Neuralangelo: High-Fidelity Neural Surface Reconstruction
Not on the map. Why?
Abstract (arXiv)
Neural surface reconstruction has been shown to be powerful for recovering dense 3D surfaces via image-based neural rendering. However, current methods struggle to recover detailed structures of real-world scenes. To address the issue, we present Neuralangelo, which combines the representation power of multi-resolution 3D hash grids with neural surface rendering. Two key ingredients enable our approach: (1) numerical gradients for computing higher-order derivatives as a smoothing operation and (2) coarse-to-fine optimization on the hash grids controlling different levels of details. Even without auxiliary inputs such as depth, Neuralangelo can effectively recover dense 3D surface structures from multi-view images with fidelity significantly surpassing previous methods, enabling detailed large-scale scene reconstruction from RGB video captures.
Key facts. Cited by 464 papers in the map (data through 7 Oct 2026). Builds on 34 of its 56 references that are in the map. First posted on arXiv 5 Jun 2023.
Builds on
34 of 56 references.
References · 34
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
- 2020Implicit Geometric Regularization for Learning Shapescited by 707
22 more
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
- 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
- 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
- 2018DeepMVS: Learning Multi-view Stereopsiscited by 277
- 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 211
- 2019SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimizationcited by 159
- 2019Point-Based Multi-View Stereo Networkcited by 147
- 2021Improving neural implicit surfaces geometry with patch warpingcited by 136
- 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
- 2022HF-NeuS: Improved Surface Reconstruction Using High-Frequency Detailscited by 120
- 2021NeRF for Outdoor Scene Relightingcited by 114
- 2022Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstructioncited by 92
- 2022Neural 3D Reconstruction in the Wildcited by 79
- 2021Learning Signed Distance Field for Multi-view Surface Reconstructioncited by 76
- 2020SDF-SRN: Learning Signed Distance 3D Object Reconstruction from Static Imagescited by 68
- 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
- 2022Critical Regularizations for Neural Surface Reconstruction in the Wildcited by 51
- 2022Vox-Surf: Voxel-based Implicit Surface Representationcited by 49
Built on by
Citing papers per year: 2023: 61; 2024: 195; 2025: 131; 2026: 77.
464 papers.
Sort:
By area:
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
- 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 325
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 280
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 226
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
- 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
- 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 159
- 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 146
38 more
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 139
- 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
- 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 136
- 2024RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPScited by 110
- 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 110
- 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 100
- 2024MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstructioncited by 94
- 2023VR-NeRF: High-Fidelity Virtualized Walkable Spacescited by 86
- 2024FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scenescited by 86
- 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
- 2024GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructioncited by 81
- 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 78
- 2023FINER: Flexible spectral-bias tuning in Implicit NEural Representation by Variable-periodic Activation Functionscited by 77
- 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 73
- 2024How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Surveycited by 72
- 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 65
- 2024FlowMap: High-Quality Camera Poses, Intrinsics, and Depth via Gradient Descentcited by 61
- 2024VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstructioncited by 50
- 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 48
- 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 47
- 2024EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesiscited by 46
- 2024PIN-SLAM: LiDAR SLAM Using a Point-Based Implicit Neural Representation for Achieving Global Map Consistencycited by 42
- 2024Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesiscited by 41
- 2025GenFusion: Closing the Loop between Reconstruction and Generation via Videoscited by 41
- 2024Textured Gaussians for Enhanced 3D Scene Appearance Modelingcited by 40
- 2023Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projectioncited by 36
- 2024Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Renderingcited by 35
- 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 35
- 2024EnvGS: Modeling View-Dependent Appearance with Environment Gaussiancited by 34
- 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
- 2024Robust Incremental Structure-from-Motion with Hybrid Featurescited by 31
- 2023SpecNeRF: Gaussian Directional Encoding for Specular Reflectionscited by 30
- 2025FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistencycited by 30
- 2025Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigationcited by 30
- 2023UniSDF: Unifying Neural Representations for High-Fidelity 3D Reconstruction of Complex Scenes with Reflectionscited by 29
- 2024Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splattingcited by 29
- 2025DRAWER: Digital Reconstruction and Articulation With Environment Realismcited by 29
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
50 most cited of 464 All 464 (JSON)
- 2026HIGS: Hierarchical Implicit Grids for Joint Geometric and Semantic Scene Understanding29 Sep 2026
- 2026VDGS: Visibility-Driven Large-Scale 3D Gaussian Splatting for Aerial Scene Reconstruction19 Sep 2026
- 2026NeuSOGA3D: A Neuro-Symbolic Framework for Explainable 3D Geometric Reconstruction17 Sep 2026
- 2026Robust 3D Reconstruction from Multi-View Optical Satellite Imagery via Reliability-Aware Height-Evidence Fusion in Gaussian Splatting15 Sep 2026
- 2026SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences12 Sep 2026
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface Reconstruction3 Sep 2026
- 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGS1 Sep 2026
- 2026Monocular Depth Estimation from a Single Image: Progress and Opportunities1 Sep 2026
- 2026Inverse Rendering for Modeling with Line Primitives1 Sep 2026
- 2026NeuDonatello: Uncertainty-Aware Framework for Accurate Neural SDF Learning27 Aug 2026
- 2026ExMesh++: From Multi-View Images to Relightable UV-PBR Mesh Assets via Topology-Adaptive Reconstruction and Decomposition25 Aug 2026
38 more
- 2026TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface Reconstruction21 Aug 2026
- 2026TopoGS: Topology-Aware Anchor Feature Aggregation for Large-Scale 3D Gaussian Splatting20 Aug 2026
- 2026CoMVS-GS: Collaborative Multi-View Stereo and 3D Gaussian Splatting for Surface Reconstruction19 Aug 2026
- 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting14 Aug 2026
- 2026Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction12 Aug 2026
- 2026Gaussian Sculpting: End-to-End Controllable Surface Reconstruction via Field Optimization11 Aug 2026
- 2026Confidence matters: Leveraging Multi-view Geometric Priors for GS-based Reconstruction6 Aug 2026
- 2026Convolutional Neural Shading for High-Quality 3D Reconstruction from Multi-View Images30 Jul 2026
- 2026MSVS-VAE: Multi-Scale Anchored VecSet for High-Fidelity 3D Reconstruction27 Jul 2026
- 2026Plenoptic Condensation: A Novel Approach to Generalized Scene Reconstruction20 Jul 2026
- 2026MAGiSt3R: Multi-Agent Feed-forward 3D Reconstruction from Monocular RGB Videos16 Jul 2026
- 2026CASA-SDF: Curriculum-Aware Spatial Adaptation with Curvature-Guided Density for Neural Implicit Surface Reconstruction15 Jul 2026
- 2026HoloTetSphere: Unified TetSphere Mesh Reconstruction for Physical Simulations9 Jul 2026
- 2026Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priors4 Jul 2026
- 2026Learning Spectral and Polarimetric Clues for One-to-Multimodal Novel View Synthesis2 Jul 2026
- 2026Shell-Supervised Gaussian Splatting for Urban Real-to-Sim Reconstruction29 Jun 2026
- 2026DANTE-W: Diffuse Albedo Neural Texturing in the Wild26 Jun 2026
- 2026NeuMesh++: Towards Versatile and Efficient Volumetric Editing with Disentangled Neural Mesh-based Implicit Field17 Jun 2026
- 2026VEPHand: View-Efficient Photometric Hand Performance Capture at Scale14 Jun 2026
- 2026ExMesh: Explicit Mesh Reconstruction with Topology Adaptation5 Jun 2026
- 2026RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Fixed-Viewpoint Video4 Jun 2026
- 2026GARDEN: Gravity-Aligned Reconstruction of Disentangled ENvironments from RGB images2 Jun 2026
- 2026Gaussian-Voxel Duet: A Dual-Scaffolding Hybrid Representation for Fast and Accurate Monocular Surface Reconstruction26 May 2026
- 2026Towards 3D heart mesh generation using contactless radar imaging and physics-informed neural network25 May 2026
- 2026AnySurf: Any Surface Generation with Directed Edge23 May 2026
- 2026Hermite-NGP: Gradient-Augmented Hash Encoding for Learning PDEs23 May 2026
- 2026Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction12 May 2026
- 2026DySurface: Consistent 4D Surface Reconstruction via Bridging Explicit Gaussians and Implicit Functions11 May 2026
- 2026First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstruction5 May 2026
- 2026From Images2Mesh: A 3D Surface Reconstruction Pipeline for Non-Cooperative Space Objects30 Apr 2026
- 2026PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement24 Apr 2026
- 2026Attention Is not Everything: Efficient Alternatives for Vision19 Apr 2026
- 2026F3G-Avatar : Face Focused Full-body Gaussian Avatar10 Apr 2026
- 2026TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touches10 Apr 2026
- 2026SurfelSplat: Learning Efficient and Generalizable Gaussian Surfel Representations for Sparse-View Surface Reconstruction9 Apr 2026
- 2026From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians8 Apr 2026
- 2026Rascene: High-Fidelity 3D Scene Imaging with mmWave Communication Signals3 Apr 2026
- 2026Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction1 Apr 2026
50 newest of 464 All 464 (JSON)
- 2024MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstructioncited by 94
- 2023Sparse3D: Distilling Multiview-Consistent Diffusion for Object Reconstruction from Sparse Viewscited by 25
- 2024Denoising Diffusion via Image-Based Renderingcited by 15
- 2024Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Modelscited by 10
- 2023Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Modelscited by 8
- 2025OmniView: An All-Seeing Diffusion Model for 3D and 4D View Synthesiscited by 4
- 2025Geometry and Perception Guided Gaussians for Multiview-consistent 3D Generation from a Single Imagecited by 3
- 2023EfficientDreamer: High-Fidelity and Robust 3D Creation via Orthogonal-view Diffusion Priorcited by 2
- 2025EscherNet++: Simultaneous Amodal Completion and Scalable View Synthesis through Masked Fine-Tuning and Enhanced Feed-Forward 3D Reconstructioncited by 1
- 2026TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touchescited by 1
- 2023NeuSD: Surface Completion with Multi-View Text-to-Image Diffusioncited by 0
- 2025ContrastiveGaussian: High-Fidelity 3D Generation with Contrastive Learning and Gaussian Splattingcited by 0
12 most cited of 13 All 13 (JSON)
- 2026MSVS-VAE: Multi-Scale Anchored VecSet for High-Fidelity 3D Reconstruction27 Jul 2026
- 2026TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touches10 Apr 2026
- 2025OmniView: An All-Seeing Diffusion Model for 3D and 4D View Synthesis11 Dec 2025
- 2025EscherNet++: Simultaneous Amodal Completion and Scalable View Synthesis through Masked Fine-Tuning and Enhanced Feed-Forward 3D Reconstruction10 Jul 2025
- 2025Geometry and Perception Guided Gaussians for Multiview-consistent 3D Generation from a Single Image26 Jun 2025
- 2025ContrastiveGaussian: High-Fidelity 3D Generation with Contrastive Learning and Gaussian Splatting10 Apr 2025
- 2024Sampling 3D Gaussian Scenes in Seconds with Latent Diffusion Models18 Jun 2024
- 2024MVDiffusion++: A Dense High-resolution Multi-view Diffusion Model for Single or Sparse-view 3D Object Reconstruction20 Feb 2024
- 2024Denoising Diffusion via Image-Based Rendering5 Feb 2024
- 2023NeuSD: Surface Completion with Multi-View Text-to-Image Diffusion7 Dec 2023
- 2023Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models28 Nov 2023
- 2023Sparse3D: Distilling Multiview-Consistent Diffusion for Object Reconstruction from Sparse Views27 Aug 2023
12 newest of 13 All 13 (JSON)
- 2023NeuRAD: Neural Rendering for Autonomous Drivingcited by 146
- 2023NeuRAD: Neural Rendering for Autonomous Driving26 Nov 2023
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 753
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
- 2025GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Controlcited by 325
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 280
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 226
- 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 225
- 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
- 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 159
- 2023Photo-SLAM: Real-time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Camerascited by 139
12 most cited of 448 All 448 (JSON)
- 2026HIGS: Hierarchical Implicit Grids for Joint Geometric and Semantic Scene Understanding29 Sep 2026
- 2026VDGS: Visibility-Driven Large-Scale 3D Gaussian Splatting for Aerial Scene Reconstruction19 Sep 2026
- 2026NeuSOGA3D: A Neuro-Symbolic Framework for Explainable 3D Geometric Reconstruction17 Sep 2026
- 2026Robust 3D Reconstruction from Multi-View Optical Satellite Imagery via Reliability-Aware Height-Evidence Fusion in Gaussian Splatting15 Sep 2026
- 2026SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences12 Sep 2026
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface Reconstruction3 Sep 2026
- 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGS1 Sep 2026
- 2026Monocular Depth Estimation from a Single Image: Progress and Opportunities1 Sep 2026
- 2026Inverse Rendering for Modeling with Line Primitives1 Sep 2026
- 2026NeuDonatello: Uncertainty-Aware Framework for Accurate Neural SDF Learning27 Aug 2026
- 2026ExMesh++: From Multi-View Images to Relightable UV-PBR Mesh Assets via Topology-Adaptive Reconstruction and Decomposition25 Aug 2026
12 newest of 448 All 448 (JSON)