mlsanityData to 7 Oct 2026

Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration

arXiv 2403.11056 ↗First posted 17 Mar 2024cs.CVcited by 66

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Abstract (arXiv)

The 3D Gaussian Splatting (3DGS) gained its popularity recently by combining the advantages of both primitive-based and volumetric 3D representations, resulting in improved quality and efficiency for 3D scene rendering. However, 3DGS is not alias-free, and its rendering at varying resolutions could produce severe blurring or jaggies. This is because 3DGS treats each pixel as an isolated, single point rather than as an area, causing insensitivity to changes in the footprints of pixels. Consequently, this discrete sampling scheme inevitably results in aliasing, owing to the restricted sampling bandwidth. In this paper, we derive an analytical solution to address this issue. More specifically, we use a conditioned logistic function as the analytic approximation of the cumulative distribution function (CDF) in a one-dimensional Gaussian signal and calculate the Gaussian integral by subtracting the CDFs. We then introduce this approximation in the two-dimensional pixel shading, and present Analytic-Splatting, which analytically approximates the Gaussian integral within the 2D-pixel window area to better capture the intensity response of each pixel. Moreover, we use the approximated response of the pixel window integral area to participate in the transmittance calculation of volume rendering, making Analytic-Splatting sensitive to the changes in pixel footprint at different resolutions. Experiments on various datasets validate that our approach has better anti-aliasing capability that gives more details and better fidelity.

Key facts. Cited by 66 papers in the map (data through 7 Oct 2026). Builds on 32 of its 40 references that are in the map. First posted on arXiv 17 Mar 2024.

Builds on

32 of 40 references.

References · 32

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  5. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  6. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  7. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  8. 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
  9. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  10. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  11. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  12. 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
20 more
  1. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
  2. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
  3. 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
  4. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  5. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  6. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 368
  7. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
  8. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 220
  9. 2023GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussianscited by 190
  10. 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
  11. 2023GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesiscited by 170
  12. 2023Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fieldscited by 142
  13. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
  14. 2023Relightable Gaussian Codec Avatarscited by 126
  15. 2023Drivable 3D Gaussian Avatarscited by 120
  16. 2021HDR-NeRF: High Dynamic Range Neural Radiance Fieldscited by 113
  17. 2023GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorizationcited by 86
  18. 2022NerfAcc: A General NeRF Acceleration Toolboxcited by 73
  19. 2023Strivec: Sparse Tri-Vector Radiance Fieldscited by 28
  20. 2023Anti-Aliased Neural Implicit Surfaces with Encoding Level of Detailcited by 23

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 16; 2025: 26; 2026: 24.

66 papers.

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  1. 2025TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Modelscited by 120
  2. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 77
  3. 20243D-HGS: 3D Half-Gaussian Splattingcited by 43
  4. 2025Deformable Beta Splattingcited by 38
  5. 2025DashGaussian: Optimizing 3D Gaussian Splatting in 200 Secondscited by 37
  6. 2025Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splattingcited by 29
  7. 2024Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesiscited by 27
  8. 2024Fisheye-GS: Lightweight and Extensible Gaussian Splatting Module for Fisheye Camerascited by 22
  9. 2024StreetSurfGS: Scalable Urban Street Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  10. 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
  11. 20244D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitivescited by 15
  12. 2025NeRF Is a Valuable Assistant for 3D Gaussian Splattingcited by 15
38 more
  1. 2025NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representationscited by 13
  2. 2025Reconstruct, Inpaint, Test-Time Finetune: Dynamic Novel-view Synthesis from Monocular Videoscited by 13
  3. 2025AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Renderingcited by 11
  4. 2024SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstructioncited by 10
  5. 20253DGabSplat: 3D Gabor Splatting for Frequency-adaptive Radiance Field Renderingcited by 10
  6. 2024Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Renderingcited by 9
  7. 2024ZeroGS: Training 3D Gaussian Splatting from Unposed Imagescited by 9
  8. 2024GLS: Geometry-aware 3D Language Gaussian Splattingcited by 9
  9. 2025GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mappingcited by 9
  10. 2025COS3D: Collaborative Open-Vocabulary 3D Segmentationcited by 8
  11. 2026AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstructioncited by 8
  12. 2024Gaussian Splashing: Direct Volumetric Rendering Underwatercited by 7
  13. 2025Anti-Aliased 2D Gaussian Splattingcited by 7
  14. 20242DGH: 2D Gaussian-Hermite Splatting for High-quality Rendering and Better Geometry Featurescited by 5
  15. 2024SpecGaussian with Latent Features: A High-quality Modeling of the View-dependent Appearance for 3D Gaussian Splattingcited by 5
  16. 2025Can3Tok: Canonical 3D Tokenization and Latent Modeling of Scene-Level 3D Gaussianscited by 5
  17. 2025Arbitrary-Scale 3D Gaussian Super-Resolutioncited by 5
  18. 2025Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splattingcited by 4
  19. 2024Pushing Rendering Boundaries: Hard Gaussian Splattingcited by 3
  20. 2025UMA: Ultra-detailed Human Avatars via Multi-level Surface Alignmentcited by 3
  21. 2025TextureSplat: Per-Primitive Texture Mapping for Reflective Gaussian Splattingcited by 3
  22. 2025LOD-GS: Level-of-Detail-Sensitive 3D Gaussian Splatting for Detail Conserved Anti-Aliasingcited by 3
  23. 2026ShadowGS: Shadow-Aware 3D Gaussian Splatting for Satellite Imagerycited by 3
  24. 2025EigenGS Representation: From Eigenspace to Gaussian Image Spacecited by 2
  25. 2025DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splattingcited by 2
  26. 2026SR3R: Rethinking Super-Resolution 3D Reconstruction With Feed-Forward Gaussian Splattingcited by 2
  27. 2026Drop-In Perceptual Optimization for 3D Gaussian Splattingcited by 2
  28. 2026EPS3D: End-to-End Feed-Forward 3D Panoptic Segmentationcited by 2
  29. 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Modelscited by 2
  30. 2024Spectral-GS: Taming 3D Gaussian Splatting with Spectral Entropycited by 1
  31. 2024ARSGaussian: 3D Gaussian Splatting with LiDAR for Aerial Remote Sensing Novel View Synthesiscited by 1
  32. 2025Structure from Collisioncited by 1
  33. 2025On the Skinning of Gaussian Avatarscited by 1
  34. 2025Moment-Based 3D Gaussian Splatting: Resolving Volumetric Occlusion with Order-Independent Transmittancecited by 1
  35. 2026SurfSplat: Conquering Feedforward 2D Gaussian Splatting with Surface Continuity Priorscited by 1
  36. 2026DualSplat: Robust 3D Gaussian Splatting via Pseudo-Mask Bootstrapping from Reconstruction Failurescited by 1
  37. 2026Provable Pruning for Efficient 3D Gaussian Splatting via Coresetscited by 1
  38. 2025Dynamic Novel View Synthesis in High Dynamic Rangecited by 0

50 most cited of 66 All 66 (JSON)