mlsanityData to 14 Oct 2026

MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Video

arXiv 2009.10711 ↗First posted 22 Sep 2020cs.CV cs.GRcited by 62

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Abstract (arXiv)

We present a method to capture temporally coherent dynamic clothing deformation from a monocular RGB video input. In contrast to the existing literature, our method does not require a pre-scanned personalized mesh template, and thus can be applied to in-the-wild videos. To constrain the output to a valid deformation space, we build statistical deformation models for three types of clothing: T-shirt, short pants and long pants. A differentiable renderer is utilized to align our captured shapes to the input frames by minimizing the difference in both silhouette, segmentation, and texture. We develop a UV texture growing method which expands the visible texture region of the clothing sequentially in order to minimize drift in deformation tracking. We also extract fine-grained wrinkle detail from the input videos by fitting the clothed surface to the normal maps estimated by a convolutional neural network. Our method produces temporally coherent reconstruction of body and clothing from monocular video. We demonstrate successful clothing capture results from a variety of challenging videos. Extensive quantitative experiments demonstrate the effectiveness of our method on metrics including body pose error and surface reconstruction error of the clothing.

Key facts. Cited by 62 papers in the map (data through 14 Oct 2026). First posted on arXiv 22 Sep 2020.

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 17; 2022: 13; 2023: 14; 2024: 11; 2025: 5; 2026: 2.

62 papers.

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  1. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  2. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  3. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  4. 2021SPEC: Seeing People in the Wild with an Estimated Cameracited by 135
  5. 2022Structured Local Radiance Fields for Human Avatar Modelingcited by 116
  6. 2021Animatable Neural Radiance Fields from Monocular RGB Videoscited by 109
  7. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  8. 20233D Human Pose Estimation via Intuitive Physicscited by 103
  9. 2021On Self-Contact and Human Posecited by 89
  10. 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
  11. 2021SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elementscited by 72
  12. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 70
38 more
  1. 2021Modeling Clothing as a Separate Layer for an Animatable Human Avatarcited by 66
  2. 2021S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modelingcited by 59
  3. 2023Reconstructing Animatable Categories from Videoscited by 47
  4. 2021Dynamic Surface Function Networks for Clothed Human Bodiescited by 44
  5. 2022Neural Strands: Learning Hair Geometry and Appearance from Multi-View Imagescited by 40
  6. 2021Learning to Regress Bodies from Images using Differentiable Semantic Renderingcited by 39
  7. 2022Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Imagescited by 39
  8. 2023High-Fidelity Clothed Avatar Reconstruction from a Single Imagecited by 38
  9. 2021Point-Based Modeling of Human Clothingcited by 37
  10. 2024AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstructioncited by 36
  11. 2023SplatArmor: Articulated Gaussian splatting for animatable humans from monocular RGB videoscited by 35
  12. 2021Generating Datasets of 3D Garments with Sewing Patternscited by 34
  13. 2022State of the Art in Dense Monocular Non-Rigid 3D Reconstructioncited by 30
  14. 2024Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videoscited by 30
  15. 2021HVH: Learning a Hybrid Neural Volumetric Representation for Dynamic Hair Performance Capturecited by 29
  16. 2023REC-MV: REconstructing 3D Dynamic Cloth from Monocular Videoscited by 29
  17. 2023TriHuman : A Real-time and Controllable Tri-plane Representation for Detailed Human Geometry and Appearance Synthesiscited by 28
  18. 2021Human Performance Capture from Monocular Video in the Wildcited by 26
  19. 2023D-IF: Uncertainty-aware Human Digitization via Implicit Distribution Fieldcited by 26
  20. 2022AvatarCap: Animatable Avatar Conditioned Monocular Human Volumetric Capturecited by 25
  21. 2021Garment4D: Garment Reconstruction from Point Cloud Sequencescited by 23
  22. 2022PERGAMO: Personalized 3D Garments from Monocular Videocited by 22
  23. 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
  24. 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
  25. 2022Dressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothingcited by 19
  26. 2022Structure-Preserving 3D Garment Modeling with Neural Sewing Machinescited by 18
  27. 2024Disco4D: Disentangled 4D Human Generation and Animation from a Single Imagecited by 17
  28. 2024GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Detailscited by 16
  29. 2024DiffHuman: Probabilistic Photorealistic 3D Reconstruction of Humanscited by 13
  30. 2024HiLo: Detailed and Robust 3D Clothed Human Reconstruction with High-and Low-Frequency Information of Parametric Modelscited by 13
  31. 2021MetaPose: Fast 3D Pose from Multiple Views without 3D Supervisioncited by 12
  32. 2022HiFECap: Monocular High-Fidelity and Expressive Capture of Human Performancescited by 12
  33. 2024MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Renderingcited by 11
  34. 2024Reconstruction of Manipulated Garment with Guided Deformation Priorcited by 9
  35. 2022HDhuman: High-quality Human Novel-view Rendering from Sparse Viewscited by 8
  36. 2025ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videoscited by 8
  37. 2022Garment Avatars: Realistic Cloth Driving using Pattern Registrationcited by 6
  38. 2024Semantic Human Mesh Reconstruction with Texturescited by 5

50 most cited of 62 All 62 (JSON)