mlsanityData to 14 Oct 2026

GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction

arXiv 2411.19454 ↗First posted 29 Nov 2024cs.CVcited by 19

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Abstract (arXiv)

3D Gaussian Splatting has achieved impressive performance in novel view synthesis with real-time rendering capabilities. However, reconstructing high-quality surfaces with fine details using 3D Gaussians remains a challenging task. In this work, we introduce GausSurf, a novel approach to high-quality surface reconstruction by employing geometry guidance from multi-view consistency in texture-rich areas and normal priors in texture-less areas of a scene. We observe that a scene can be mainly divided into two primary regions: 1) texture-rich and 2) texture-less areas. To enforce multi-view consistency at texture-rich areas, we enhance the reconstruction quality by incorporating a traditional patch-match based Multi-View Stereo (MVS) approach to guide the geometry optimization in an iterative scheme. This scheme allows for mutual reinforcement between the optimization of Gaussians and patch-match refinement, which significantly improves the reconstruction results and accelerates the training process. Meanwhile, for the texture-less areas, we leverage normal priors from a pre-trained normal estimation model to guide optimization. Extensive experiments on the DTU and Tanks and Temples datasets demonstrate that our method surpasses state-of-the-art methods in terms of reconstruction quality and computation time.

Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). Builds on 18 of its 64 references that are in the map. First posted on arXiv 29 Nov 2024.

Builds on

18 of 64 references.

References · 18

  1. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  2. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  3. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 347
  4. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
  5. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  6. 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
  7. 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 221
  8. 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
  9. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  10. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 200
  11. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
  12. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 138
6 more
  1. 2020Differentiable Rendering: A Surveycited by 123
  2. 2022Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstructioncited by 94
  3. 2024GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructioncited by 83
  4. 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 79
  5. 2024SGD: Street View Synthesis with Gaussian Splatting and Diffusion Priorcited by 36
  6. 2022FastHuman: Reconstructing High-Quality Clothed Human in Minutescited by 6

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 13; 2026: 6.

19 papers.

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  1. 2025Radiance Meshes for Volumetric Reconstructioncited by 8
  2. 2025SOF: Sorted Opacity Fields for Fast Unbounded Surface Reconstructioncited by 7
  3. 2025VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignmentcited by 6
  4. 2025GS-RoadPatching: Inpainting Gaussians via 3D Searching and Placing for Driving Scenescited by 5
  5. 2025From Pixels to Polygons: A Survey of Deep Learning Approaches for Medical Image-to-Mesh Reconstructioncited by 4
  6. 2025TRAN-D: 2D Gaussian Splatting-based Sparse-view Transparent Object Depth Reconstruction via Physics Simulation for Scene Updatecited by 2
  7. 2025MetroGS: Efficient and Stable Reconstruction of Geometrically Accurate High-Fidelity Large-Scale Scenescited by 2
  8. 2025Gaussian Set Surface Reconstruction through Per-Gaussian Optimizationcited by 1
  9. 2025GeoSplat: A Deep Dive into Geometry-Constrained Gaussian Splattingcited by 1
  10. 2025GSPlane: Concise and Accurate Planar Reconstruction via Structured Representationcited by 1
  11. 2025TriaGS: Differentiable Triangulation-Guided Geometric Consistency for 3D Gaussian Splattingcited by 1
  12. 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splattingcited by 1
7 more
  1. 2026When 3D Gaussian Splatting Recovers Real Surfacescited by 1
  2. 2025A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstructioncited by 0
  3. 2025GS-2M: Material-aware Gaussian Splatting for High-fidelity Mesh Reconstructioncited by 0
  4. 2026SSR-GS: Separating Specular Reflection in Gaussian Splatting for Glossy Surface Reconstructioncited by 0
  5. 2026Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priorscited by 0
  6. 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstructioncited by 0
  7. 2026Gaussian Sculpting: End-to-End Controllable Surface Reconstruction via Field Optimizationcited by 0