3R-GS: Best Practice in Optimizing Camera Poses Along with 3DGS
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Abstract (arXiv)
3D Gaussian Splatting (3DGS) has revolutionized neural rendering with its efficiency and quality, but like many novel view synthesis methods, it heavily depends on accurate camera poses from Structure-from-Motion (SfM) systems. Although recent SfM pipelines have made impressive progress, questions remain about how to further improve both their robust performance in challenging conditions (e.g., textureless scenes) and the precision of camera parameter estimation simultaneously. We present 3R-GS, a 3D Gaussian Splatting framework that bridges this gap by jointly optimizing 3D Gaussians and camera parameters from large reconstruction priors MASt3R-SfM. We note that naively performing joint 3D Gaussian and camera optimization faces two challenges: the sensitivity to the quality of SfM initialization, and its limited capacity for global optimization, leading to suboptimal reconstruction results. Our 3R-GS, overcomes these issues by incorporating optimized practices, enabling robust scene reconstruction even with imperfect camera registration. Extensive experiments demonstrate that 3R-GS delivers high-quality novel view synthesis and precise camera pose estimation while remaining computationally efficient. Project page: https://zsh523.github.io/3R-GS/
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 51 of its 61 references that are in the map. First posted on arXiv 5 Apr 2025.
Builds on
51 of 61 references.
References · 51
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
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- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
- 2019SuperGlue: Learning Feature Matching with Graph Neural Networkscited by 1,437
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2024Grounding Image Matching in 3D with MASt3Rcited by 960
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2023LightGlue: Local Feature Matching at Light Speedcited by 583
- 2025Continuous 3D Perception Model with Persistent Statecited by 527
38 more
- 2023Gaussian Splatting SLAMcited by 410
- 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 356
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 344
- 2020DISK: Learning local features with policy gradientcited by 310
- 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 298
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
- 20243D Reconstruction with Spatial Memorycited by 269
- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 226
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 218
- 2024Global Structure-from-Motion Revisitedcited by 215
- 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 214
- 2021Self-Calibrating Neural Radiance Fieldscited by 204
- 2022SPARF: Neural Radiance Fields from Sparse and Noisy Posescited by 195
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
- 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 190
- 2024MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motioncited by 161
- 2024Revising Densification in Gaussian Splattingcited by 127
- 2024XFeat: Accelerated Features for Lightweight Image Matchingcited by 113
- 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 110
- 2022GARF: Gaussian Activated Radiance Fields for High Fidelity Reconstruction and Pose Estimationcited by 86
- 2024Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizercited by 73
- 2024BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splattingcited by 61
- 2022Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fieldscited by 58
- 2022SiNeRF: Sinusoidal Neural Radiance Fields for Joint Pose Estimation and Scene Reconstructioncited by 49
- 2025Light3R-SfM: Towards Feed-forward Structure-from-Motioncited by 47
- 2025Matrix3D: Large Photogrammetry Model All-in-Onecited by 39
- 2024Ref-GS: Directional Factorization for 2D Gaussian Splattingcited by 27
- 2023PoRF: Pose Residual Field for Accurate Neural Surface Reconstructioncited by 19
- 2024MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesiscited by 19
- 2024Robust Gaussian Splattingcited by 16
- 2024ZeroGS: Training 3D Gaussian Splatting from Unposed Imagescited by 9
- 2024Correspondence-Guided SfM-Free 3D Gaussian Splatting for NVScited by 7
- 2022Structure-Aware NeRF without Posed Camera via Epipolar Constraintcited by 6
50 most cited of 51 All 51 (JSON)
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Citing papers per year: 2025: 4; 2026: 6.
10 papers.
- 2025VGGT-X: When VGGT Meets Dense Novel View Synthesiscited by 8
- 2026World Reconstruction From Inconsistent Viewscited by 8
- 2025AnimateScene: Camera-controllable Animation in Any Scenecited by 3
- 2025RaindropGS: A Benchmark for 3D Gaussian Splatting under Raindrop Conditionscited by 3
- 2026SatSplat: Geometrically-Accurate Gaussian Splatting for Satellite Imagerycited by 2
- 2025OnlineSplatter: Pose-Free Online 3D Reconstruction for Free-Moving Objectscited by 1
- 2026GloSplat: Joint Pose-Appearance Optimization for Faster and More Accurate 3D Reconstructioncited by 0
- 2026Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth Priorscited by 0
- 2026Fast 3D Foundation Model Initialized Gaussian Splattingcited by 0
- 2026Swimm3R: Splatting with Medium-aware SfM for Underwater 3D Reconstructioncited by 0
- 2026Swimm3R: Splatting with Medium-aware SfM for Underwater 3D Reconstruction2 Aug 2026
- 2026Fast 3D Foundation Model Initialized Gaussian Splatting3 Jul 2026
- 2026SatSplat: Geometrically-Accurate Gaussian Splatting for Satellite Imagery26 Jun 2026
- 2026Pose-Free Omnidirectional Gaussian Splatting for 360-Degree Videos with Consistent Depth Priors24 Mar 2026
- 2026World Reconstruction From Inconsistent Views17 Mar 2026
- 2026GloSplat: Joint Pose-Appearance Optimization for Faster and More Accurate 3D Reconstruction5 Mar 2026
- 2025OnlineSplatter: Pose-Free Online 3D Reconstruction for Free-Moving Objects23 Oct 2025
- 2025RaindropGS: A Benchmark for 3D Gaussian Splatting under Raindrop Conditions20 Oct 2025
- 2025VGGT-X: When VGGT Meets Dense Novel View Synthesis29 Sep 2025
- 2025AnimateScene: Camera-controllable Animation in Any Scene8 Aug 2025