mlsanityData to 14 Oct 2026

City-Level 3D Surface Reconstruction with Viewpoint Orientation Partitioning and Scene Completion

arXiv 2607.03771 ↗First posted 4 Jul 2026cs.CVcited by 1

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Abstract (arXiv)

Multi-view 3D surface reconstruction is a longstanding challenge in computer vision. Although recent large-scale reconstruction methods based on 3D Gaussian Splatting (3DGS) achieve impressive novel-view synthesis, producing high-quality surfaces over large scenes remains difficult, due to complex geometry, long optimization, and limited memory. In this paper, we propose a novel yet simple partitioning method to efficiently and faithfully reconstruct large-scale scene surfaces. Our key insight lies in a scene partitioning method based on viewpoint orientation. This partitioning approach ensures that views with similar orientations are jointly involved for more accurate depth estimations, leading to precise surface reconstructions and balanced computation on multiple GPUs in parallel. In addition, we propose a strategy to detect and repair missing regions in the initial point cloud caused by sparse viewpoints or insufficient textures, thereby further improving the geometric quality. Extensive experiments on the GauU-Scene, MatrixCity, and UrbanScene3D datasets demonstrate that our method outperforms the state-of-the-art approaches in surface reconstruction for large-scale scenes. Project page: https://hanl2010.github.io/VOP-GS.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 55 of its 66 references that are in the map. First posted on arXiv 4 Jul 2026.

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55 of 66 references.

References · 55

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  5. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  6. 2021Volume Rendering of Neural Implicit Surfacescited by 996
  7. 2024Grounding Image Matching in 3D with MASt3Rcited by 983
  8. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
  9. 2022Block-NeRF: Scalable Large Scene Neural View Synthesiscited by 724
  10. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  11. 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 398
  12. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
38 more
  1. 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
  2. 2024Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussianscited by 230
  3. 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
  4. 2024CityGaussian: Real-time High-quality Large-Scale Scene Rendering with Gaussianscited by 192
  5. 2023MatrixCity: A Large-scale City Dataset for City-scale Neural Rendering and Beyondcited by 185
  6. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 161
  7. 2021Improving neural implicit surfaces geometry with patch warpingcited by 137
  8. 2021Capturing, Reconstructing, and Simulating: the UrbanScene3D Datasetcited by 118
  9. 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 88
  10. 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 79
  11. 2022PMP-Net++: Point Cloud Completion by Transformer-Enhanced Multi-step Point Moving Pathscited by 57
  12. 2024DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensuscited by 51
  13. 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 50
  14. 2024MINIMA: Modality Invariant Image Matchingcited by 47
  15. 2024Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesiscited by 41
  16. 2022Snowflake Point Deconvolution for Point Cloud Completion and Generation with Skip-Transformercited by 38
  17. 2023NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Viewscited by 37
  18. 2025FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistencycited by 31
  19. 2024MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Viewscited by 29
  20. 2024Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large Scene Reconstructioncited by 28
  21. 2024EfficientGS: Streamlining Gaussian Splatting for Large-Scale High-Resolution Scene Representationcited by 27
  22. 2025CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstructioncited by 26
  23. 2024UFORecon: Generalizable Sparse-View Surface Reconstruction from Arbitrary and UnFavOrable Setscited by 23
  24. 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
  25. 2024VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priorscited by 17
  26. 2024GauU-Scene: A Scene Reconstruction Benchmark on Large Scale 3D Reconstruction Dataset Using Gaussian Splattingcited by 15
  27. 2025MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstructioncited by 15
  28. 2025GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splattingcited by 15
  29. 2024PyGS: Large-scale Scene Representation with Pyramidal 3D Gaussian Splattingcited by 13
  30. 2025NeRFPrior: Learning Neural Radiance Field as a Prior for Indoor Scene Reconstructioncited by 12
  31. 2025OccluGaussian: Occlusion-Aware Gaussian Splatting for Large Scene Reconstruction and Renderingcited by 10
  32. 2025SparseRecon: Neural Implicit Surface Reconstruction from Sparse Views with Feature and Depth Consistenciescited by 9
  33. 2025BlockGaussian: Efficient Large-Scale Scene Novel View Synthesis via Adaptive Block-Based Gaussian Splattingcited by 8
  34. 2025Robust and Efficient 3D Gaussian Splatting for Urban Scene Reconstructioncited by 8
  35. 2025HUG: Hierarchical Urban Gaussian Splatting with Block-Based Reconstruction for Large-Scale Aerial Scenescited by 7
  36. 2024Swin3D++: Effective Multi-Source Pretraining for 3D Indoor Scene Understandingcited by 6
  37. 2025VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignmentcited by 6
  38. 2025Scalable and High-Quality Neural Implicit Representation for 3D Reconstructioncited by 5

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