mlsanityData to 14 Oct 2026

AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstruction

arXiv 2412.02684 ↗First posted 3 Dec 2024cs.CV cs.AIcited by 36

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Abstract (arXiv)

Generating animatable human avatars from a single image is essential for various digital human modeling applications. Existing 3D reconstruction methods often struggle to capture fine details in animatable models, while generative approaches for controllable animation, though avoiding explicit 3D modeling, suffer from viewpoint inconsistencies in extreme poses and computational inefficiencies. In this paper, we address these challenges by leveraging the power of generative models to produce detailed multi-view canonical pose images, which help resolve ambiguities in animatable human reconstruction. We then propose a robust method for 3D reconstruction of inconsistent images, enabling real-time rendering during inference. Specifically, we adapt a transformer-based video generation model to generate multi-view canonical pose images and normal maps, pretraining on a large-scale video dataset to improve generalization. To handle view inconsistencies, we recast the reconstruction problem as a 4D task and introduce an efficient 3D modeling approach using 4D Gaussian Splatting. Experiments demonstrate that our method achieves photorealistic, real-time animation of 3D human avatars from in-the-wild images, showcasing its effectiveness and generalization capability.

Key facts. Cited by 36 papers in the map (data through 14 Oct 2026). Builds on 81 of its 90 references that are in the map. First posted on arXiv 3 Dec 2024.

Builds on

81 of 90 references.

References · 81

  1. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  3. 2020Denoising Diffusion Implicit Modelscited by 9,781
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2022Scalable Diffusion Models with Transformerscited by 6,054
  6. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
  7. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  8. 2024CogVideoX: Text-to-Video Diffusion Models with An Expert Transformercited by 2,261
  9. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  10. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  11. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  12. 2022CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformerscited by 985
38 more
  1. 2023MVDream: Multi-view Diffusion for 3D Generationcited by 938
  2. 2017End-to-end Recovery of Human Shape and Posecited by 885
  3. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  4. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  5. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  6. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
  7. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  8. 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusioncited by 689
  9. 2023Animate Anyone: Consistent and Controllable Image-to-Video Synthesis for Character Animationcited by 688
  10. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
  11. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
  12. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  13. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  14. 2022HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Videocited by 483
  15. 2020Modular Primitives for High-Performance Differentiable Renderingcited by 441
  16. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  17. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  18. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 346
  19. 2021ICON: Implicit Clothed humans Obtained from Normalscited by 283
  20. 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 272
  21. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  22. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  23. 2019Multi-Garment Net: Learning to Dress 3D People from Imagescited by 245
  24. 2018Video Based Reconstruction of 3D People Modelscited by 238
  25. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  26. 2024Sapiens: Foundation for Human Vision Modelscited by 229
  27. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  28. 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199
  29. 2021SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networkscited by 181
  30. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  31. 2019Learning to Reconstruct People in Clothing from a Single RGB Cameracited by 168
  32. 2019Tex2Shape: Detailed Full Human Body Geometry From a Single Imagecited by 166
  33. 2023DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Modelscited by 154
  34. 2024StableNormal: Reducing Diffusion Variance for Stable and Sharp Normalcited by 154
  35. 2022SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Videocited by 144
  36. 2021Putting People in their Place: Monocular Regression of 3D People in Depthcited by 142
  37. 2022Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothingcited by 126
  38. 2020BCNet: Learning Body and Cloth Shape from A Single Imagecited by 120

50 most cited of 81 All 81 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 1; 2025: 20; 2026: 15.

36 papers.

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  1. 2025LHM: Large Animatable Human Reconstruction Model from a Single Image in Secondscited by 61
  2. 2025GAS: Generative Avatar Synthesis from a Single Imagecited by 19
  3. 2025HumanDreamer-X: Photorealistic Single-image Human Avatars Reconstruction via Gaussian Restorationcited by 13
  4. 2025PERSONA: Personalized Whole-Body 3D Avatar with Pose-Driven Deformations from a Single Imagecited by 13
  5. 2025AniCrafter: Customizing Realistic Human-Centric Animation via Avatar-Background Conditioning in Video Diffusion Modelscited by 10
  6. 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collectionscited by 10
  7. 2025SyncHuman: Synchronizing 2D and 3D Generative Models for Single-view Human Reconstructioncited by 9
  8. 2025Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videoscited by 7
  9. 2025LHM++: An Efficient Large Human Reconstruction Model for Pose-free Images to 3Dcited by 6
  10. 2025HyPlaneHead: Rethinking Tri-plane-like Representations in Full-Head Image Synthesiscited by 6
  11. 2025GASPACHO: Gaussian Splatting for Controllable Humans and Objectscited by 5
  12. 2024MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussianscited by 4
24 more
  1. 2025Bringing Your Portrait to 3D Presencecited by 3
  2. 2026Zero-Shot Reconstruction of Animatable 3D Avatars with Cloth Dynamics from a Single Imagecited by 3
  3. 2026TryOnCrafter: Unleashing Camera Trajectories for Realistic Video Virtual Try-on via a Renderable 4D Try-on Proxycited by 3
  4. 2026AHOY! Animatable Humans under Occlusion from YouTube Videos with Gaussian Splatting and Video Diffusion Priorscited by 2
  5. 2026Visually-grounded Humanoid Agentscited by 2
  6. 2026OmniFit: Multi-modal 3D Body Fitting via Scale-agnostic Dense Landmark Predictioncited by 2
  7. 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenescited by 1
  8. 2025HumanGenesis: Agent-Based Geometric and Generative Modeling for Synthetic Human Dynamicscited by 1
  9. 2026TeHOR: Text-Guided 3D Human and Object Reconstruction with Texturescited by 1
  10. 2026Human Video Generation from a Single Image with 3D Pose and View Controlcited by 1
  11. 2026PIAvatar: Physically Interactive Avatars via Deformation Gradient Decouplingcited by 1
  12. 2026HiReFF: High-Resolution Feedforward Human Reconstruction from Uncalibrated Sparse-View Videocited by 1
  13. 2025SwapAnyone: Consistent and Realistic Video Synthesis for Swapping Any Person into Any Videocited by 0
  14. 2025Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splattingcited by 0
  15. 2025DreamDance: Animating Character Art via Inpainting Stable Gaussian Worldscited by 0
  16. 2025FMGS-Avatar: Mesh-Guided 2D Gaussian Splatting with Foundation Model Priors for 3D Monocular Avatar Reconstructioncited by 0
  17. 2025ViSA: 3D-Aware Video Shading for Real-Time Upper-Body Avatar Creationcited by 0
  18. 2025Blur2Sharp: Human Novel Pose and View Synthesis with Generative Prior Refinementcited by 0
  19. 2026GenFusion: Feed-forward Human Performance Capture via Progressive Canonical Space Updatescited by 0
  20. 2026HumANDiff: Articulated Noise Diffusion for Motion-Consistent Human Video Generationcited by 0
  21. 2026LUNA: Learning Universal 3D Human Animation Beyond Skinningcited by 0
  22. 2026FlexiAvatar: Unified 3D Gaussian Human Avatars Under Arbitrary Body Visibilitycited by 0
  23. 2026OASIS: Occlusion-aware Single-image Hand Avatar Reconstruction via 3D Gaussian Splattingcited by 0
  24. 2026DiGS-Avatar: Single-Image Animatable 3D Human Reconstruction via UV-Space Diffusioncited by 0