mlsanityData to 7 Oct 2026

NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance

arXiv 2312.00846 ↗First posted 1 Dec 2023cs.CVcited by 137

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Abstract (arXiv)

Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth maps or point clouds as regularization. However, the reconstruction results still lack fine details because of the over-smoothed depth map or sparse point cloud. In this work, we propose a neural implicit surface reconstruction pipeline with guidance from 3D Gaussian Splatting to recover highly detailed surfaces. The advantage of 3D Gaussian Splatting is that it can generate dense point clouds with detailed structure. Nonetheless, a naive adoption of 3D Gaussian Splatting can fail since the generated points are the centers of 3D Gaussians that do not necessarily lie on the surface. We thus introduce a scale regularizer to pull the centers close to the surface by enforcing the 3D Gaussians to be extremely thin. Moreover, we propose to refine the point cloud from 3D Gaussians Splatting with the normal priors from the surface predicted by neural implicit models instead of using a fixed set of points as guidance. Consequently, the quality of surface reconstruction improves from the guidance of the more accurate 3D Gaussian splatting. By jointly optimizing the 3D Gaussian Splatting and the neural implicit model, our approach benefits from both representations and generates complete surfaces with intricate details. Experiments on Tanks and Temples verify the effectiveness of our proposed method.

Key facts. Cited by 137 papers in the map (data through 7 Oct 2026). Builds on 45 of its 64 references that are in the map. First posted on arXiv 1 Dec 2023.

Builds on

45 of 64 references.

References · 45

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  5. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  7. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  8. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  9. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  10. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  11. 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
  12. 2020Implicit Geometric Regularization for Learning Shapescited by 707
33 more
  1. 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
  2. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  3. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
  4. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
  5. 2021FastNeRF: High-Fidelity Neural Rendering at 200FPScited by 510
  6. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
  7. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  8. 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
  9. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
  10. 2021Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapescited by 426
  11. 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
  12. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
  13. 2018DeepMVS: Learning Multi-view Stereopsiscited by 277
  14. 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 252
  15. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 238
  16. 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 211
  17. 2016DeMoN: Depth and Motion Network for Learning Monocular Stereocited by 200
  18. 2019DIST: Rendering Deep Implicit Signed Distance Function with Differentiable Sphere Tracingcited by 179
  19. 2017Multi-view Supervision for Single-view Reconstruction via Differentiable Ray Consistencycited by 177
  20. 2018Escaping Plato's Cave: 3D Shape From Adversarial Renderingcited by 170
  21. 2021BACON: Band-limited Coordinate Networks for Multiscale Scene Representationcited by 142
  22. 2021Improving neural implicit surfaces geometry with patch warpingcited by 136
  23. 2022Neural 3D Scene Reconstruction with the Manhattan-world Assumptioncited by 123
  24. 2022HF-NeuS: Improved Surface Reconstruction Using High-Frequency Detailscited by 120
  25. 2015Learning to Compare Image Patches via Convolutional Neural Networkscited by 109
  26. 2020Fast-MVSNet: Sparse-to-Dense Multi-View Stereo With Learned Propagation and Gauss-Newton Refinementcited by 105
  27. 2020Visibility-aware Multi-view Stereo Networkcited by 97
  28. 2022Neural 3D Reconstruction in the Wildcited by 79
  29. 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
  30. 2022Critical Regularizations for Neural Surface Reconstruction in the Wildcited by 51
  31. 2022Vox-Surf: Voxel-based Implicit Surface Representationcited by 49
  32. 2017OctNetFusion: Learning Depth Fusion from Datacited by 45
  33. 2023S3IM: Stochastic Structural SIMilarity and Its Unreasonable Effectiveness for Neural Fieldscited by 25

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 60; 2025: 49; 2026: 28.

137 papers.

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  1. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 280
  2. 2024A Survey on 3D Gaussian Splattingcited by 221
  3. 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
  4. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 159
  5. 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 136
  6. 2024Recent Advances in 3D Gaussian Splattingcited by 130
  7. 2024RaDe-GS: Rasterizing Depth in Gaussian Splattingcited by 110
  8. 20243D Gaussian as a New Era: A Surveycited by 102
  9. 2024GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructioncited by 81
  10. 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 80
  11. 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 78
  12. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
38 more
  1. 2024Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integrationcited by 66
  2. 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 65
  3. 2024R2-Gaussian: Rectifying Radiative Gaussian Splatting for Tomographic Reconstructioncited by 65
  4. 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
  5. 2024VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstructioncited by 50
  6. 2024GIC: Gaussian-Informed Continuum for Physical Property Identification and Simulationcited by 48
  7. 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 48
  8. 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 47
  9. 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
  10. 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 40
  11. 2024Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Reviewcited by 40
  12. 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 35
  13. 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
  14. 2024Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splattingcited by 29
  15. 2024Recent Trends in 3D Reconstruction of General Non-Rigid Scenescited by 28
  16. 2024Trim 3D Gaussian Splatting for Accurate Geometry Representationcited by 28
  17. 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 25
  18. 2024GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyondcited by 24
  19. 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
  20. 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
  21. 2025X-Scene: Large-Scale Driving Scene Generation with High Fidelity and Flexible Controllabilitycited by 20
  22. 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  23. 2024GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstructioncited by 19
  24. 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
  25. 2024Learning-based Multi-View Stereo: A Surveycited by 18
  26. 2024VRP-UDF: Towards Unbiased Learning of Unsigned Distance Functions from Multi-view Images with Volume Rendering Priorscited by 17
  27. 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 15
  28. 2025GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splattingcited by 14
  29. 2024RNG: Relightable Neural Gaussianscited by 13
  30. 2025GauSTAR: Gaussian Surface Tracking and Reconstructioncited by 13
  31. 2024Leveraging Thermal Modality to Enhance Reconstruction in Low-Light Conditionscited by 12
  32. 2024Reference-based Controllable Scene Stylization with Gaussian Splattingcited by 12
  33. 2025FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstructioncited by 12
  34. 2025Gaussian Splatting with Discretized SDF for Relightable Assetscited by 12
  35. 2024HGS-Mapping: Online Dense Mapping Using Hybrid Gaussian Representation in Urban Scenescited by 11
  36. 2024DisC-GS: Discontinuity-aware Gaussian Splattingcited by 11
  37. 2024Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objectscited by 11
  38. 2025GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstructioncited by 11

50 most cited of 137 All 137 (JSON)