LL-Gaussian: Low-Light Scene Reconstruction and Enhancement via Gaussian Splatting for Novel View Synthesis
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Abstract (arXiv)
Novel view synthesis (NVS) in low-light scenes remains a significant challenge due to degraded inputs characterized by severe noise, low dynamic range (LDR) and unreliable initialization. While recent NeRF-based approaches have shown promising results, most suffer from high computational costs, and some rely on carefully captured or pre-processed data--such as RAW sensor inputs or multi-exposure sequences--which severely limits their practicality. In contrast, 3D Gaussian Splatting (3DGS) enables real-time rendering with competitive visual fidelity; however, existing 3DGS-based methods struggle with low-light sRGB inputs, resulting in unstable Gaussian initialization and ineffective noise suppression. To address these challenges, we propose LL-Gaussian, a novel framework for 3D reconstruction and enhancement from low-light sRGB images, enabling pseudo normal-light novel view synthesis. Our method introduces three key innovations: 1) an end-to-end Low-Light Gaussian Initialization Module (LLGIM) that leverages dense priors from learning-based MVS approach to generate high-quality initial point clouds; 2) a dual-branch Gaussian decomposition model that disentangles intrinsic scene properties (reflectance and illumination) from transient interference, enabling stable and interpretable optimization; 3) an unsupervised optimization strategy guided by both physical constrains and diffusion prior to jointly steer decomposition and enhancement. Additionally, we contribute a challenging dataset collected in extreme low-light environments and demonstrate the effectiveness of LL-Gaussian. Compared to state-of-the-art NeRF-based methods, LL-Gaussian achieves up to 2,000 times faster inference and reduces training time to just 2%, while delivering superior reconstruction and rendering quality.
Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 29 of its 49 references that are in the map. First posted on arXiv 14 Apr 2025.
Builds on
29 of 49 references.
References · 29
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2023Exploiting Diffusion Prior for Real-World Image Super-Resolutioncited by 486
17 more
- 2025Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Passcited by 356
- 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 226
- 2021Learning to Enhance Low-Light Image via Zero-Reference Deep Curve Estimationcited by 192
- 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
- 2023Diff-Retinex: Rethinking Low-light Image Enhancement with A Generative Diffusion Modelcited by 118
- 2024MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Viewscited by 111
- 2022NeILF: Neural Incident Light Field for Physically-based Material Estimationcited by 105
- 2023Lighting up NeRF via Unsupervised Decomposition and Enhancementcited by 40
- 2023Aleth-NeRF: Illumination Adaptive NeRF with Concealing Field Assumptioncited by 35
- 2024HDR-GS: Efficient High Dynamic Range Novel View Synthesis at 1000x Speed via Gaussian Splattingcited by 35
- 2025Luminance-GS: Adapting 3D Gaussian Splatting to Challenging Lighting Conditions with View-Adaptive Curve Adjustmentcited by 27
- 2024Gaussian in the Dark: Real-Time View Synthesis From Inconsistent Dark Images Using Gaussian Splattingcited by 20
- 2024From Chaos to Clarity: 3DGS in the Darkcited by 15
- 2024HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Imagescited by 15
- 2024Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Fieldcited by 12
- 2024Learning Novel View Synthesis from Heterogeneous Low-light Capturescited by 1
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Citing papers per year: 2025: 3; 2026: 11.
14 papers.
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- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactionscited by 17
- 2026LL-GaussianImage: Efficient Image Representation for Zero-shot Low-Light Enhancement with 2D Gaussian Splattingcited by 5
- 2026Naka-GS: A Bionics-inspired Dual-Branch Naka Correction and Progressive Point Pruning for Low-Light 3DGScited by 2
- 2025SplatBright: Generalizable Low-Light Scene Reconstruction from Sparse Views via Physically-Guided Gaussian Enhancementcited by 1
- 2026WaterClear-GS: Optical-Aware Gaussian Splatting for Underwater Reconstruction and Restorationcited by 1
- 2026Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decouplingcited by 1
- 2026Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splattingcited by 0
- 2026Continuous Splatting meets Retinex: Continuous Gaussian Splatting and Implicit Reflectance Modeling for Low-Light Image Enhancementcited by 0
- 2026Gaussian Light Field Splatting: A Physical Prior-Driven Vision Transformer for Unsupervised Low-Light Image Enhancementcited by 0
- 2026AIGS-Net: Compact Illumination Field Modeling via 2D Gaussian Splatting for Fast Low-Light Image Enhancementcited by 0
- 2026SLAM in Low-Light Environments: Project Reportcited by 0
- 2026EvenSplat: Coupled 2D-3D Decomposition for Gaussian Splatting under Exposure and Illumination Variation1 Oct 2026
- 2026NOVA-GS: Noise-Aware View-Consistent Gaussian Splatting for Low-Light Novel View Synthesis11 Sep 2026
- 2026SLAM in Low-Light Environments: Project Report20 Jul 2026
- 2026AIGS-Net: Compact Illumination Field Modeling via 2D Gaussian Splatting for Fast Low-Light Image Enhancement16 Jun 2026
- 2026Gaussian Light Field Splatting: A Physical Prior-Driven Vision Transformer for Unsupervised Low-Light Image Enhancement16 Jun 2026
- 2026Continuous Splatting meets Retinex: Continuous Gaussian Splatting and Implicit Reflectance Modeling for Low-Light Image Enhancement15 Jun 2026
- 2026Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decoupling27 Apr 2026
- 2026Naka-GS: A Bionics-inspired Dual-Branch Naka Correction and Progressive Point Pruning for Low-Light 3DGS13 Apr 2026
- 2026Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splatting14 Feb 2026
- 2026WaterClear-GS: Optical-Aware Gaussian Splatting for Underwater Reconstruction and Restoration27 Jan 2026
- 2026LL-GaussianImage: Efficient Image Representation for Zero-shot Low-Light Enhancement with 2D Gaussian Splatting22 Jan 2026
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction29 Dec 2025
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstructioncited by 19
- 2025I2-NeRF: Learning Neural Radiance Fields Under Physically-Grounded Media Interactionscited by 17
- 2026LL-GaussianImage: Efficient Image Representation for Zero-shot Low-Light Enhancement with 2D Gaussian Splattingcited by 5
- 2026Naka-GS: A Bionics-inspired Dual-Branch Naka Correction and Progressive Point Pruning for Low-Light 3DGScited by 2
- 2025SplatBright: Generalizable Low-Light Scene Reconstruction from Sparse Views via Physically-Guided Gaussian Enhancementcited by 1
- 2026WaterClear-GS: Optical-Aware Gaussian Splatting for Underwater Reconstruction and Restorationcited by 1
- 2026Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decouplingcited by 1
- 2026Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splattingcited by 0
- 2026Continuous Splatting meets Retinex: Continuous Gaussian Splatting and Implicit Reflectance Modeling for Low-Light Image Enhancementcited by 0
- 2026Gaussian Light Field Splatting: A Physical Prior-Driven Vision Transformer for Unsupervised Low-Light Image Enhancementcited by 0
- 2026AIGS-Net: Compact Illumination Field Modeling via 2D Gaussian Splatting for Fast Low-Light Image Enhancementcited by 0
- 2026SLAM in Low-Light Environments: Project Reportcited by 0
12 most cited of 14 All 14 (JSON)
- 2026EvenSplat: Coupled 2D-3D Decomposition for Gaussian Splatting under Exposure and Illumination Variation1 Oct 2026
- 2026NOVA-GS: Noise-Aware View-Consistent Gaussian Splatting for Low-Light Novel View Synthesis11 Sep 2026
- 2026SLAM in Low-Light Environments: Project Report20 Jul 2026
- 2026AIGS-Net: Compact Illumination Field Modeling via 2D Gaussian Splatting for Fast Low-Light Image Enhancement16 Jun 2026
- 2026Gaussian Light Field Splatting: A Physical Prior-Driven Vision Transformer for Unsupervised Low-Light Image Enhancement16 Jun 2026
- 2026Continuous Splatting meets Retinex: Continuous Gaussian Splatting and Implicit Reflectance Modeling for Low-Light Image Enhancement15 Jun 2026
- 2026Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decoupling27 Apr 2026
- 2026Naka-GS: A Bionics-inspired Dual-Branch Naka Correction and Progressive Point Pruning for Low-Light 3DGS13 Apr 2026
- 2026Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splatting14 Feb 2026
- 2026WaterClear-GS: Optical-Aware Gaussian Splatting for Underwater Reconstruction and Restoration27 Jan 2026
- 2026LL-GaussianImage: Efficient Image Representation for Zero-shot Low-Light Enhancement with 2D Gaussian Splatting22 Jan 2026
- 2025RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction29 Dec 2025
12 newest of 14 All 14 (JSON)
Similar, not cited
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- 2024FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors
- 2025Diffusion-Guided Gaussian Splatting for Large-Scale Unconstrained 3D Reconstruction and Novel View Synthesis
- 2025ProSplat: Improved Feed-Forward 3D Gaussian Splatting for Wide-Baseline Sparse Views
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views
- 2025S2Gaussian: Sparse-View Super-Resolution 3D Gaussian Splatting
- 2025Generative Gaussian Splatting: Generating 3D Scenes with Video Diffusion Priors
- 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wild