mlsanityData to 14 Oct 2026

MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Views

arXiv 2412.06767 ↗First posted 9 Dec 2024cs.CV cs.GRcited by 21

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Abstract (arXiv)

We present a novel appearance model that simultaneously realizes explicit high-quality 3D surface mesh recovery and photorealistic novel view synthesis from sparse view samples. Our key idea is to model the underlying scene geometry Mesh as an Atlas of Charts which we render with 2D Gaussian surfels (MAtCha Gaussians). MAtCha distills high-frequency scene surface details from an off-the-shelf monocular depth estimator and refines it through Gaussian surfel rendering. The Gaussian surfels are attached to the charts on the fly, satisfying photorealism of neural volumetric rendering and crisp geometry of a mesh model, i.e., two seemingly contradicting goals in a single model. At the core of MAtCha lies a novel neural deformation model and a structure loss that preserve the fine surface details distilled from learned monocular depths while addressing their fundamental scale ambiguities. Results of extensive experimental validation demonstrate MAtCha's state-of-the-art quality of surface reconstruction and photorealism on-par with top contenders but with dramatic reduction in the number of input views and computational time. We believe MAtCha will serve as a foundational tool for any visual application in vision, graphics, and robotics that require explicit geometry in addition to photorealism. Our project page is the following: https://anttwo.github.io/matcha/

Key facts. Cited by 21 papers in the map (data through 14 Oct 2026). Builds on 47 of its 62 references that are in the map. First posted on arXiv 9 Dec 2024.

Builds on

47 of 62 references.

References · 47

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  5. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  7. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,567
  8. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,360
  9. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  10. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  11. 2024Grounding Image Matching in 3D with MASt3Rcited by 983
  12. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
35 more
  1. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  2. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  3. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  4. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
  5. 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 286
  6. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
  7. 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 279
  8. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  9. 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
  10. 2023Visual Geometry Grounded Deep Structure From Motioncited by 227
  11. 2024A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasetscited by 216
  12. 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 177
  13. 2024MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motioncited by 162
  14. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 161
  15. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 138
  16. 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 138
  17. 2020Points2Surf: Learning Implicit Surfaces from Point Cloud Patchescited by 122
  18. 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
  19. 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 111
  20. 2024GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructioncited by 83
  21. 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 79
  22. 2024Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizercited by 73
  23. 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 67
  24. 2022VolRecon: Volume Rendering of Signed Ray Distance Functions for Generalizable Multi-View Reconstructioncited by 62
  25. 2024CoherentGS: Sparse Novel View Synthesis with Coherent 3D Gaussianscited by 62
  26. 2024VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstructioncited by 50
  27. 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 49
  28. 2022CAP-UDF: Learning Unsigned Distance Functions Progressively from Raw Point Clouds with Consistency-Aware Field Optimizationcited by 47
  29. 2023NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Viewscited by 37
  30. 2024MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Viewscited by 29
  31. 2024A Construct-Optimize Approach to Sparse View Synthesis without Camera Posecited by 25
  32. 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
  33. 2023S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfacescited by 21
  34. 2024Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Renderingcited by 19
  35. 2024Spurfies: Sparse Surface Reconstruction using Local Geometry Priorscited by 8

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 6; 2026: 15.

21 papers.

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  1. 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 37
  2. 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
  3. 2026GGPT: Geometry Grounded Point Transformercited by 3
  4. 2025HART: Human Aligned Reconstruction Transformercited by 2
  5. 2025From Volume Rendering to 3D Gaussian Splatting: Theory and Applicationscited by 1
  6. 2026VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priorscited by 1
  7. 2026Surflo: Consistent 3D Surface Flow Model with Global Statecited by 1
  8. 2026City-Level 3D Surface Reconstruction with Viewpoint Orientation Partitioning and Scene Completioncited by 1
  9. 2026ReconPlusGen: Injecting Reconstruction Prior into Multi-view 3D Generation through Noise Inversion and Modulationcited by 1
  10. 2025DIP-GS: Deep Image Prior For Gaussian Splatting Sparse View Recoverycited by 0
  11. 2025FSFSplatter: Build Surface and Novel Views with Sparse-Views within 2mincited by 0
  12. 2026Detailed Geometry and Appearance from Opportunistic Motioncited by 0
9 more
  1. 2026Lifting Unlabeled Internet-level Data for 3D Scene Understandingcited by 0
  2. 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splattingcited by 0
  3. 2026VEPHand: View-Efficient Photometric Hand Performance Capture at Scalecited by 0
  4. 2026Improving Sparse-View 3DGS Generalization via Flat Minima Optimizationcited by 0
  5. 2026Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priorscited by 0
  6. 2026ObjectSplat: Improving Mesh Fidelity and Interactivity for 3D Scenes via Object-Level Mesh Splattingcited by 0
  7. 2026UniFusion: Sparse-View 4D Reconstruction via Unified Spatio-temporal Depth Alignmentcited by 0
  8. 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstructioncited by 0
  9. 2026D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstructioncited by 0