Kaolin: A PyTorch Library for Accelerating 3D Deep Learning Research
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Abstract (arXiv)
We present Kaolin, a PyTorch library aiming to accelerate 3D deep learning research. Kaolin provides efficient implementations of differentiable 3D modules for use in deep learning systems. With functionality to load and preprocess several popular 3D datasets, and native functions to manipulate meshes, pointclouds, signed distance functions, and voxel grids, Kaolin mitigates the need to write wasteful boilerplate code. Kaolin packages together several differentiable graphics modules including rendering, lighting, shading, and view warping. Kaolin also supports an array of loss functions and evaluation metrics for seamless evaluation and provides visualization functionality to render the 3D results. Importantly, we curate a comprehensive model zoo comprising many state-of-the-art 3D deep learning architectures, to serve as a starting point for future research endeavours. Kaolin is available as open-source software at https://github.com/NVIDIAGameWorks/kaolin/.
Key facts. Cited by 98 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 Nov 2019.
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Citing papers per year: 2021: 14; 2022: 17; 2023: 24; 2024: 19; 2025: 10; 2026: 14.
98 papers.
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- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
- 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Texturescited by 506
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
- 2023TEXTure: Text-Guided Texturing of 3D Shapescited by 303
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 226
- 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 144
- 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
- 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Modelscited by 122
- 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
- 2022Variable Bitrate Neural Fieldscited by 116
- 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
38 more
- 2021gradSim: Differentiable simulation for system identification and visuomotor controlcited by 100
- 2023NerfAcc: Efficient Sampling Accelerates NeRFscited by 90
- 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
- 2022Full-Body Articulated Human-Object Interactioncited by 76
- 2024Real2Code: Reconstruct Articulated Objects via Code Generationcited by 64
- 2023SATR: Zero-Shot Semantic Segmentation of 3D Shapescited by 62
- 20213DStyleNet: Creating 3D Shapes with Geometric and Texture Style Variationscited by 58
- 2021DIB-R++: Learning to Predict Lighting and Material with a Hybrid Differentiable Renderercited by 52
- 2021AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANscited by 49
- 2024PhyRecon: Physically Plausible Neural Scene Reconstructioncited by 44
- 2022AUV-Net: Learning Aligned UV Maps for Texture Transfer and Synthesiscited by 39
- 2022FWD: Real-time Novel View Synthesis with Forward Warping and Depthcited by 39
- 2023FitMe: Deep Photorealistic 3D Morphable Model Avatarscited by 38
- 20233D Face Reconstruction with the Geometric Guidance of Facial Part Segmentationcited by 38
- 2023Instant Multi-View Head Capture through Learnable Registrationcited by 34
- 2022RTMV: A Ray-Traced Multi-View Synthetic Dataset for Novel View Synthesiscited by 33
- 2023Zero-Shot 3D Shape Correspondencecited by 33
- 2022Enable Deep Learning on Mobile Devices: Methods, Systems, and Applicationscited by 32
- 2022DiffCloud: Real-to-Sim from Point Clouds with Differentiable Simulation and Rendering of Deformable Objectscited by 29
- 2022PERGAMO: Personalized 3D Garments from Monocular Videocited by 22
- 2021Representing 3D Shapes with Probabilistic Directed Distance Fieldscited by 21
- 2023CabiNet: Scaling Neural Collision Detection for Object Rearrangement with Procedural Scene Generationcited by 17
- 2023Breathing New Life into 3D Assets with Generative Repaintingcited by 17
- 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fieldscited by 16
- 2021Multi-person Implicit Reconstruction from a Single Imagecited by 13
- 2021Neural-IMLS: Self-supervised Implicit Moving Least-Squares Network for Surface Reconstructioncited by 13
- 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsingcited by 13
- 2024Multi-GraspLLM: A Multimodal LLM for Multi-Hand Semantic Guided Grasp Generationcited by 12
- 2021Motion-from-Blur: 3D Shape and Motion Estimation of Motion-blurred Objects in Videoscited by 11
- 2023Diff-DOPE: Differentiable Deep Object Pose Estimationcited by 11
- 2021Shape from Blur: Recovering Textured 3D Shape and Motion of Fast Moving Objectscited by 10
- 2024TexRO: Generating Delicate Textures of 3D Models by Recursive Optimizationcited by 9
- 2024DreamMesh: Jointly Manipulating and Texturing Triangle Meshes for Text-to-3D Generationcited by 9
- 2022Monocular 3D Object Reconstruction with GAN Inversioncited by 8
- 2023Advances in 3D Neural Stylization: A Surveycited by 8
- 2022Language-guided Semantic Style Transfer of 3D Indoor Scenescited by 7
- 2023Cloth2Tex: A Customized Cloth Texture Generation Pipeline for 3D Virtual Try-Oncited by 7
- 2023Translating Universal Scene Descriptions into Knowledge Graphs for Robotic Environmentcited by 7
50 most cited of 98 All 98 (JSON)
- 2026Beyond Resolution: Object-to-Image Ratio Mismatch in Instance Retrieval8 Oct 2026
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026OctWorld: Long-Range World-Consistent Video Generation with Octree-Based 3D Mapping3 Sep 2026
- 2026ScaleVid: Geometry-Aware Video Object Scaling with Mesh-Free Inference12 Aug 2026
- 2026Blind Dexterous Grasping via Real2Sim2Real Tactile Policy Learning10 Jun 2026
- 2026NewtPhys: Do Foundation Models Understand Newtonian Physics?2 Jun 2026
- 2026Advances in Neural 3D Mesh Texturing: A Survey28 May 2026
- 2026Registration-Free Learnable Multi-View Capture of Faces in Dense Semantic Correspondence2 May 2026
- 2026FluidGaussian: Propagating Simulation-Based Uncertainty Toward Functionally-Intelligent 3D Reconstruction22 Mar 2026
- 2026DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamics10 Mar 2026
- 2026D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Grasping1 Mar 2026
- 2026Ctrl&Shift: High-Quality Geometry-Aware Object Manipulation in Visual Generation11 Feb 2026
38 more
- 2026Dynamic Worlds, Dynamic Humans: Generating Virtual Human-Scene Interaction Motion in Dynamic Scenes27 Jan 2026
- 2026Deep Sketch-Based 3D Modeling: A Survey22 Jan 2026
- 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Training5 Dec 2025
- 2025BFSM: 3D Bidirectional Face-Skull Morphable Model29 Sep 2025
- 2025Hierarchical MLANet: Multi-level Attention for 3D Face Reconstruction From Single Images12 Sep 2025
- 2025TexTailor: Customized Text-aligned Texturing via Effective Resampling12 Jun 2025
- 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing30 May 2025
- 2025PacTure: Efficient PBR Texture Generation on Packed Views with Visual Autoregressive Models28 May 2025
- 2025TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization7 May 2025
- 2025Approximating Signed Distance Fields With Sparse Ellipsoidal Radial Basis Function Networks: A Dynamic Multi-Objective Optimization Strategy5 May 2025
- 2025LIRM: Large Inverse Rendering Model for Progressive Reconstruction of Shape, Materials and View-dependent Radiance Fields28 Apr 2025
- 2025SRM-Hair: Single Image Head Mesh Reconstruction via 3D Morphable Hair8 Mar 2025
- 2024Multi-GraspLLM: A Multimodal LLM for Multi-Hand Semantic Guided Grasp Generation11 Dec 2024
- 2024Autoassociative Learning of Structural Representations for Modeling and Classification in Medical Imaging18 Nov 2024
- 2024Environment Maps Editing using Inverse Rendering and Adversarial Implicit Functions24 Oct 2024
- 2024Multi-hypotheses Conditioned Point Cloud Diffusion for 3D Human Reconstruction from Occluded Images27 Sep 2024
- 2024Disentangling Visual Priors: Unsupervised Learning of Scene Interpretations with Compositional Autoencoder15 Sep 2024
- 2024DreamMesh: Jointly Manipulating and Texturing Triangle Meshes for Text-to-3D Generation11 Sep 2024
- 2024S2TD-Face: Reconstruct a Detailed 3D Face with Controllable Texture from a Single Sketch2 Aug 2024
- 2024ConTEXTure: Consistent Multiview Images to Texture15 Jul 2024
- 2024Real2Code: Reconstruct Articulated Objects via Code Generation12 Jun 2024
- 2024ReFiNe: Recursive Field Networks for Cross-modal Multi-scene Representation6 Jun 2024
- 2024Evaluating Deep Clustering Algorithms on Non-Categorical 3D CAD Models29 Apr 2024
- 2024PhyRecon: Physically Plausible Neural Scene Reconstruction25 Apr 2024
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes16 Apr 2024
- 2024EucliDreamer: Fast and High-Quality Texturing for 3D Models with Depth-Conditioned Stable Diffusion16 Apr 2024
- 2024Probabilistic Directed Distance Fields for Ray-Based Shape Representations13 Apr 2024
- 2024Make-It-Vivid: Dressing Your Animatable Biped Cartoon Characters from Text25 Mar 2024
- 2024TexRO: Generating Delicate Textures of 3D Models by Recursive Optimization22 Mar 2024
- 2024Bayesian Differentiable Physics for Cloth Digitalization27 Feb 2024
- 2024An Embeddable Implicit IUVD Representation for Part-based 3D Human Surface Reconstruction30 Jan 2024
- 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models21 Dec 2023
- 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstruction10 Dec 2023
- 20233D Face Reconstruction with the Geometric Guidance of Facial Part Segmentation1 Dec 2023
- 2023Advances in 3D Neural Stylization: A Survey30 Nov 2023
- 2023EucliDreamer: Fast and High-Quality Texturing for 3D Models with Stable Diffusion Depth27 Nov 2023
- 2023Semantic-Preserved Point-based Human Avatar20 Nov 2023
- 2023Translating Universal Scene Descriptions into Knowledge Graphs for Robotic Environment25 Oct 2023
50 newest of 98 All 98 (JSON)
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
- 2023TEXTure: Text-Guided Texturing of 3D Shapescited by 303
- 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Modelscited by 122
- 2023Breathing New Life into 3D Assets with Generative Repaintingcited by 17
- 2024DreamMesh: Jointly Manipulating and Texturing Triangle Meshes for Text-to-3D Generationcited by 9
- 2023EucliDreamer: Fast and High-Quality Texturing for 3D Models with Stable Diffusion Depthcited by 7
- 2024Multi-hypotheses Conditioned Point Cloud Diffusion for 3D Human Reconstruction from Occluded Imagescited by 5
- 2024EucliDreamer: Fast and High-Quality Texturing for 3D Models with Depth-Conditioned Stable Diffusioncited by 0
- 2025TexTailor: Customized Text-aligned Texturing via Effective Resamplingcited by 0
- 2026OctWorld: Long-Range World-Consistent Video Generation with Octree-Based 3D Mappingcited by 0
- 2026OctWorld: Long-Range World-Consistent Video Generation with Octree-Based 3D Mapping3 Sep 2026
- 2025TexTailor: Customized Text-aligned Texturing via Effective Resampling12 Jun 2025
- 2024Multi-hypotheses Conditioned Point Cloud Diffusion for 3D Human Reconstruction from Occluded Images27 Sep 2024
- 2024DreamMesh: Jointly Manipulating and Texturing Triangle Meshes for Text-to-3D Generation11 Sep 2024
- 2024EucliDreamer: Fast and High-Quality Texturing for 3D Models with Depth-Conditioned Stable Diffusion16 Apr 2024
- 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models21 Dec 2023
- 2023EucliDreamer: Fast and High-Quality Texturing for 3D Models with Stable Diffusion Depth27 Nov 2023
- 2023Breathing New Life into 3D Assets with Generative Repainting15 Sep 2023
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation25 May 2023
- 2023TEXTure: Text-Guided Texturing of 3D Shapes3 Feb 2023
- 2022Latent-NeRF for Shape-Guided Generation of 3D Shapes and Texturescited by 506
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 363
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 226
- 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 144
- 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
- 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
- 2022Variable Bitrate Neural Fieldscited by 116
- 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
- 2021gradSim: Differentiable simulation for system identification and visuomotor controlcited by 100
- 2023NerfAcc: Efficient Sampling Accelerates NeRFscited by 90
- 2023SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstructioncited by 77
12 most cited of 88 All 88 (JSON)
- 2026Beyond Resolution: Object-to-Image Ratio Mismatch in Instance Retrieval8 Oct 2026
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026ScaleVid: Geometry-Aware Video Object Scaling with Mesh-Free Inference12 Aug 2026
- 2026Blind Dexterous Grasping via Real2Sim2Real Tactile Policy Learning10 Jun 2026
- 2026NewtPhys: Do Foundation Models Understand Newtonian Physics?2 Jun 2026
- 2026Advances in Neural 3D Mesh Texturing: A Survey28 May 2026
- 2026Registration-Free Learnable Multi-View Capture of Faces in Dense Semantic Correspondence2 May 2026
- 2026FluidGaussian: Propagating Simulation-Based Uncertainty Toward Functionally-Intelligent 3D Reconstruction22 Mar 2026
- 2026DiffWind: Physics-Informed Differentiable Modeling of Wind-Driven Object Dynamics10 Mar 2026
- 2026D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Grasping1 Mar 2026
- 2026Ctrl&Shift: High-Quality Geometry-Aware Object Manipulation in Visual Generation11 Feb 2026
- 2026Dynamic Worlds, Dynamic Humans: Generating Virtual Human-Scene Interaction Motion in Dynamic Scenes27 Jan 2026
12 newest of 88 All 88 (JSON)