GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction
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Abstract (arXiv)
Presenting a 3D scene from multiview images remains a core and long-standing challenge in computer vision and computer graphics. Two main requirements lie in rendering and reconstruction. Notably, SOTA rendering quality is usually achieved with neural volumetric rendering techniques, which rely on aggregated point/primitive-wise color and neglect the underlying scene geometry. Learning of neural implicit surfaces is sparked from the success of neural rendering. Current works either constrain the distribution of density fields or the shape of primitives, resulting in degraded rendering quality and flaws on the learned scene surfaces. The efficacy of such methods is limited by the inherent constraints of the chosen neural representation, which struggles to capture fine surface details, especially for larger, more intricate scenes. To address these issues, we introduce GSDF, a novel dual-branch architecture that combines the benefits of a flexible and efficient 3D Gaussian Splatting (3DGS) representation with neural Signed Distance Fields (SDF). The core idea is to leverage and enhance the strengths of each branch while alleviating their limitation through mutual guidance and joint supervision. We show on diverse scenes that our design unlocks the potential for more accurate and detailed surface reconstructions, and at the meantime benefits 3DGS rendering with structures that are more aligned with the underlying geometry.
Key facts. Cited by 81 papers in the map (data through 7 Oct 2026). Builds on 33 of its 48 references that are in the map. First posted on arXiv 25 Mar 2024.
Builds on
33 of 48 references.
References · 33
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2020Neural Sparse Voxel Fieldscited by 959
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
21 more
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
- 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
- 2019Neural Point-Based Graphicscited by 326
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
- 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
- 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
- 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
- 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
- 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 175
- 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
- 2023Grid-guided Neural Radiance Fields for Large Urban Scenescited by 99
- 2020Visibility-aware Multi-view Stereo Networkcited by 97
- 2022POCO: Point Convolution for Surface Reconstructioncited by 91
- 2023VR-NeRF: High-Fidelity Virtualized Walkable Spacescited by 86
- 2022PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Latticescited by 72
- 2023Adaptive Shells for Efficient Neural Radiance Field Renderingcited by 69
- 2024Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesiscited by 41
- 2023HybridNeRF: Efficient Neural Rendering via Adaptive Volumetric Surfacescited by 28
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Citing papers per year: 2024: 27; 2025: 45; 2026: 9.
81 papers.
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- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 226
- 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 110
- 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 85
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
- 2024Director3D: Real-world Camera Trajectory and 3D Scene Generation from Textcited by 50
- 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 48
- 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 47
- 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 35
- 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
- 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2024Trim 3D Gaussian Splatting for Accurate Geometry Representationcited by 28
38 more
- 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 25
- 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
- 2024GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstructioncited by 20
- 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
- 2024GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstructioncited by 19
- 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17
- 2025GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splattingcited by 14
- 2025Gaussian Splatting with Discretized SDF for Relightable Assetscited by 12
- 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
- 2025GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstructioncited by 11
- 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splattingcited by 11
- 2024GS-ROR2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstructioncited by 10
- 2025Evolving High-Quality Rendering and Reconstruction in a Unified Framework with Contribution-Adaptive Regularizationcited by 10
- 2025Revisiting Depth Representations for Feed-Forward 3D Gaussian Splattingcited by 10
- 20253DGabSplat: 3D Gabor Splatting for Frequency-adaptive Radiance Field Renderingcited by 10
- 20242DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstructioncited by 9
- 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Mapcited by 9
- 2024Turbo-GS: Accelerating 3D Gaussian Fitting for High-Quality Radiance Fieldscited by 8
- 2025GS-SDF: LiDAR-Augmented Gaussian Splatting and Neural SDF for Geometrically Consistent Rendering and Reconstructioncited by 8
- 2025PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstructioncited by 8
- 2024Normal-GS: 3D Gaussian Splatting with Normal-Involved Renderingcited by 7
- 2024GS-ProCams: Gaussian Splatting-based Projector-Camera Systemscited by 6
- 2025StableGS: A Floater-Free Framework for 3D Gaussian Splattingcited by 6
- 2025SOF: Sorted Opacity Fields for Fast Unbounded Surface Reconstructioncited by 6
- 2025MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splattingcited by 6
- 2025ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representationcited by 6
- 2025VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignmentcited by 6
- 2024DHGS: Decoupled Hybrid Gaussian Splatting for Driving Scenecited by 5
- 2024Adaptive and Temporally Consistent Gaussian Surfels for Multi-view Dynamic Reconstructioncited by 5
- 2024SplatSDF: Boosting SDF-NeRF via Architecture-Level Fusion with Gaussian Splatscited by 5
- 2025Laplace-Beltrami Operator for Gaussian Splattingcited by 5
- 2025SIR-DIFF: Sparse Image Sets Restoration with Multi-View Diffusion Modelcited by 5
- 2025SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splattingcited by 5
- 2025REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splattingcited by 5
- 2024Integrating Meshes and 3D Gaussians for Indoor Scene Reconstruction with SAM Mask Guidancecited by 4
- 2024GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splattingcited by 4
- 2025Reflections Unlock: Geometry-Aware Reflection Disentanglement in 3D Gaussian Splatting for Photorealistic Scenes Renderingcited by 4
50 most cited of 81 All 81 (JSON)
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting20 Aug 2026
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction6 Aug 2026
- 2026PixGS: Pixel-Space Diffusion for Direct 3D Gaussian Splat Generation2 Jul 2026
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting3 Jun 2026
- 2026DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functions11 May 2026
- 2026SurfelSplat: Learning Efficient and Generalizable Gaussian Surfel Representations for Sparse-View Surface Reconstruction9 Apr 2026
- 2026From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians8 Apr 2026
- 2026Confidence-Based Mesh Extraction from 3D Gaussians25 Mar 2026
- 2025COREA: Coupled Relightable 3D Gaussians and SDFs for Efficient Normal Alignment8 Dec 2025
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models3 Dec 2025
- 2025SurfFill: Completion of LiDAR Point Clouds via Gaussian Surfel Splatting2 Dec 2025
38 more
- 2025Asset-Driven Sematic Reconstruction of Dynamic Scene with Multi-Human-Object Interactions29 Nov 2025
- 2025Proxy-Free Gaussian Splats Deformation with Splat-Based Surface Estimation24 Nov 2025
- 2025REArtGS++: Generalizable Articulation Reconstruction with Temporal Geometry Constraint via Planar Gaussian Splatting21 Nov 2025
- 2025Robust and High-Fidelity 3D Gaussian Splatting: Fusing Pose Priors and Geometry Constraints for Texture-Deficient Outdoor Scenes10 Nov 2025
- 2025AtlasGS: Atlanta-world Guided Surface Reconstruction with Implicit Structured Gaussians29 Oct 2025
- 2025From Volume Rendering to 3D Gaussian Splatting: Theory and Applications20 Oct 2025
- 20252DGS-R: Revisiting the Normal Consistency Regularization in 2D Gaussian Splatting19 Oct 2025
- 2025Leveraging 2D Priors and SDF Guidance for Dynamic Urban Scene Rendering15 Oct 2025
- 2025VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignment13 Oct 2025
- 2025ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation9 Oct 2025
- 2025PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstruction24 Sep 2025
- 2025Effective Gaussian Management for High-fidelity Scene Reconstruction16 Sep 2025
- 2025MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting25 Aug 2025
- 2025PreSem-Surf: RGB-D Surface Reconstruction with Progressive Semantic Modeling and SG-MLP Pre-Rendering Mechanism17 Aug 2025
- 2025RayletDF: Raylet Distance Fields for Generalizable 3D Surface Reconstruction from Point Clouds or Gaussians13 Aug 2025
- 20253DGabSplat: 3D Gabor Splatting for Frequency-adaptive Radiance Field Rendering7 Aug 2025
- 2025OCSplats: Observation Completeness Quantification and Label Noise Separation in 3DGS2 Aug 2025
- 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splatting25 Jul 2025
- 2025Gaussian Set Surface Reconstruction through Per-Gaussian Optimization25 Jul 2025
- 2025Gaussian Splatting with Discretized SDF for Relightable Assets21 Jul 2025
- 2025SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting21 Jul 2025
- 2025Reflections Unlock: Geometry-Aware Reflection Disentanglement in 3D Gaussian Splatting for Photorealistic Scenes Rendering8 Jul 2025
- 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction30 Jun 2025
- 2025SOF: Sorted Opacity Fields for Fast Unbounded Surface Reconstruction23 Jun 2025
- 2025GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstruction16 Jun 2025
- 2025Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstruction8 Jun 2025
- 2025Revisiting Depth Representations for Feed-Forward 3D Gaussian Splatting5 Jun 2025
- 2025OmniIndoor3D: Comprehensive Indoor 3D Reconstruction27 May 2025
- 2025SplatCo: Structure-View Collaborative Gaussian Splatting for Detail-Preserving Rendering of Large-Scale Unbounded Scenes23 May 2025
- 2025EA-3DGS: Efficient and Adaptive 3D Gaussians with Highly Enhanced Quality for outdoor scenes16 May 2025
- 2025GarmentGS: Point-Cloud Guided Gaussian Splatting for High-Fidelity Non-Watertight 3D Garment Reconstruction4 May 2025
- 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Views29 Apr 2025
- 2025DNF-Avatar: Distilling Neural Fields for Real-time Animatable Avatar Relighting14 Apr 2025
- 2025Interpretable Single-View 3D Gaussian Splatting using Unsupervised Hierarchical Disentangled Representation Learning5 Apr 2025
- 2025UAVTwin: Neural Digital Twins for UAVs using Gaussian Splatting2 Apr 2025
- 2025GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting25 Mar 2025
- 2025StableGS: A Floater-Free Framework for 3D Gaussian Splatting24 Mar 2025
- 2025SIR-DIFF: Sparse Image Sets Restoration with Multi-View Diffusion Model18 Mar 2025
50 newest of 81 All 81 (JSON)
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 226
- 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 110
- 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 85
- 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
- 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 48
- 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 47
- 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 35
- 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
- 2024Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenescited by 30
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2024Trim 3D Gaussian Splatting for Accurate Geometry Representationcited by 28
- 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 25
12 most cited of 79 All 79 (JSON)
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting20 Aug 2026
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction6 Aug 2026
- 2026PixGS: Pixel-Space Diffusion for Direct 3D Gaussian Splat Generation2 Jul 2026
- 2026Geometry Gaussians: Decoupling Appearance and Geometry in Gaussian Splatting3 Jun 2026
- 2026DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functions11 May 2026
- 2026SurfelSplat: Learning Efficient and Generalizable Gaussian Surfel Representations for Sparse-View Surface Reconstruction9 Apr 2026
- 2026From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians8 Apr 2026
- 2026Confidence-Based Mesh Extraction from 3D Gaussians25 Mar 2026
- 2025COREA: Coupled Relightable 3D Gaussians and SDFs for Efficient Normal Alignment8 Dec 2025
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models3 Dec 2025
- 2025SurfFill: Completion of LiDAR Point Clouds via Gaussian Surfel Splatting2 Dec 2025
12 newest of 79 All 79 (JSON)