mlsanityData to 14 Oct 2026

GauSTAR: Gaussian Surface Tracking and Reconstruction

arXiv 2501.10283 ↗First posted 17 Jan 2025cs.CVcited by 13

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Abstract (arXiv)

3D Gaussian Splatting techniques have enabled efficient photo-realistic rendering of static scenes. Recent works have extended these approaches to support surface reconstruction and tracking. However, tracking dynamic surfaces with 3D Gaussians remains challenging due to complex topology changes, such as surfaces appearing, disappearing, or splitting. To address these challenges, we propose GauSTAR, a novel method that achieves photo-realistic rendering, accurate surface reconstruction, and reliable 3D tracking for general dynamic scenes with changing topology. Given multi-view captures as input, GauSTAR binds Gaussians to mesh faces to represent dynamic objects. For surfaces with consistent topology, GauSTAR maintains the mesh topology and tracks the meshes using Gaussians. For regions where topology changes, GauSTAR adaptively unbinds Gaussians from the mesh, enabling accurate registration and generation of new surfaces based on these optimized Gaussians. Additionally, we introduce a surface-based scene flow method that provides robust initialization for tracking between frames. Experiments demonstrate that our method effectively tracks and reconstructs dynamic surfaces, enabling a range of applications. Our project page with the code release is available at https://eth-ait.github.io/GauSTAR/.

Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 43 of its 55 references that are in the map. First posted on arXiv 17 Jan 2025.

Builds on

43 of 55 references.

References · 43

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2020RAFT: Recurrent All-Pairs Field Transforms for Optical Flowcited by 2,415
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  5. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  6. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
  7. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  8. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  9. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  10. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  11. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  12. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
31 more
  1. 2023CoTracker: It is Better to Track Togethercited by 522
  2. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
  3. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 344
  4. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
  5. 2023TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinementcited by 287
  6. 2023PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Trackingcited by 276
  7. 2022TAP-Vid: A Benchmark for Tracking Any Point in a Videocited by 263
  8. 2019What Do Single-view 3D Reconstruction Networks Learn?cited by 260
  9. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
  10. 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
  11. 2022Particle Video Revisited: Tracking Through Occlusions Using Point Trajectoriescited by 217
  12. 2023Tracking Everything Everywhere All at Oncecited by 193
  13. 2023HumanRF: High-Fidelity Neural Radiance Fields for Humans in Motioncited by 161
  14. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 161
  15. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 138
  16. 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 100
  17. 2023HiFi4G: High-Fidelity Human Performance Rendering via Compact Gaussian Splattingcited by 70
  18. 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 67
  19. 2024DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videoscited by 63
  20. 2024MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splattingcited by 63
  21. 2024PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observationscited by 51
  22. 2024VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstructioncited by 50
  23. 2022EditableNeRF: Editing Topologically Varying Neural Radiance Fields by Key Pointscited by 30
  24. 2024Trim 3D Gaussian Splatting for Accurate Geometry Representationcited by 28
  25. 2022OcclusionFusion: Occlusion-aware Motion Estimation for Real-time Dynamic 3D Reconstructioncited by 27
  26. 2024DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  27. 2024MeshGS: Adaptive Mesh-Aligned Gaussian Splatting for High-Quality Renderingcited by 19
  28. 2024MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densificationcited by 16
  29. 2024Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objectscited by 11
  30. 2024Direct and Adaptable Mesh-Gaussian Scene Reconstruction from Multi-View Imagescited by 9
  31. 2024Space-time 2D Gaussian Splatting for Accurate Surface Reconstruction under Complex Dynamic Scenescited by 6

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 7; 2026: 6.

13 papers.

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