mlsanityData to 7 Oct 2026

ECON: Explicit Clothed humans Optimized via Normal integration

arXiv 2212.07422 ↗First posted 14 Dec 2022cs.CV cs.AI cs.GRcited by 199

Not on the map. Why?

Cited by 31 in Diffusion models, but placed by its own abstract, which didn’t fit.

Abstract (arXiv)

The combination of deep learning, artist-curated scans, and Implicit Functions (IF), is enabling the creation of detailed, clothed, 3D humans from images. However, existing methods are far from perfect. IF-based methods recover free-form geometry, but produce disembodied limbs or degenerate shapes for novel poses or clothes. To increase robustness for these cases, existing work uses an explicit parametric body model to constrain surface reconstruction, but this limits the recovery of free-form surfaces such as loose clothing that deviates from the body. What we want is a method that combines the best properties of implicit representation and explicit body regularization. To this end, we make two key observations: (1) current networks are better at inferring detailed 2D maps than full-3D surfaces, and (2) a parametric model can be seen as a "canvas" for stitching together detailed surface patches. Based on these, our method, ECON, has three main steps: (1) It infers detailed 2D normal maps for the front and back side of a clothed person. (2) From these, it recovers 2.5D front and back surfaces, called d-BiNI, that are equally detailed, yet incomplete, and registers these w.r.t. each other with the help of a SMPL-X body mesh recovered from the image. (3) It "inpaints" the missing geometry between d-BiNI surfaces. If the face and hands are noisy, they can optionally be replaced with the ones of SMPL-X. As a result, ECON infers high-fidelity 3D humans even in loose clothes and challenging poses. This goes beyond previous methods, according to the quantitative evaluation on the CAPE and Renderpeople datasets. Perceptual studies also show that ECON's perceived realism is better by a large margin. Code and models are available for research purposes at econ.is.tue.mpg.de

Key facts. Cited by 199 papers in the map (data through 7 Oct 2026). Builds on 71 of its 109 references that are in the map. First posted on arXiv 14 Dec 2022.

Builds on

71 of 109 references.

References · 71

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  2. 2017Mask R-CNNcited by 7,259
  3. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
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  6. 2017Random Erasing Data Augmentationcited by 1,235
  7. 2017End-to-end Recovery of Human Shape and Posecited by 883
  8. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  9. 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 781
  10. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
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  12. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
38 more
  1. 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
  2. 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
  3. 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 334
  4. 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 304
  5. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  6. 2020Neural Unsigned Distance Fields for Implicit Function Learningcited by 265
  7. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  8. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  9. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  10. 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 244
  11. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  12. 2018Video Based Reconstruction of 3D People Modelscited by 237
  13. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  14. 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 216
  15. 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 203
  16. 2019DeepHuman: 3D Human Reconstruction from a Single Imagecited by 182
  17. 2022Generating Holistic 3D Human Motion from Speechcited by 180
  18. 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 179
  19. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  20. 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
  21. 2019Tex2Shape: Detailed Full Human Body Geometry From a Single Imagecited by 166
  22. 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
  23. 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
  24. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  25. 2022StyleGAN-Human: A Data-Centric Odyssey of Human Generationcited by 143
  26. 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 141
  27. 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
  28. 2019DeepFashion2: A Versatile Benchmark for Detection, Pose Estimation, Segmentation and Re-Identification of Clothing Imagescited by 132
  29. 2020BCNet: Learning Body and Cloth Shape from A Single Imagecited by 118
  30. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  31. 2022EVA3D: Compositional 3D Human Generation from 2D Image Collectionscited by 111
  32. 2022Capturing and Animation of Body and Clothing from Monocular Videocited by 83
  33. 2018Image Inpainting via Generative Multi-column Convolutional Neural Networkscited by 81
  34. 2019360-Degree Textures of People in Clothing from a Single Imagecited by 75
  35. 2020Monocular Real-Time Volumetric Performance Capturecited by 74
  36. 2022gDNA: Towards Generative Detailed Neural Avatarscited by 72
  37. 2019Detailed Human Shape Estimation from a Single Image by Hierarchical Mesh Deformationcited by 71
  38. 2019Moulding Humans: Non-parametric 3D Human Shape Estimation from Single Imagescited by 67

50 most cited of 71 All 71 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 1; 2023: 36; 2024: 67; 2025: 59; 2026: 36.

199 papers.

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  1. 2024Sapiens: Foundation for Human Vision Modelscited by 229
  2. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  3. 2023HUGS: Human Gaussian Splatscited by 154
  4. 2024Rethinking Inductive Biases for Surface Normal Estimationcited by 122
  5. 2023TADA! Text to Animatable Digital Avatarscited by 109
  6. 2023TeCH: Text-guided Reconstruction of Lifelike Clothed Humanscited by 104
  7. 2023DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Renderingcited by 103
  8. 20233D Human Pose Estimation via Intuitive Physicscited by 100
  9. 2025Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridgingcited by 95
  10. 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 93
  11. 2025TesserAct: Learning 4D Embodied World Modelscited by 90
  12. 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 89
38 more
  1. 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
  2. 2023SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusioncited by 72
  3. 2023GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learningcited by 63
  4. 2024Advances in 3D Generation: A Surveycited by 62
  5. 2024IDOL: Instant Photorealistic 3D Human Creation from a Single Imagecited by 55
  6. 2024HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priorscited by 54
  7. 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 51
  8. 2023Learning Disentangled Avatars with Hybrid 3D Representationscited by 44
  9. 2024Human-3Diffusion: Realistic Avatar Creation via Explicit 3D Consistent Diffusion Modelscited by 44
  10. 2023Global-correlated 3D-decoupling Transformer for Clothed Avatar Reconstructioncited by 42
  11. 2023Single-Image 3D Human Digitization with Shape-Guided Diffusioncited by 42
  12. 2024Generalizable Human Gaussians for Sparse View Synthesiscited by 40
  13. 2023AvatarBooth: High-Quality and Customizable 3D Human Avatar Generationcited by 37
  14. 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37
  15. 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36
  16. 2024AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstructioncited by 36
  17. 2023Towards Garment Sewing Pattern Reconstruction from a Single Imagecited by 33
  18. 2023Disentangled Clothed Avatar Generation from Text Descriptionscited by 33
  19. 2023Human101: Training 100+FPS Human Gaussians in 100s from 1 Viewcited by 32
  20. 2025Vid2Avatar-Pro: Authentic Avatar from Videos in the Wild via Universal Priorcited by 31
  21. 2024Generalizable Human Gaussians from Single-View Imagecited by 29
  22. 2024CharacterGen: Efficient 3D Character Generation from Single Images with Multi-View Pose Canonicalizationcited by 28
  23. 2023Ghost on the Shell: An Expressive Representation of General 3D Shapescited by 24
  24. 2024MagicMan: Generative Novel View Synthesis of Humans with 3D-Aware Diffusion and Iterative Refinementcited by 24
  25. 2024DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characterscited by 24
  26. 2023Garment Recovery with Shape and Deformation Priorscited by 23
  27. 2024Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creationcited by 23
  28. 2024Template-Free Single-View 3D Human Digitalization with Diffusion-Guided LRMcited by 23
  29. 2024PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshingcited by 23
  30. 2023Drivable Avatar Clothing: Faithful Full-Body Telepresence with Dynamic Clothing Driven by Sparse RGB-D Inputcited by 22
  31. 2024GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videoscited by 22
  32. 2024LayGA: Layered Gaussian Avatars for Animatable Clothing Transfercited by 22
  33. 2024ChatGarment: Garment Estimation, Generation and Editing via Large Language Modelscited by 22
  34. 2025PICO: Reconstructing 3D People In Contact with Objectscited by 22
  35. 2023FICE: Text-Conditioned Fashion Image Editing With Guided GAN Inversioncited by 21
  36. 2024GALA: Generating Animatable Layered Assets from a Single Scancited by 21
  37. 2023Chupa: Carving 3D Clothed Humans from Skinned Shape Priors using 2D Diffusion Probabilistic Modelscited by 20
  38. 2023iNVS: Repurposing Diffusion Inpainters for Novel View Synthesiscited by 20

50 most cited of 199 All 199 (JSON)