mlsanityData to 7 Oct 2026

MetaAvatar: Learning Animatable Clothed Human Models from Few Depth Images

arXiv 2106.11944 ↗First posted 22 Jun 2021cs.CVcited by 78

Not on the map. Why?

Abstract (arXiv)

In this paper, we aim to create generalizable and controllable neural signed distance fields (SDFs) that represent clothed humans from monocular depth observations. Recent advances in deep learning, especially neural implicit representations, have enabled human shape reconstruction and controllable avatar generation from different sensor inputs. However, to generate realistic cloth deformations from novel input poses, watertight meshes or dense full-body scans are usually needed as inputs. Furthermore, due to the difficulty of effectively modeling pose-dependent cloth deformations for diverse body shapes and cloth types, existing approaches resort to per-subject/cloth-type optimization from scratch, which is computationally expensive. In contrast, we propose an approach that can quickly generate realistic clothed human avatars, represented as controllable neural SDFs, given only monocular depth images. We achieve this by using meta-learning to learn an initialization of a hypernetwork that predicts the parameters of neural SDFs. The hypernetwork is conditioned on human poses and represents a clothed neural avatar that deforms non-rigidly according to the input poses. Meanwhile, it is meta-learned to effectively incorporate priors of diverse body shapes and cloth types and thus can be much faster to fine-tune, compared to models trained from scratch. We qualitatively and quantitatively show that our approach outperforms state-of-the-art approaches that require complete meshes as inputs while our approach requires only depth frames as inputs and runs orders of magnitudes faster. Furthermore, we demonstrate that our meta-learned hypernetwork is very robust, being the first to generate avatars with realistic dynamic cloth deformations given as few as 8 monocular depth frames.

Key facts. Cited by 78 papers in the map (data through 7 Oct 2026). Builds on 69 of its 91 references that are in the map. First posted on arXiv 22 Jun 2021.

Builds on

69 of 91 references.

References · 69

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  3. 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,861
  4. 2015Delving Deep into Rectifiers: Surpassing Human-Level Performance on ImageNet Classificationcited by 3,590
  5. 2017Prototypical Networks for Few-shot Learningcited by 3,001
  6. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  7. 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
  8. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  9. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  10. 2018Learning Implicit Fields for Generative Shape Modelingcited by 1,060
  11. 2018On First-Order Meta-Learning Algorithmscited by 1,003
  12. 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
38 more
  1. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  2. 2020Convolutional Occupancy Networkscited by 760
  3. 2020Implicit Geometric Regularization for Learning Shapescited by 707
  4. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  5. 2016Learning to learn by gradient descent by gradient descentcited by 616
  6. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  7. 2019PANet: Few-Shot Image Semantic Segmentation with Prototype Alignmentcited by 449
  8. 2018Conditional Neural Processescited by 421
  9. 2017Meta-SGD: Learning to Learn Quickly for Few-Shot Learningcited by 377
  10. 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
  11. 2017One-Shot Learning for Semantic Segmentationcited by 337
  12. 2018Neural Processescited by 307
  13. 2018How to train your MAMLcited by 306
  14. 2019Few-Shot Adversarial Learning of Realistic Neural Talking Head Modelscited by 284
  15. 2019Attentive Neural Processescited by 280
  16. 2021Mixture of Volumetric Primitives for Efficient Neural Renderingcited by 277
  17. 2018Few-shot Object Detection via Feature Reweightingcited by 265
  18. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  19. 2020Learned Initializations for Optimizing Coordinate-Based Neural Representationscited by 240
  20. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  21. 2018Video Based Reconstruction of 3D People Modelscited by 237
  22. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  23. 2021SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapescited by 221
  24. 2020MetaSDF: Meta-learning Signed Distance Functionscited by 214
  25. 2019Few-shot Video-to-Video Synthesiscited by 196
  26. 2016Learning to Optimizecited by 195
  27. 2020STAR: Sparse Trained Articulated Human Body Regressorcited by 194
  28. 2021Shape As Points: A Differentiable Poisson Solvercited by 186
  29. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  30. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
  31. 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
  32. 2019NASA: Neural Articulated Shape Approximationcited by 149
  33. 2020TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Stylecited by 148
  34. 2020Combining Implicit Function Learning and Parametric Models for 3D Human Reconstructioncited by 133
  35. 2020We are More than Our Joints: Predicting how 3D Bodies Movecited by 115
  36. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  37. 2018Meta-Learning Probabilistic Inference For Predictioncited by 108
  38. 2020LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registrationcited by 108

50 most cited of 69 All 69 (JSON)

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 4; 2022: 25; 2023: 25; 2024: 19; 2025: 2; 2026: 3.

78 papers.

Sort:

By area:

  1. 2021Neural Fields in Visual Computing and Beyondcited by 539
  2. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
  3. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  4. 20233DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splattingcited by 195
  5. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  6. 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
  7. 2022InstantAvatar: Learning Avatars from Monocular Video in 60 Secondscited by 138
  8. 2023TextMesh: Generation of Realistic 3D Meshes From Text Promptscited by 135
  9. 2023Drivable 3D Gaussian Avatarscited by 120
  10. 2021The Power of Points for Modeling Humans in Clothingcited by 90
  11. 2022SNUG: Self-Supervised Neural Dynamic Garmentscited by 83
  12. 2022KeypointNeRF: Generalizing Image-based Volumetric Avatars using Relative Spatial Encoding of Keypointscited by 77
38 more
  1. 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
  2. 2022MetaPortrait: Identity-Preserving Talking Head Generation with Fast Personalized Adaptationcited by 69
  3. 2022COAP: Compositional Articulated Occupancy of Peoplecited by 59
  4. 2022CaDeX: Learning Canonical Deformation Coordinate Space for Dynamic Surface Representation via Neural Homeomorphismcited by 56
  5. 2022Fast-SNARF: A Fast Deformer for Articulated Neural Fieldscited by 55
  6. 2023Representing Volumetric Videos as Dynamic MLP Mapscited by 51
  7. 2022Learning Implicit Templates for Point-Based Clothed Human Modelingcited by 50
  8. 2023PoseVocab: Learning Joint-structured Pose Embeddings for Human Avatar Modelingcited by 50
  9. 2022PINA: Learning a Personalized Implicit Neural Avatar from a Single RGB-D Video Sequencecited by 46
  10. 2022CLIP-Actor: Text-Driven Recommendation and Stylization for Animating Human Meshescited by 41
  11. 2022Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Imagescited by 39
  12. 2022DANBO: Disentangled Articulated Neural Body Representations via Graph Neural Networkscited by 38
  13. 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
  14. 2023Dynamic Point Fieldscited by 37
  15. 2023Learning Clothing and Pose Invariant 3D Shape Representation for Long-Term Person Re-Identificationcited by 34
  16. 2024MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videoscited by 34
  17. 2021HVTR: Hybrid Volumetric-Textural Rendering for Human Avatarscited by 33
  18. 2023PrimDiffusion: Volumetric Primitives Diffusion for 3D Human Generationcited by 33
  19. 2022Neural Point-based Shape Modeling of Humans in Challenging Clothingcited by 29
  20. 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Videocited by 28
  21. 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
  22. 2022Neural Shape Deformation Priorscited by 26
  23. 2023NPC: Neural Point Characters from Videocited by 26
  24. 2023ResFields: Residual Neural Fields for Spatiotemporal Signalscited by 26
  25. 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
  26. 2023HumanLiff: Layer-wise 3D Human Generation with Diffusion Modelcited by 23
  27. 2022PERGAMO: Personalized 3D Garments from Monocular Videocited by 22
  28. 2023CloSET: Modeling Clothed Humans on Continuous Surface with Explicit Template Decompositioncited by 21
  29. 2023NSF: Neural Surface Fields for Human Modeling from Monocular Depthcited by 21
  30. 2024GALA: Generating Animatable Layered Assets from a Single Scancited by 21
  31. 2024TELA: Text to Layer-wise 3D Clothed Human Generationcited by 20
  32. 2024OHTA: One-shot Hand Avatar via Data-driven Implicit Priorscited by 18
  33. 2023NCHO: Unsupervised Learning for Neural 3D Composition of Humans and Objectscited by 17
  34. 2024Unsupervised Occupancy Learning from Sparse Point Cloudcited by 15
  35. 2024FreSh: Frequency Shifting for Accelerated Neural Representation Learningcited by 14
  36. 2023Mixing-Denoising Generalizable Occupancy Networkscited by 12
  37. 2024MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Renderingcited by 11
  38. 2023Robustifying Generalizable Implicit Shape Networks with a Tunable Non-Parametric Modelcited by 10

50 most cited of 78 All 78 (JSON)