mlsanityData to 14 Oct 2026

Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction

arXiv 2605.12494 ↗First posted 12 May 2026cs.CVcited by 1

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Abstract (arXiv)

Surface reconstruction with differentiable rendering has achieved impressive performance in recent years, yet the pervasive photometric ambiguities have strictly bottlenecked existing approaches. This paper presents AmbiSuR, a framework that explores an intrinsic solution upon Gaussian Splatting for the photometric ambiguity-robust surface 3D reconstruction with high performance. Starting by revisiting the foundation, our investigation uncovers two built-in primitive-wise ambiguities in representation, while revealing an intrinsic potential for ambiguity self-indication in Gaussian Splatting. Stemming from these, a photometric disambiguation is first introduced, constraining ill-posed geometry solution for definite surface formation. Then, we propose an ambiguity indication module that unleashes the self-indication potential to identify and further guide correcting underconstrained reconstructions. Extensive experiments demonstrate our superior surface reconstructions compared to existing methods across various challenging scenarios, excelling in broad compatibility. Project: https://fictionarry.github.io/AmbiSuR-Proj/ .

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 46 of its 62 references that are in the map. First posted on arXiv 12 May 2026.

Builds on

46 of 62 references.

References · 46

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
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  11. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
  12. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
34 more
  1. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
  2. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 467
  3. 2024Depth Pro: Sharp Monocular Metric Depth in Less Than a Secondcited by 404
  4. 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
  5. 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
  6. 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
  7. 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 212
  8. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 200
  9. 2025FoundationStereo: Zero-Shot Stereo Matchingcited by 173
  10. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 161
  11. 2021Improving neural implicit surfaces geometry with patch warpingcited by 137
  12. 2022NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priorscited by 125
  13. 2024CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularizationcited by 121
  14. 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 111
  15. 2022Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstructioncited by 94
  16. 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 79
  17. 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 67
  18. 2024VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstructioncited by 50
  19. 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 49
  20. 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 37
  21. 2024Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Renderingcited by 35
  22. 2024EnvGS: Modeling View-Dependent Appearance with Environment Gaussiancited by 35
  23. 2025MVSAnywhere: Zero-Shot Multi-View Stereocited by 26
  24. 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 26
  25. 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inferencecited by 23
  26. 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 17
  27. 2024NeuRodin: A Two-stage Framework for High-Fidelity Neural Surface Reconstructioncited by 16
  28. 2025TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussianscited by 16
  29. 2025Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splattingcited by 12
  30. 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
  31. 2025VTGaussian-SLAM: RGBD SLAM for Large Scale Scenes with Splatting View-Tied 3D Gaussianscited by 8
  32. 2024GSurf: Learning Signed Distance Fields from Splatting Opaque Gaussians for High-quality 3D Reconstructioncited by 7
  33. 2025SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstructioncited by 4
  34. 2025Stochastic Poisson Surface Reconstruction with One Solve using Geometric Gaussian Processescited by 2

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