mlsanityData to 7 Oct 2026

Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes

arXiv 2404.10772 ↗First posted 16 Apr 2024cs.CVcited by 226

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Abstract (arXiv)

Recently, 3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results, while allowing the rendering of high-resolution images in real-time. However, leveraging 3D Gaussians for surface reconstruction poses significant challenges due to the explicit and disconnected nature of 3D Gaussians. In this work, we present Gaussian Opacity Fields (GOF), a novel approach for efficient, high-quality, and adaptive surface reconstruction in unbounded scenes. Our GOF is derived from ray-tracing-based volume rendering of 3D Gaussians, enabling direct geometry extraction from 3D Gaussians by identifying its levelset, without resorting to Poisson reconstruction or TSDF fusion as in previous work. We approximate the surface normal of Gaussians as the normal of the ray-Gaussian intersection plane, enabling the application of regularization that significantly enhances geometry. Furthermore, we develop an efficient geometry extraction method utilizing Marching Tetrahedra, where the tetrahedral grids are induced from 3D Gaussians and thus adapt to the scene's complexity. Our evaluations reveal that GOF surpasses existing 3DGS-based methods in surface reconstruction and novel view synthesis. Further, it compares favorably to or even outperforms, neural implicit methods in both quality and speed.

Key facts. Cited by 226 papers in the map (data through 7 Oct 2026). Builds on 30 of its 55 references that are in the map. First posted on arXiv 16 Apr 2024.

Builds on

30 of 55 references.

References · 30

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  5. 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
  6. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  7. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  8. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  9. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  10. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  11. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
  12. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
18 more
  1. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  2. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  3. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  4. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
  5. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
  6. 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
  7. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
  8. 2024A Survey on 3D Gaussian Splattingcited by 221
  9. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
  10. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
  11. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
  12. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  13. 2020Fast-MVSNet: Sparse-to-Dense Multi-View Stereo With Learned Propagation and Gauss-Newton Refinementcited by 105
  14. 2019Kaolin: A PyTorch Library for Accelerating 3D Deep Learning Researchcited by 98
  15. 2024GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructioncited by 81
  16. 2023Tetra-NeRF: Representing Neural Radiance Fields Using Tetrahedracited by 57
  17. 2023NeRFMeshing: Distilling Neural Radiance Fields into Geometrically-Accurate 3D Meshescited by 52
  18. 2022Approximate Differentiable Rendering with Algebraic Surfacescited by 44

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 33; 2025: 119; 2026: 74.

226 papers.

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  1. 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 325
  2. 2024MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffoldscited by 177
  3. 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 110
  4. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  5. 2024StreetCrafter: Street View Synthesis with Controllable Video Diffusion Modelscited by 49
  6. 2024EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesiscited by 46
  7. 2024Textured Gaussians for Enhanced 3D Scene Appearance Modelingcited by 40
  8. 2024WaterSplatting: Fast Underwater 3D Scene Reconstruction Using Gaussian Splattingcited by 39
  9. 2025DashGaussian: Optimizing 3D Gaussian Splatting in 200 Secondscited by 37
  10. 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 35
  11. 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 35
  12. 2024Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparencycited by 33
38 more
  1. 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
  2. 2025Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigationcited by 30
  3. 2025DRAWER: Digital Reconstruction and Articulation With Environment Realismcited by 29
  4. 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
  5. 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
  6. 2025Relightable Full-Body Gaussian Codec Avatarscited by 22
  7. 2025SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Renderingcited by 22
  8. 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
  9. 2025ReferSplat: Referring Segmentation in 3D Gaussian Splattingcited by 20
  10. 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  11. 20243D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generationcited by 19
  12. 2024GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstructioncited by 19
  13. 2024Learning-based Multi-View Stereo: A Surveycited by 18
  14. 2025Instant GaussianImage: A Generalizable and Self-Adaptive Image Representation via 2D Gaussian Splattingcited by 17
  15. 2024HybridGS: Decoupling Transients and Statics with 2D and 3D Gaussian Splattingcited by 16
  16. 2025PanoGS: Gaussian-based Panoptic Segmentation for 3D Open Vocabulary Scene Understandingcited by 16
  17. 2024DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splattingcited by 15
  18. 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 15
  19. 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
  20. 2025GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splattingcited by 14
  21. 2025LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesiscited by 14
  22. 2025GauSTAR: Gaussian Surface Tracking and Reconstructioncited by 13
  23. 20254DTAM: Non-Rigid Tracking and Mapping via Dynamic Surface Gaussianscited by 13
  24. 2025Reconstructing 4D Spatial Intelligence: A Surveycited by 13
  25. 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 13
  26. 2025RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splattingcited by 12
  27. 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
  28. 2025AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Renderingcited by 11
  29. 2025QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initializationcited by 11
  30. 2025CRUISE: Cooperative Reconstruction and Editing in V2X Scenarios using Gaussian Splattingcited by 11
  31. 2024GS-ROR2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstructioncited by 10
  32. 20253R-GS: Best Practice in Optimizing Camera Poses Along with 3DGScited by 10
  33. 2025Gaussian Splatting Feature Fields for Privacy-Preserving Visual Localizationcited by 10
  34. 20253DGabSplat: 3D Gabor Splatting for Frequency-adaptive Radiance Field Renderingcited by 10
  35. 2024Direct and Adaptable Mesh-Gaussian Scene Reconstruction from Multi-View Imagescited by 9
  36. 2024GLS: Geometry-aware 3D Language Gaussian Splattingcited by 9
  37. 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Mapcited by 9
  38. 2025SparseRecon: Neural Implicit Surface Reconstruction from Sparse Views with Feature and Depth Consistenciescited by 9

50 most cited of 226 All 226 (JSON)