mlsanityData to 14 Oct 2026

QuickSplat: Fast 3D Surface Reconstruction via Learned Gaussian Initialization

arXiv 2505.05591 ↗First posted 8 May 2025cs.CVcited by 11

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Abstract (arXiv)

Surface reconstruction is fundamental to computer vision and graphics, enabling applications in 3D modeling, mixed reality, robotics, and more. Existing approaches based on volumetric rendering obtain promising results, but optimize on a per-scene basis, resulting in a slow optimization that can struggle to model under-observed or textureless regions. We introduce QuickSplat, which learns data-driven priors to generate dense initializations for 2D gaussian splatting optimization of large-scale indoor scenes. This provides a strong starting point for the reconstruction, which accelerates the convergence of the optimization and improves the geometry of flat wall structures. We further learn to jointly estimate the densification and update of the scene parameters during each iteration; our proposed densifier network predicts new Gaussians based on the rendering gradients of existing ones, removing the needs of heuristics for densification. Extensive experiments on large-scale indoor scene reconstruction demonstrate the superiority of our data-driven optimization. Concretely, we accelerate runtime by 8x, while decreasing depth errors by up to 48% in comparison to state of the art methods.

Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 55 of its 64 references that are in the map. First posted on arXiv 8 May 2025.

Builds on

55 of 64 references.

References · 55

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,897
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  6. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  7. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  8. 2024Depth Anything V2cited by 1,422
  9. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  10. 20194D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networkscited by 1,208
  11. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  12. 2021Volume Rendering of Neural Implicit Surfacescited by 996
38 more
  1. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
  2. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 788
  3. 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 764
  4. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  5. 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
  6. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
  7. 2016Learning to learn by gradient descent by gradient descentcited by 620
  8. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  9. 2024MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Imagescited by 566
  10. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  11. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
  12. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 467
  13. 2023Gaussian Splatting SLAMcited by 415
  14. 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 388
  15. 2021Advances in Neural Renderingcited by 365
  16. 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 349
  17. 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
  18. 2019Neural Point-Based Graphicscited by 327
  19. 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 286
  20. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 285
  21. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  22. 2020Learned Initializations for Optimizing Coordinate-Based Neural Representationscited by 242
  23. 2024Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenescited by 232
  24. 2020MetaSDF: Meta-learning Signed Distance Functionscited by 214
  25. 2024Mini-Splatting: Representing Scenes with a Constrained Number of Gaussianscited by 213
  26. 2024Taming 3DGS: High-Quality Radiance Fields with Limited Resourcescited by 204
  27. 2024Revising Densification in Gaussian Splattingcited by 128
  28. 2024Long-LRM: Long-sequence Large Reconstruction Model for Wide-coverage Gaussian Splatscited by 114
  29. 2017Learned Optimizers that Scale and Generalizecited by 110
  30. 2021TransformerFusion: Monocular RGB Scene Reconstruction using Transformerscited by 106
  31. 2020Fast-MVSNet: Sparse-to-Dense Multi-View Stereo With Learned Propagation and Gauss-Newton Refinementcited by 105
  32. 2022NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstructioncited by 100
  33. 2024FlashGS: Efficient 3D Gaussian Splatting for Large-scale and High-resolution Renderingcited by 88
  34. 2019SG-NN: Sparse Generative Neural Networks for Self-Supervised Scene Completion of RGB-D Scanscited by 77
  35. 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 67
  36. 2024LaRa: Efficient Large-Baseline Radiance Fieldscited by 55
  37. 20243DGS-LM: Faster Gaussian-Splatting Optimization with Levenberg-Marquardtcited by 43
  38. 2024L3DG: Latent 3D Gaussian Diffusioncited by 42

50 most cited of 55 All 55 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 5; 2026: 6.

11 papers.