mlsanityData to 14 Oct 2026

DRAWER: Digital Reconstruction and Articulation With Environment Realism

arXiv 2504.15278 ↗First posted 21 Apr 2025cs.CV cs.ROcited by 29

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Abstract (arXiv)

Creating virtual digital replicas from real-world data unlocks significant potential across domains like gaming and robotics. In this paper, we present DRAWER, a novel framework that converts a video of a static indoor scene into a photorealistic and interactive digital environment. Our approach centers on two main contributions: (i) a reconstruction module based on a dual scene representation that reconstructs the scene with fine-grained geometric details, and (ii) an articulation module that identifies articulation types and hinge positions, reconstructs simulatable shapes and appearances and integrates them into the scene. The resulting virtual environment is photorealistic, interactive, and runs in real time, with compatibility for game engines and robotic simulation platforms. We demonstrate the potential of DRAWER by using it to automatically create an interactive game in Unreal Engine and to enable real-to-sim-to-real transfer for robotics applications.

Key facts. Cited by 29 papers in the map (data through 14 Oct 2026). Builds on 85 of its 114 references that are in the map. First posted on arXiv 21 Apr 2025.

Builds on

85 of 114 references.

References · 85

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38 more
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50 most cited of 85 All 85 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 12; 2026: 17.

29 papers.

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  1. 2025RELIC: Interactive Video World Model with Long-Horizon Memorycited by 96
  2. 2026PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulationcited by 82
  3. 2025PolaRiS: Scalable Real-to-Sim Evaluations for Generalist Robot Policiescited by 33
  4. 2025X-Sim: Cross-Embodiment Learning via Real-to-Sim-to-Realcited by 28
  5. 2025DreamArt: Generating Interactable Articulated Objects from a Single Imagecited by 25
  6. 2025Dexterous World Modelscited by 18
  7. 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objectscited by 17
  8. 2025VideoArtGS: Building Digital Twins of Articulated Objects from Monocular Videocited by 15
  9. 2025HoloScene: Simulation-Ready Interactive 3D Worlds from a Single Videocited by 14
  10. 2026SimRecon: SimReady Compositional Scene Reconstruction from Real Videoscited by 12
  11. 2026FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videoscited by 8
  12. 2025REACT3D: Recovering Articulations for Interactive Physical 3D Scenescited by 7
17 more
  1. 2025TwinAligner: Visual-Dynamic Alignment Empowers Physics-aware Real2Sim2Real for Robotic Manipulationcited by 7
  2. 2026REST3D: Reconstructing Physically Stable 3D Scenes from a Single Imagecited by 6
  3. 2026SIMART: Decomposing Monolithic Meshes into Sim-ready Articulated Assets via MLLMcited by 5
  4. 2025LodeStar: Long-horizon Dexterity via Synthetic Data Augmentation from Human Demonstrationscited by 4
  5. 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
  6. 2026Artiverse: A Diverse and Physically Grounded Dataset for Articulated Objectscited by 4
  7. 2026Articulat3D: Reconstructing Articulated Digital Twins From Monocular Videos with Geometric and Motion Constraintscited by 3
  8. 2026FreeArtGS: Articulated Gaussian Splatting Under Free-moving Scenariocited by 3
  9. 2026NeuROK: Generative 4D Neural Object Kinematicscited by 3
  10. 2026FIRE3D: Feed-forward Interactive 3D Scene Reconstruction Within A Minutecited by 3
  11. 2026GEAR: GEometry-motion Alternating Refinement for Articulated Object Modeling with Gaussian Splattingcited by 1
  12. 20263D Generation for Embodied AI and Robotic Simulation: A Surveycited by 1
  13. 2026PhysGraph: A Physics-aware 3D Scene Graph for Perception and Reasoningcited by 1
  14. 2026Adaptive Volumetric Mechanical Property Fields Invariant to Resolutioncited by 1
  15. 2026NeoWorld-Pro: Programming Interactive Scenes from Monocular Images for Embodied Simulationcited by 1
  16. 2026Functionalization via Structure Completion and Motion Rectificationcited by 0
  17. 2026LiteReality-Agent: An Agentic System for Interactable 3D Indoor Scene Reconstructioncited by 0