Learning Disentangled Avatars with Hybrid 3D Representations
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Abstract (arXiv)
Tremendous efforts have been made to learn animatable and photorealistic human avatars. Towards this end, both explicit and implicit 3D representations are heavily studied for a holistic modeling and capture of the whole human (e.g., body, clothing, face and hair), but neither representation is an optimal choice in terms of representation efficacy since different parts of the human avatar have different modeling desiderata. For example, meshes are generally not suitable for modeling clothing and hair. Motivated by this, we present Disentangled Avatars~(DELTA), which models humans with hybrid explicit-implicit 3D representations. DELTA takes a monocular RGB video as input, and produces a human avatar with separate body and clothing/hair layers. Specifically, we demonstrate two important applications for DELTA. For the first one, we consider the disentanglement of the human body and clothing and in the second, we disentangle the face and hair. To do so, DELTA represents the body or face with an explicit mesh-based parametric 3D model and the clothing or hair with an implicit neural radiance field. To make this possible, we design an end-to-end differentiable renderer that integrates meshes into volumetric rendering, enabling DELTA to learn directly from monocular videos without any 3D supervision. Finally, we show that how these two applications can be easily combined to model full-body avatars, such that the hair, face, body and clothing can be fully disentangled yet jointly rendered. Such a disentanglement enables hair and clothing transfer to arbitrary body shapes. We empirically validate the effectiveness of DELTA's disentanglement by demonstrating its promising performance on disentangled reconstruction, virtual clothing try-on and hairstyle transfer. To facilitate future research, we also release an open-sourced pipeline for the study of hybrid human avatar modeling.
Key facts. Cited by 44 papers in the map (data through 14 Oct 2026). Builds on 113 of its 161 references that are in the map. First posted on arXiv 12 Sep 2023.
Builds on
113 of 161 references.
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50 most cited of 113 All 113 (JSON)
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Citing papers per year: 2023: 11; 2024: 12; 2025: 11; 2026: 10.
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- 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 172
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- 2023ChatPose: Chatting about 3D Human Posecited by 72
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- 2023Disentangled Clothed Avatar Generation from Text Descriptionscited by 33
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
- 2024Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Planecited by 26
- 2024MonoHair: High-Fidelity Hair Modeling from a Monocular Videocited by 24
32 more
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- 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversioncited by 14
- 2024MultiPly: Reconstruction of Multiple People from Monocular Video in the Wildcited by 12
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- 2025EPSilon: Efficient Point Sampling for Lightening of Hybrid-based 3D Avatar Generationcited by 0
- 2026FHAvatar: Fast and High-Fidelity Reconstruction of Face-and-Hair Composable 3D Head Avatar from Few Casual Capturescited by 0
- 2026EfficientMonoHair: Fast Strand-Level Reconstruction from Monocular Video via Multi-View Direction Fusioncited by 0
- 2026HumanNOVA: Photorealistic, Universal and Rapid 3D Human Avatar Modeling from a Single Imagecited by 0
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalizationcited by 0
- 2026Head Avatars with Dynamic Explicit Haircited by 0
- 2026MGAvatar: Mesh-Bound Gaussians for Head Avatar Geometry and Appearance Modelingcited by 0
- 2026MGAvatar: Mesh-Bound Gaussians for Head Avatar Geometry and Appearance Modeling11 Sep 2026
- 2026Head Avatars with Dynamic Explicit Hair26 Jul 2026
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization2 Jun 2026
- 2026HumanNOVA: Photorealistic, Universal and Rapid 3D Human Avatar Modeling from a Single Image1 Jun 2026
- 2026DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars20 May 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
- 2026EfficientMonoHair: Fast Strand-Level Reconstruction from Monocular Video via Multi-View Direction Fusion7 Apr 2026
- 2026FHAvatar: Fast and High-Fidelity Reconstruction of Face-and-Hair Composable 3D Head Avatar from Few Casual Captures24 Mar 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On4 Mar 2026
- 2025Human Geometry Distribution for 3D Animation Generation8 Dec 2025
- 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars25 Jul 2025
32 more
- 2025EPSilon: Efficient Point Sampling for Lightening of Hybrid-based 3D Avatar Generation18 Jul 2025
- 2025SOAP: Style-Omniscient Animatable Portraits8 May 2025
- 2025InteractAvatar: Modeling Hand-Face Interaction in Photorealistic Avatars with Deformable Gaussians10 Apr 2025
- 2025TaoAvatar: Real-Time Lifelike Full-Body Talking Avatars for Augmented Reality via 3D Gaussian Splatting21 Mar 2025
- 2025SRM-Hair: Single Image Head Mesh Reconstruction via 3D Morphable Hair8 Mar 2025
- 2025Generative Human Geometry Distribution3 Mar 2025
- 2025LUCAS: Layered Universal Codec Avatars27 Feb 2025
- 2025RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians13 Jan 2025
- 2025Synthetic Prior for Few-Shot Drivable Head Avatar Inversion12 Jan 2025
- 2024PERSE: Personalized 3D Generative Avatars from A Single Portrait30 Dec 2024
- 2024PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image27 Nov 2024
- 2024Disco4D: Disentangled 4D Human Generation and Animation from a Single Image25 Sep 2024
- 2024DreamBarbie: Text to Barbie-Style 3D Avatars17 Aug 2024
- 2024ExpertAF: Expert Actionable Feedback from Video1 Aug 2024
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors18 Jun 2024
- 2024MultiPly: Reconstruction of Multiple People from Monocular Video in the Wild3 Jun 2024
- 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfer12 May 2024
- 2024MonoHair: High-Fidelity Hair Modeling from a Monocular Video27 Mar 2024
- 2024Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Plane24 Mar 2024
- 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting8 Mar 2024
- 2024PEGASUS: Personalized Generative 3D Avatars with Composable Attributes16 Feb 2024
- 2023HeadCraft: Modeling High-Detail Shape Variations for Animated 3DMMs21 Dec 2023
- 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstruction10 Dec 2023
- 2023360deg Volumetric Portrait Avatar8 Dec 2023
- 2023Disentangled Clothed Avatar Generation from Text Descriptions8 Dec 2023
- 2023GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs30 Nov 2023
- 2023ChatPose: Chatting about 3D Human Pose30 Nov 2023
- 2023HUGS: Human Gaussian Splats29 Nov 2023
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modeling27 Nov 2023
- 2023GAN-Avatar: Controllable Personalized GAN-based Human Head Avatar22 Nov 2023
- 2023Drivable 3D Gaussian Avatars14 Nov 2023
- 2023Text-Guided Generation and Editing of Compositional 3D Avatars13 Sep 2023
- 2023GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphscited by 97
- 2025SOAP: Style-Omniscient Animatable Portraitscited by 11
- 2025SOAP: Style-Omniscient Animatable Portraits8 May 2025
- 2023GraphDreamer: Compositional 3D Scene Synthesis from Scene Graphs30 Nov 2023
- 2023ChatPose: Chatting about 3D Human Posecited by 72
- 2023ChatPose: Chatting about 3D Human Pose30 Nov 2023
- 2024SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splattingcited by 172
- 2023HUGS: Human Gaussian Splatscited by 154
- 2023Drivable 3D Gaussian Avatarscited by 120
- 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
- 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
- 2023Text-Guided Generation and Editing of Compositional 3D Avatarscited by 39
- 2023Disentangled Clothed Avatar Generation from Text Descriptionscited by 33
- 2023Animatable and Relightable Gaussians for High-fidelity Human Avatar Modelingcited by 27
- 2024Frankenstein: Generating Semantic-Compositional 3D Scenes in One Tri-Planecited by 26
- 2024MonoHair: High-Fidelity Hair Modeling from a Monocular Videocited by 24
- 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
- 2024PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Imagecited by 19
12 most cited of 41 All 41 (JSON)
- 2026MGAvatar: Mesh-Bound Gaussians for Head Avatar Geometry and Appearance Modeling11 Sep 2026
- 2026Head Avatars with Dynamic Explicit Hair26 Jul 2026
- 2026AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization2 Jun 2026
- 2026HumanNOVA: Photorealistic, Universal and Rapid 3D Human Avatar Modeling from a Single Image1 Jun 2026
- 2026DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars20 May 2026
- 2026PhysHead: Simulation-Ready Gaussian Head Avatars7 Apr 2026
- 2026EfficientMonoHair: Fast Strand-Level Reconstruction from Monocular Video via Multi-View Direction Fusion7 Apr 2026
- 2026FHAvatar: Fast and High-Fidelity Reconstruction of Face-and-Hair Composable 3D Head Avatar from Few Casual Captures24 Mar 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On4 Mar 2026
- 2025Human Geometry Distribution for 3D Animation Generation8 Dec 2025
- 2025HairCUP: Hair Compositional Universal Prior for 3D Gaussian Avatars25 Jul 2025
12 newest of 41 All 41 (JSON)