mlsanityData to 14 Oct 2026

ArtMesh: Part-Aware Articulated Mesh Fields with Motion-Consistent Dynamics

arXiv 2605.16582 ↗First posted 15 May 2026cs.CVcited by 1

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Abstract (arXiv)

We present ArtMesh, a mesh-native method for reconstructing articulated objects explicitly as connected triangle meshes with per-part rigid motion from multi-view images in start and end states. Existing 3D Gaussian Splatting pipelines for articulated reconstruction inherit the unstructured point-based geometry of their splatting base, which provides no surface topology for reasoning about part boundaries or enforcing motion consistency along the object's connectivity. ArtMesh instead builds on a mesh-based differentiable rendering backbone, enabling part-aware dynamics to act directly on the structured topology. To make the topology compatible with articulation, we introduce part-aware restricted Delaunay remeshing, producing connected submeshes whose triangles do not cross semantic part boundaries. The dynamic mesh field then optimizes articulation using bidirectional Vertex-wise Motion Consistency on transported mesh vertices and Pixel-wise Motion Consistency on rendered RGB-D observations. We introduce Articulate-100, a new benchmark of 100 articulated objects spanning 16 PartNet-Mobility categories. On this benchmark, ArtMesh outperforms prior 3DGS-based pipelines in joint parameter estimation and part-level geometric reconstruction, with the largest gains on objects with many movable parts.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 39 of its 45 references that are in the map. First posted on arXiv 15 May 2026.

Builds on

39 of 45 references.

References · 39

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  3. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  4. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  5. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 595
  6. 2017Neural 3D Mesh Renderercited by 437
  7. 2019Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoningcited by 420
  8. 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
  9. 2021Neural Articulated Radiance Fieldcited by 196
  10. 2021Where2Act: From Pixels to Actions for Articulated 3D Objectscited by 182
  11. 2022Ditto: Building Digital Twins of Articulated Objects from Interactioncited by 156
  12. 2022GAPartNet: Cross-Category Domain-Generalizable Object Perception and Manipulation via Generalizable and Actionable Partscited by 139
27 more
  1. 2019Shape2Motion: Joint Analysis of Motion Parts and Attributes from 3D Shapescited by 119
  2. 2023PARIS: Part-level Reconstruction and Motion Analysis for Articulated Objectscited by 118
  3. 2021A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representationcited by 114
  4. 2024URDFormer: A Pipeline for Constructing Articulated Simulation Environments from Real-World Imagescited by 111
  5. 2024Articulate-Anything: Automatic Modeling of Articulated Objects via a Vision-Language Foundation Modelcited by 96
  6. 2021CAPTRA: CAtegory-level Pose Tracking for Rigid and Articulated Objects from Point Cloudscited by 84
  7. 2024Neural Implicit Representation for Building Digital Twins of Unknown Articulated Objectscited by 69
  8. 2024Real2Code: Reconstruct Articulated Objects via Code Generationcited by 69
  9. 2024SINGAPO: Single Image Controlled Generation of Articulated Parts in Objectscited by 69
  10. 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
  11. 2022CLA-NeRF: Category-Level Articulated Neural Radiance Fieldcited by 56
  12. 2022OPD: Single-view 3D Openable Part Detectioncited by 54
  13. 2025Triangle Splatting for Real-Time Radiance Field Renderingcited by 50
  14. 2023OPDMulti: Openable Part Detection for Multiple Objectscited by 39
  15. 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 37
  16. 2025ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splattingcited by 35
  17. 2024A3VLM: Actionable Articulation-Aware Vision Language Modelcited by 33
  18. 2025DreamArt: Generating Interactable Articulated Objects from a Single Imagecited by 25
  19. 2024Articulate your NeRF: Unsupervised articulated object modeling via conditional view synthesiscited by 24
  20. 2025URDF-Anything: Constructing Articulated Objects with 3D Multimodal Language Modelcited by 21
  21. 2025MeshSplatting: Differentiable Rendering with Opaque Meshescited by 20
  22. 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objectscited by 17
  23. 2024LEIA: Latent View-invariant Embeddings for Implicit 3D Articulationcited by 16
  24. 2025PartRM: Modeling Part-Level Dynamics with Large Cross-State Reconstruction Modelcited by 15
  25. 2025SplArt: Articulation Estimation and Part-Level Reconstruction with 3D Gaussian Splattingcited by 13
  26. 2025LARM: A Large Articulated-Object Reconstruction Modelcited by 12
  27. 2025ScrewSplat: An End-to-End Method for Articulated Object Recognitioncited by 9

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Citing papers per year: 2026: 1.

1 paper.