oct 2026
- 2026A Diagnostic Study of World-Space Human Recovery Under High Camera Dynamics14 Oct 2026
- 2026BeyondRetarget: Learning Executable Humanoid Motions Directly from Monocular Video24 Sep 2026
- 2026Untangling the Geometry and Speed for RF Sensing Spectrograms22 Sep 2026
- 2026Prosthesis-Aware 3D Human Pose Estimation: A Dataset and Benchmark for RSP Users16 Sep 2026
- 2026MHE-Former: Multi-Hypothesis Transformers via Entropy Maximization for 3D Mesh Recovery9 Sep 2026
- 2026MuyBridge: Mobile Human Center-of-Mass Estimation from Monocular Video via Sparse Fusion2 Sep 2026
- 2026Biomechanical 3D Body: Self-Supervised Distillation of Biomechanical Pose from a 3D Body Foundation Model30 Aug 2026
- 2026Everybody Tracking Every Body30 Aug 2026
- 2026GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image28 Aug 2026
- 2026AvatarDynamizer: From Static to Dynamic Human Avatars via Generative Dynamic Textures20 Aug 2026
- 2026Robust and Efficient Motion Reasoning for Privacy-Aware Classroom Incident Recognition5 Aug 2026
12 newest of 844 All 844 (JSON)