mlsanityData to 7 Oct 2026

RigGS: Rigging of 3D Gaussians for Modeling Articulated Objects in Videos

arXiv 2503.16822 ↗First posted 21 Mar 2025cs.CVcited by 14

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Abstract (arXiv)

This paper considers the problem of modeling articulated objects captured in 2D videos to enable novel view synthesis, while also being easily editable, drivable, and re-posable. To tackle this challenging problem, we propose RigGS, a new paradigm that leverages 3D Gaussian representation and skeleton-based motion representation to model dynamic objects without utilizing additional template priors. Specifically, we first propose skeleton-aware node-controlled deformation, which deforms a canonical 3D Gaussian representation over time to initialize the modeling process, producing candidate skeleton nodes that are further simplified into a sparse 3D skeleton according to their motion and semantic information. Subsequently, based on the resulting skeleton, we design learnable skin deformations and pose-dependent detailed deformations, thereby easily deforming the 3D Gaussian representation to generate new actions and render further high-quality images from novel views. Extensive experiments demonstrate that our method can generate realistic new actions easily for objects and achieve high-quality rendering.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 35 of its 48 references that are in the map. First posted on arXiv 21 Mar 2025.

Builds on

35 of 48 references.

References · 35

  1. 2014Adam: A Method for Stochastic Optimizationcited by 36,960
  2. 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,893
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  4. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  5. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
  6. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  7. 2016A Point Set Generation Network for 3D Object Reconstruction from a Single Imagecited by 972
  8. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
  9. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  10. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
  11. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
  12. 20163D Menagerie: Modeling the 3D shape and pose of animalscited by 310
23 more
  1. 2021BANMo: Building Animatable 3D Neural Models from Many Casual Videoscited by 195
  2. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  3. 2022MagicPony: Learning Articulated 3D Animals in the Wildcited by 111
  4. 2024Expressive Whole-Body 3D Gaussian Avatarcited by 89
  5. 2024NVS-Solver: Video Diffusion Model as Zero-Shot Novel View Synthesizercited by 79
  6. 2020Neural Deformation Graphs for Globally-consistent Non-rigid Reconstructioncited by 66
  7. 2022LASSIE: Learning Articulated Shapes from Sparse Image Ensemble via 3D Part Discoverycited by 65
  8. 2023Reconstructing Animatable Categories from Videoscited by 46
  9. 2024REACTO: Reconstructing Articulated Objects from a Single Videocited by 45
  10. 2019Predicting Animation Skeletons for 3D Articulated Models via Volumetric Netscited by 39
  11. 2022CASA: Category-agnostic Skeletal Animal Reconstructioncited by 35
  12. 2023Building Rearticulable Models for Arbitrary 3D Objects from 4D Point Cloudscited by 34
  13. 2021Coverage Axis: Inner Point Selection for 3D Shape Skeletonizationcited by 22
  14. 2022Morig: Motion-aware rigging of character meshes from point cloudscited by 20
  15. 2023Decoupling Dynamic Monocular Videos for Dynamic View Synthesiscited by 17
  16. 2023Template-free Articulated Neural Point Clouds for Reposable View Synthesiscited by 15
  17. 2024BAGS: Building Animatable Gaussian Splatting from a Monocular Video with Diffusion Priorscited by 14
  18. 2024Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesiscited by 13
  19. 2023DreaMo: Articulated 3D Reconstruction From A Single Casual Videocited by 12
  20. 2023CAMM: Building Category-Agnostic and Animatable 3D Models from Monocular Videoscited by 10
  21. 2024Coverage Axis++: Efficient Inner Point Selection for 3D Shape Skeletonizationcited by 10
  22. 2024DynoSurf: Neural Deformation-based Temporally Consistent Dynamic Surface Reconstructioncited by 8
  23. 2022Neural Marionette: Unsupervised Learning of Motion Skeleton and Latent Dynamics from Volumetric Videocited by 2

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 3; 2026: 11.

14 papers.

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