RaDe-GS: Rasterizing Depth in Gaussian Splatting
Not on the map. Why?
Abstract (arXiv)
Gaussian Splatting (GS) has proven to be highly effective in novel view synthesis, achieving high-quality and real-time rendering. However, its potential for reconstructing detailed 3D shapes has not been fully explored. Existing methods often suffer from limited shape accuracy due to the discrete and unstructured nature of Gaussian splats, which complicates the shape extraction. While recent techniques like 2D GS have attempted to improve shape reconstruction, they often reformulate the Gaussian primitives in ways that reduce both rendering quality and computational efficiency. To address these problems, our work introduces a rasterized approach to render the depth maps and surface normal maps of general 3D Gaussian splats. Our method not only significantly enhances shape reconstruction accuracy but also maintains the computational efficiency intrinsic to Gaussian Splatting. It achieves a Chamfer distance error comparable to NeuraLangelo on the DTU dataset and maintains similar computational efficiency as the original 3D GS methods. Our method is a significant advancement in Gaussian Splatting and can be directly integrated into existing Gaussian Splatting-based methods.
Key facts. Cited by 110 papers in the map (data through 7 Oct 2026). Builds on 32 of its 65 references that are in the map. First posted on arXiv 3 Jun 2024.
Builds on
32 of 65 references.
References · 32
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
- 2018Open3D: A Modern Library for 3D Data Processingcited by 717
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
20 more
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 444
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 414
- 2017End-to-End Learning of Geometry and Context for Deep Stereo Regressioncited by 359
- 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 308
- 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 226
- 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
- 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
- 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
- 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
- 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
- 2024Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Imagecited by 132
- 2022NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priorscited by 125
- 2021TransMVSNet: Global Context-aware Multi-view Stereo Network with Transformerscited by 117
- 2024GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructioncited by 81
- 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 78
- 2014Computing the Stereo Matching Cost with a Convolutional Neural Networkcited by 74
- 2024Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesiscited by 41
- 2024DC-Gaussian: Improving 3D Gaussian Splatting for Reflective Dash Cam Videoscited by 16
Built on by
Citing papers per year: 2024: 24; 2025: 47; 2026: 39.
110 papers.
Sort:
By area:
- 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 59
- 2025SceneSplat: Gaussian Splatting-based Scene Understanding with Vision-Language Pretrainingcited by 51
- 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 48
- 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 35
- 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 35
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
- 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 25
- 2024HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstructioncited by 24
- 2025Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentationcited by 23
- 2024ShapeSplat: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretrainingcited by 21
- 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
38 more
- 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
- 2025PUGS: Zero-shot Physical Understanding with Gaussian Splattingcited by 20
- 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
- 2024Learning-based Multi-View Stereo: A Surveycited by 18
- 2025Instant GaussianImage: A Generalizable and Self-Adaptive Image Representation via 2D Gaussian Splattingcited by 17
- 2024MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densificationcited by 16
- 2025SPATIALGEN: Layout-guided 3D Indoor Scene Generationcited by 14
- 2024Geometry Field Splatting with Gaussian Surfelscited by 13
- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimizationcited by 13
- 2025LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decouplingcited by 12
- 2024GUS-IR: Gaussian Splatting with Unified Shading for Inverse Renderingcited by 11
- 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
- 2024Volumetrically Consistent 3D Gaussian Rasterizationcited by 11
- 2025Nabla-R2D3: Effective and Efficient 3D Diffusion Alignment with 2D Rewardscited by 11
- 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splattingcited by 11
- 20253R-GS: Best Practice in Optimizing Camera Poses Along with 3DGScited by 10
- 2024GLS: Geometry-aware 3D Language Gaussian Splattingcited by 9
- 2024SAMa: Material-aware 3D Selection and Segmentationcited by 9
- 20242DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstructioncited by 9
- 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Mapcited by 9
- 2024LiHi-GS: LiDAR-Supervised Gaussian Splatting for Highway Driving Scene Reconstructioncited by 8
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splattingcited by 8
- 2026World Reconstruction From Inconsistent Viewscited by 8
- 2025Sparfels: Fast Reconstruction from Sparse Unposed Imagerycited by 7
- 2025Gradient-Direction-Aware Density Control for 3D Gaussian Splattingcited by 7
- 2024IG-SLAM: Instant Gaussian SLAMcited by 6
- 2024Space-time 2D Gaussian Splatting for Accurate Surface Reconstruction under Complex Dynamic Scenescited by 6
- 2024ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistencycited by 6
- 2025DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splattingcited by 6
- 2025StableGS: A Floater-Free Framework for 3D Gaussian Splattingcited by 6
- 2025MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splattingcited by 6
- 2025VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignmentcited by 6
- 2024Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshescited by 5
- 2024Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Renderingcited by 5
- 2024PhotoReg: Photometrically Registering 3D Gaussian Splatting Modelscited by 5
- 2025Uncertainty-Aware Normal-Guided Gaussian Splatting for Surface Reconstruction from Sparse Image Sequencescited by 5
- 2025GauS-SLAM: Dense RGB-D SLAM with Gaussian Surfelscited by 5
- 2025SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splattingcited by 5
50 most cited of 110 All 110 (JSON)
- 2026Evaluating Mesh Reconstruction Methods for Crop Phenotyping15 Sep 2026
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2026SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences12 Sep 2026
- 2026ReconPlusGen: Injecting Reconstruction Prior into Multi-view 3D Generation through Noise Inversion and Modulation10 Sep 2026
- 2026RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splatting9 Sep 2026
- 2026TV-SGS: Gaussian Splatting with Geometric Information Propagation via Tensor Voting under sparse views7 Sep 2026
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026ObjectSplat: Improving Mesh Fidelity and Interactivity for 3D Scenes via Object-Level Mesh Splatting31 Aug 2026
- 2026ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video Representation31 Aug 2026
- 2026TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface Reconstruction21 Aug 2026
- 2026CoMVS-GS: Collaborative Multi-View Stereo and 3D Gaussian Splatting for Surface Reconstruction19 Aug 2026
- 2026Exploration Matters for Escaping the Blur Trap in 3D Gaussian Splatting20 Jul 2026
38 more
- 2026Dynamic Inverse Rendering for Enhanced Material-Lighting Decomposition10 Jul 2026
- 2026Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priors4 Jul 2026
- 2026Surflo: Consistent 3D Surface Flow Model with Global State11 Jun 2026
- 2026XPR: An Extensible Cross-Platform Point-Based Differentiable Renderer10 Jun 2026
- 2026Gaussian-Voxel Duet: A Dual-Scaffolding Hybrid Representation for Fast and Accurate Monocular Surface Reconstruction26 May 2026
- 2026SRUG: Shadow-Guided Relightable Urban Scene with Generation Model23 May 2026
- 2026GaussianZoom: Progressive Zoom-in Generative 3D Gaussian Splatting with Geometric and Semantic Guidance18 May 2026
- 2026Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction12 May 2026
- 20263DGS3: Joint Super Sampling and Frame Interpolation for Real-Time Large-Scale 3DGS Rendering12 May 2026
- 20262D-SuGaR: Surface-Aware Gaussian Splatting for Geometrically Accurate Mesh Reconstruction1 May 2026
- 2026GOR-IS: 3D Gaussian Object Removal in the Intrinsic Space1 May 2026
- 2026PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement24 Apr 2026
- 2026ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstruction15 Apr 2026
- 2026From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians8 Apr 2026
- 2026MAGICIAN: Efficient Long-Term Planning with Imagined Gaussians for Active Mapping23 Mar 2026
- 2026Fourier Splatting: Generalized Fourier encoded primitives for scalable radiance fields20 Mar 2026
- 20263D Gaussian Splatting with Self-Constrained Priors for High Fidelity Surface Reconstruction20 Mar 2026
- 2026World Reconstruction From Inconsistent Views17 Mar 2026
- 2026SGR-OCC: Evolving Monocular Priors for Embodied 3D Occupancy Prediction via Soft-Gating Lifting and Semantic-Adaptive Geometric Refinement14 Mar 2026
- 2026Holi-Spatial: Evolving Video Streams into Holistic 3D Spatial Intelligence8 Mar 2026
- 2026GSM-GS: Geometry-Constrained Single and Multi-view Gaussian Splatting for Surface Reconstruction13 Feb 2026
- 2026Faster-GS: Analyzing and Improving Gaussian Splatting Optimization10 Feb 2026
- 2026Unified Sensor Simulation for Autonomous Driving5 Feb 2026
- 2026Geometry-Grounded Gaussian Splatting25 Jan 2026
- 2026TreeDGS: Aerial Gaussian Splatting for Distant DBH Measurement19 Jan 2026
- 2026FeatureSLAM: Feature-enriched 3D gaussian splatting SLAM in real time9 Jan 2026
- 2026ShadowGS: Shadow-Aware 3D Gaussian Splatting for Satellite Imagery4 Jan 2026
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting17 Dec 2025
- 2025Beyond a Single Light: A Large-Scale Aerial Dataset for Urban Scene Reconstruction Under Varying Illumination16 Dec 2025
- 2025Visionary: The World Model Carrier Built on WebGPU-Powered Gaussian Splatting Platform9 Dec 2025
- 2025COREA: Coupled Relightable 3D Gaussians and SDFs for Efficient Normal Alignment8 Dec 2025
- 2025TriaGS: Differentiable Triangulation-Guided Geometric Consistency for 3D Gaussian Splatting6 Dec 2025
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models3 Dec 2025
- 2025PolarGS: Polarimetric Cues for Ambiguity-Free Gaussian Splatting with Accurate Geometry Recovery30 Nov 2025
- 2025FaithFusion: Harmonizing Reconstruction and Generation via Pixel-wise Information Gain26 Nov 2025
- 2025SING3R-SLAM: Submap-based Indoor Monocular Gaussian SLAM with 3D Reconstruction Priors21 Nov 2025
- 2025Beyond Darkness: Thermal-Supervised 3D Gaussian Splatting for Low-Light Novel View Synthesis17 Nov 2025
- 2025GSPlane: Concise and Accurate Planar Reconstruction via Structured Representation20 Oct 2025
50 newest of 110 All 110 (JSON)
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priorscited by 25
- 2025Nabla-R2D3: Effective and Efficient 3D Diffusion Alignment with 2D Rewardscited by 11
- 2026World Reconstruction From Inconsistent Viewscited by 8
- 2025SceneLCM: End-to-End Layout-Guided Interactive Indoor Scene Generation with Latent Consistency Modelcited by 1
- 2026World Reconstruction From Inconsistent Views17 Mar 2026
- 2025Nabla-R2D3: Effective and Efficient 3D Diffusion Alignment with 2D Rewards18 Jun 2025
- 2025SceneLCM: End-to-End Layout-Guided Interactive Indoor Scene Generation with Latent Consistency Model8 Jun 2025
- 2024LM-Gaussian: Boost Sparse-view 3D Gaussian Splatting with Large Model Priors5 Sep 2024
- 2024LoopSplat: Loop Closure by Registering 3D Gaussian Splatscited by 59
- 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 48
- 2025Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splattingcited by 35
- 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 35
- 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
- 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 25
- 2024HI-SLAM2: Geometry-Aware Gaussian SLAM for Fast Monocular Scene Reconstructioncited by 24
- 2025Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentationcited by 23
- 2024ShapeSplat: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretrainingcited by 21
- 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
- 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
- 2025PUGS: Zero-shot Physical Understanding with Gaussian Splattingcited by 20
12 most cited of 104 All 104 (JSON)
- 2026Evaluating Mesh Reconstruction Methods for Crop Phenotyping15 Sep 2026
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2026SkyAnchor: Updating Metric-scale Aerial 3D Gaussian Scenes from Unposed Ground-View Sequences12 Sep 2026
- 2026ReconPlusGen: Injecting Reconstruction Prior into Multi-view 3D Generation through Noise Inversion and Modulation10 Sep 2026
- 2026RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splatting9 Sep 2026
- 2026TV-SGS: Gaussian Splatting with Geometric Information Propagation via Tensor Voting under sparse views7 Sep 2026
- 2026ADELE - Adaptive Delaunay Grids for High-Fidelity Mesh-Native Reconstruction6 Sep 2026
- 2026ObjectSplat: Improving Mesh Fidelity and Interactivity for 3D Scenes via Object-Level Mesh Splatting31 Aug 2026
- 2026ATGS: Anchored Temporal Gaussian Splatting for Long Volumetric Video Representation31 Aug 2026
- 2026TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface Reconstruction21 Aug 2026
- 2026CoMVS-GS: Collaborative Multi-View Stereo and 3D Gaussian Splatting for Surface Reconstruction19 Aug 2026
- 2026Exploration Matters for Escaping the Blur Trap in 3D Gaussian Splatting20 Jul 2026
12 newest of 104 All 104 (JSON)