mlsanityData to 14 Oct 2026

RainyGS: Efficient Rain Synthesis with Physically-Based Gaussian Splatting

arXiv 2503.21442 ↗First posted 27 Mar 2025cs.GR cs.CVcited by 13

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Abstract (arXiv)

We consider the problem of adding dynamic rain effects to in-the-wild scenes in a physically-correct manner. Recent advances in scene modeling have made significant progress, with NeRF and 3DGS techniques emerging as powerful tools for reconstructing complex scenes. However, while effective for novel view synthesis, these methods typically struggle with challenging scene editing tasks, such as physics-based rain simulation. In contrast, traditional physics-based simulations can generate realistic rain effects, such as raindrops and splashes, but they often rely on skilled artists to carefully set up high-fidelity scenes. This process lacks flexibility and scalability, limiting its applicability to broader, open-world environments. In this work, we introduce RainyGS, a novel approach that leverages the strengths of both physics-based modeling and 3DGS to generate photorealistic, dynamic rain effects in open-world scenes with physical accuracy. At the core of our method is the integration of physically-based raindrop and shallow water simulation techniques within the fast 3DGS rendering framework, enabling realistic and efficient simulations of raindrop behavior, splashes, and reflections. Our method supports synthesizing rain effects at over 30 fps, offering users flexible control over rain intensity -- from light drizzles to heavy downpours. We demonstrate that RainyGS performs effectively for both real-world outdoor scenes and large-scale driving scenarios, delivering more photorealistic and physically-accurate rain effects compared to state-of-the-art methods. Project page can be found at https://pku-vcl-geometry.github.io/RainyGS/

Key facts. Cited by 13 papers in the map (data through 14 Oct 2026). Builds on 31 of its 54 references that are in the map. First posted on arXiv 27 Mar 2025.

Builds on

31 of 54 references.

References · 31

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2019Scalability in Perception for Autonomous Driving: Waymo Open Datasetcited by 2,451
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  6. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  7. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,157
  8. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  9. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 746
  10. 2023Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesiscited by 737
  11. 2017Unpaired Image-to-Image Translation using Cycle-Consistent Adversarial Networkscited by 707
  12. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
19 more
  1. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  2. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 587
  3. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 476
  4. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 467
  5. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  6. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
  7. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  8. 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
  9. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
  10. 2023HyperReel: High-Fidelity 6-DoF Video with Ray-Conditioned Samplingcited by 174
  11. 2023Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracingcited by 142
  12. 2024Rethinking Inductive Biases for Surface Normal Estimationcited by 124
  13. 2023Neural Fields meet Explicit Geometric Representation for Inverse Rendering of Urban Scenescited by 90
  14. 2022ClimateNeRF: Extreme Weather Synthesis in Neural Radiance Fieldcited by 37
  15. 2022Neural Light Field Estimation for Street Scenes with Differentiable Virtual Object Insertioncited by 35
  16. 2019Semantic Understanding of Foggy Scenes with Purely Synthetic Datacited by 22
  17. 2021ClimateGAN: Raising Climate Change Awareness by Generating Images of Floodscited by 14
  18. 2019Visualizing the Consequences of Climate Change Using Cycle-Consistent Adversarial Networkscited by 12
  19. 2024Apple Vision Pro: Comments in Healthcarecited by 2

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Citing papers per year: 2025: 5; 2026: 8.

13 papers.

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