Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video
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Abstract (arXiv)
We present Non-Rigid Neural Radiance Fields (NR-NeRF), a reconstruction and novel view synthesis approach for general non-rigid dynamic scenes. Our approach takes RGB images of a dynamic scene as input (e.g., from a monocular video recording), and creates a high-quality space-time geometry and appearance representation. We show that a single handheld consumer-grade camera is sufficient to synthesize sophisticated renderings of a dynamic scene from novel virtual camera views, e.g. a `bullet-time' video effect. NR-NeRF disentangles the dynamic scene into a canonical volume and its deformation. Scene deformation is implemented as ray bending, where straight rays are deformed non-rigidly. We also propose a novel rigidity network to better constrain rigid regions of the scene, leading to more stable results. The ray bending and rigidity network are trained without explicit supervision. Our formulation enables dense correspondence estimation across views and time, and compelling video editing applications such as motion exaggeration. Our code will be open sourced.
Key facts. Cited by 471 papers in the map (data through 14 Oct 2026). First posted on arXiv 22 Dec 2020.
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Citing papers per year: 2021: 32; 2022: 87; 2023: 140; 2024: 113; 2025: 60; 2026: 39.
471 papers.
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- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2021Neural Fields in Visual Computing and Beyondcited by 540
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
- 2021Advances in Neural Renderingcited by 365
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
38 more
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
- 2021I M Avatar: Implicit Morphable Head Avatars from Videoscited by 231
- 2021BungeeNeRF: Progressive Neural Radiance Field for Extreme Multi-scale Scene Renderingcited by 229
- 2022DynIBaR: Neural Dynamic Image-Based Renderingcited by 224
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 217
- 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
- 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 214
- 2023Text-To-4D Dynamic Scene Generationcited by 205
- 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
- 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 197
- 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 196
- 2023Robust Dynamic Radiance Fieldscited by 194
- 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 194
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
- 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 179
- 2022TAVA: Template-free Animatable Volumetric Actorscited by 172
- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
- 2022Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-timecited by 165
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 161
- 20243DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videoscited by 160
- 2022Instant Volumetric Head Avatarscited by 159
- 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 154
- 2022NeRFPlayer: A Streamable Dynamic Scene Representation with Decomposed Neural Radiance Fieldscited by 152
- 2023SUDS: Scalable Urban Dynamic Scenescited by 151
- 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
- 2023Periodic Vibration Gaussian: Dynamic Urban Scene Reconstruction and Real-time Renderingcited by 143
- 2022Mixed Neural Voxels for Fast Multi-view Video Synthesiscited by 127
- 2022NeRF-Art: Text-Driven Neural Radiance Fields Stylizationcited by 126
- 2023Consistent4D: Consistent 360deg Dynamic Object Generation from Monocular Videocited by 125
- 2025TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Modelscited by 125
- 2021NeSF: Neural Semantic Fields for Generalizable Semantic Segmentation of 3D Scenescited by 119
- 2022Semantic-Aware Implicit Neural Audio-Driven Video Portrait Generationcited by 119
- 2022Streaming Radiance Fields for 3D Video Synthesiscited by 119
- 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 118
- 2024Generative Camera Dolly: Extreme Monocular Dynamic Novel View Synthesiscited by 117
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2021HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputscited by 112
- 2022MagicPony: Learning Articulated 3D Animals in the Wildcited by 112
50 most cited of 471 All 471 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026Eulerian Motion Reconstruction for Water Scenery29 Sep 2026
- 2026DecoGS: Adaptive Static-Dynamic Decoupling of 3D Gaussians for Free-Viewpoint Video Streaming15 Sep 2026
- 2026PASTEL: Panoramic Alignment for Monocular 4D Scene Reconstruction5 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models5 Aug 2026
- 2026Struct-GStream: Towards Efficient Free-Viewpoint Video Streaming at Low-Bitrates with Structured 3D Gaussians2 Aug 2026
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis2 Jul 2026
- 2026GenSP: Consistent Spherical Parameterization via Learning Shape Generative Models1 Jul 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation2 Jun 2026
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo31 May 2026
38 more
- 2026No Pose, No Problem in 4D: Feed-Forward Dynamic Gaussians from Unposed Multi-View Videos21 May 2026
- 2026MatPhys: Learning Material-Aware Physics Parameters for Deformable Object Simulation from Videos19 May 2026
- 2026DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functions11 May 2026
- 2026PhysHanDI: Physics-Based Reconstruction of Hand-Deformable Object Interactions10 May 2026
- 2026MeshLAM: Feed-Forward One-Shot Animatable Textured Mesh Avatar Reconstruction23 Apr 2026
- 2026PartNerFace: Part-based Neural Radiance Fields for Animatable Facial Avatar Reconstruction15 Apr 2026
- 2026ReconPhys: Reconstruct Appearance and Physical Attributes from Single Video9 Apr 2026
- 2026GRVS: a Generalizable and Recurrent Approach to Monocular Dynamic View Synthesis31 Mar 2026
- 2026textit4DSurf: High-Fidelity Dynamic Scene Surface Reconstruction30 Mar 2026
- 2026Learning Explicit Continuous Motion Representation for Dynamic Gaussian Splatting from Monocular Videos26 Mar 2026
- 2026MoRGS: Efficient Per-Gaussian Motion Reasoning for Streamable Dynamic 3D Scenes26 Mar 2026
- 2026Fast and Robust Deformable 3D Gaussian Splatting21 Mar 2026
- 2026OMG-Avatar: One-shot Multi-LOD Gaussian Head Avatar2 Mar 2026
- 2026AeroDGS: Physically Consistent Dynamic Gaussian Splatting for Single-Sequence Aerial 4D Reconstruction25 Feb 2026
- 2026RU4D-SLAM: Reweighting Uncertainty in Gaussian Splatting SLAM for 4D Scene Reconstruction24 Feb 2026
- 2026WorldTree: Towards 4D Dynamic Worlds from Monocular Video using Tree-Chains12 Feb 2026
- 2026MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAE9 Feb 2026
- 2026Dynamic Black-hole Emission Tomography with Physics-informed Neural Fields8 Feb 2026
- 2026ShapeGaussian: High-Fidelity 4D Human Reconstruction in Monocular Videos via Vision Priors5 Feb 2026
- 2026PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction5 Feb 2026
- 2026Revisiting 3D Reconstruction Kernels as Low-Pass Filters25 Jan 2026
- 2026GAT-NeRF: Geometry-Aware-Transformer Enhanced Neural Radiance Fields for High-Fidelity 4D Facial Avatars21 Jan 2026
- 2026FastGHA: Generalized Few-Shot 3D Gaussian Head Avatars with Real-Time Animation20 Jan 2026
- 2026GaussianFluent: Gaussian Simulation for Dynamic Scenes with Mixed Materials14 Jan 2026
- 2026MOSAIC-GS: Monocular Scene Reconstruction via Advanced Initialization for Complex Dynamic Environments8 Jan 2026
- 2026Mesh4D: 4D Mesh Reconstruction and Tracking from Monocular Video8 Jan 2026
- 2026SV-GS: Sparse View 4D Reconstruction with Skeleton-Driven Gaussian Splatting1 Jan 2026
- 2025AirGS: Real-Time 4D Gaussian Streaming for Free-Viewpoint Video Experiences24 Dec 2025
- 2025HGS: Hybrid Gaussian Splatting with Static-Dynamic Decomposition for Compact Dynamic View Synthesis16 Dec 2025
- 2025From Particles to Fields: Reframing Photon Mapping with Continuous Gaussian Photon Fields13 Dec 2025
- 2025VDAWorld: World Modelling via VLM-Directed Abstraction and Simulation11 Dec 2025
- 2025TraceFlow: Dynamic 3D Reconstruction of Specular Scenes Driven by Ray Tracing10 Dec 2025
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction18 Nov 2025
- 2025NeuSpring: Neural Spring Fields for Reconstruction and Simulation of Deformable Objects from Videos11 Nov 2025
- 2025Advances in 4D Representation: Geometry, Motion, and Interaction22 Oct 2025
- 2025Iterative Motion Compensation for Canonical 3D Reconstruction from UAV Plant Images Captured in Windy Conditions17 Oct 2025
- 2025Trace Anything: Representing Any Video in 4D via Trajectory Fields15 Oct 2025
50 newest of 471 All 471 (JSON)
- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Modelscited by 169
- 2025TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Modelscited by 125
- 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizercited by 79
- 2023CompoNeRF: Text-guided Multi-object Compositional NeRF with Editable 3D Scene Layoutcited by 57
- 2023Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstructioncited by 39
- 2024StereoCrafter: Diffusion-based Generation of Long and High-fidelity Stereoscopic 3D from Monocular Videoscited by 37
- 2023Promptable Game Models: Text-Guided Game Simulation via Masked Diffusion Modelscited by 22
- 2023DynVideo-E: Harnessing Dynamic NeRF for Large-Scale Motion- and View-Change Human-Centric Video Editingcited by 17
- 20244Dynamic: Text-to-4D Generation with Hybrid Priorscited by 15
- 2023Light Field Diffusion for Single-View Novel View Synthesiscited by 3
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Modelscited by 3
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photocited by 0
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models5 Aug 2026
- 2026Splatshot: 3D Face Avatar Generation from a Single Unconstrained Photo31 May 2026
- 2025TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Models7 Mar 2025
- 2024StereoCrafter: Diffusion-based Generation of Long and High-fidelity Stereoscopic 3D from Monocular Videos11 Sep 2024
- 20244Dynamic: Text-to-4D Generation with Hybrid Priors17 Jul 2024
- 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizer24 May 2024
- 2023Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models21 Dec 2023
- 2023DynVideo-E: Harnessing Dynamic NeRF for Large-Scale Motion- and View-Change Human-Centric Video Editing16 Oct 2023
- 2023Light Field Diffusion for Single-View Novel View Synthesis20 Sep 2023
- 2023Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality Sparse-View Reconstruction24 May 2023
- 2023CompoNeRF: Text-guided Multi-object Compositional NeRF with Editable 3D Scene Layout24 Mar 2023
- 2023Promptable Game Models: Text-Guided Game Simulation via Masked Diffusion Models23 Mar 2023
- 2024OmniRe: Omni Urban Scene Reconstructioncited by 161
- 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
- 2025VDAWorld: World Modelling via VLM-Directed Abstraction and Simulationcited by 3
- 2025VDAWorld: World Modelling via VLM-Directed Abstraction and Simulation11 Dec 2025
- 2024OmniRe: Omni Urban Scene Reconstruction29 Aug 2024
- 2024Dynamic 3D Gaussian Fields for Urban Areas5 Jun 2024
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
- 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
- 2021Neural Fields in Visual Computing and Beyondcited by 540
- 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 370
- 2021Advances in Neural Renderingcited by 365
- 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
- 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
- 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
12 most cited of 455 All 455 (JSON)
- 2026Reconstructing the Dynamic World: A Representation-Centric View of 4D Scene Reconstruction30 Sep 2026
- 2026Eulerian Motion Reconstruction for Water Scenery29 Sep 2026
- 2026DecoGS: Adaptive Static-Dynamic Decoupling of 3D Gaussians for Free-Viewpoint Video Streaming15 Sep 2026
- 2026PASTEL: Panoramic Alignment for Monocular 4D Scene Reconstruction5 Sep 2026
- 2026SMG: Semantic Motion Graph for Monocular Dynamic Gaussian Splatting31 Aug 2026
- 2026Struct-GStream: Towards Efficient Free-Viewpoint Video Streaming at Low-Bitrates with Structured 3D Gaussians2 Aug 2026
- 2026Unified Panoramic-Gaussian Representation for Monocular 4D Scene Synthesis2 Jul 2026
- 2026GenSP: Consistent Spherical Parameterization via Learning Shape Generative Models1 Jul 2026
- 2026DLGStream: Dynamic Language-embedded Guassian Splatting for Open-vocabulary Enabled Free-viewpoint Video Streaming27 Jun 2026
- 2026SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation2 Jun 2026
- 2026No Pose, No Problem in 4D: Feed-Forward Dynamic Gaussians from Unposed Multi-View Videos21 May 2026
- 2026MatPhys: Learning Material-Aware Physics Parameters for Deformable Object Simulation from Videos19 May 2026
12 newest of 455 All 455 (JSON)