DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing
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Abstract (arXiv)
High-fidelity 3D reconstruction of common indoor scenes is crucial for VR and AR applications. 3D Gaussian splatting, a novel differentiable rendering technique, has achieved state-of-the-art novel view synthesis results with high rendering speeds and relatively low training times. However, its performance on scenes commonly seen in indoor datasets is poor due to the lack of geometric constraints during optimization. In this work, we explore the use of readily accessible geometric cues to enhance Gaussian splatting optimization in challenging, ill-posed, and textureless scenes. We extend 3D Gaussian splatting with depth and normal cues to tackle challenging indoor datasets and showcase techniques for efficient mesh extraction. Specifically, we regularize the optimization procedure with depth information, enforce local smoothness of nearby Gaussians, and use off-the-shelf monocular networks to achieve better alignment with the true scene geometry. We propose an adaptive depth loss based on the gradient of color images, improving depth estimation and novel view synthesis results over various baselines. Our simple yet effective regularization technique enables direct mesh extraction from the Gaussian representation, yielding more physically accurate reconstructions of indoor scenes.
Key facts. Cited by 136 papers in the map (data through 7 Oct 2026). Builds on 52 of its 73 references that are in the map. First posted on arXiv 26 Mar 2024.
Builds on
52 of 73 references.
References · 52
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- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
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- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
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- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
- 2018Open3D: A Modern Library for 3D Data Processingcited by 717
38 more
- 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 646
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
- 2016Deeper Depth Prediction with Fully Convolutional Residual Networkscited by 402
- 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 389
- 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 301
- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
- 2020Consistent Video Depth Estimationcited by 220
- 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 220
- 2017Working hard to know your neighbor's margins: Local descriptor learning losscited by 212
- 2020Atlas: End-to-End 3D Scene Reconstruction from Posed Imagescited by 206
- 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 191
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 188
- 2018DeepV2D: Video to Depth with Differentiable Structure from Motioncited by 185
- 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
- 2018Revisiting Single Image Depth Estimation: Toward Higher Resolution Maps with Accurate Object Boundariescited by 144
- 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
- 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
- 2019Self-Supervised Monocular Depth Hintscited by 127
- 2022Neural 3D Scene Reconstruction with the Manhattan-world Assumptioncited by 123
- 2024Rethinking Inductive Biases for Surface Normal Estimationcited by 122
- 2017Semi-Supervised Deep Learning for Monocular Depth Map Predictioncited by 109
- 2024StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Renderingcited by 107
- 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
- 2020Visibility-aware Multi-view Stereo Networkcited by 97
- 2022GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstructioncited by 61
- 2023NeRFMeshing: Distilling Neural Radiance Fields into Geometrically-Accurate 3D Meshescited by 52
- 2019Normal Assisted Stereo Depth Estimationcited by 49
- 2023Flexible Techniques for Differentiable Rendering with 3D Gaussianscited by 28
- 2017Learned Multi-Patch Similaritycited by 24
- 2023CorresNeRF: Image Correspondence Priors for Neural Radiance Fieldscited by 15
- 2023MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesiscited by 12
50 most cited of 52 All 52 (JSON)
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Citing papers per year: 2024: 43; 2025: 62; 2026: 31.
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- 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 275
- 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 80
- 2024VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstructioncited by 50
- 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 47
- 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
- 2024SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Realitycited by 42
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- 2024SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Modelcited by 35
- 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
- 2025FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistencycited by 30
- 2025Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splattingcited by 29
- 2024Trim 3D Gaussian Splatting for Accurate Geometry Representationcited by 28
38 more
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- 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 15
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- 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splattingcited by 11
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- 2024Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splattingcited by 10
- 2024AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphonescited by 10
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
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- 2024GLS: Geometry-aware 3D Language Gaussian Splattingcited by 9
- 20242DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstructioncited by 9
- 2024Spurfies: Sparse Surface Reconstruction using Local Geometry Priorscited by 8
- 2024Aquatic-GS: A Hybrid 3D Representation for Underwater Scenescited by 8
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- 2024GSurf: Learning Signed Distance Fields from Splatting Opaque Gaussians for High-quality 3D Reconstructioncited by 7
- 2024ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistencycited by 6
- 2024GS-ProCams: Gaussian Splatting-based Projector-Camera Systemscited by 6
- 2024Topology-Aware 3D Gaussian Splatting: Leveraging Persistent Homology for Optimized Structural Integritycited by 6
- 2025Is Single-View Mesh Reconstruction Ready for Robotics?cited by 6
- 2025HRGS: Hierarchical Gaussian Splatting for Memory-Efficient High-Resolution 3D Reconstructioncited by 6
- 2025MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splattingcited by 6
- 2025VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignmentcited by 6
- 2026GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generatorcited by 6
- 2024PyTorchGeoNodes: Enabling Differentiable Shape Programs for 3D Shape Reconstructioncited by 5
- 2024Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Renderingcited by 5
50 most cited of 136 All 136 (JSON)
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- 2026The Neverwhere Visual Parkour Benchmark Suite14 Sep 2026
- 2026STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface Reconstruction3 Sep 2026
- 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting14 Aug 2026
- 2026Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction12 Aug 2026
- 2026PanoLess: Environment Reconstruction from Partial Reflective Views28 Jul 2026
- 2026MAC-Splat: Multi-Attribute Consistency for High-Fidelity Sparse-View Reconstruction12 Jul 2026
- 2026SharpSplat: Edge-Regularized 3D Gaussian Splatting for High Fidelity Urban Building Reconstruction from UAV images4 Jul 2026
- 2026Shell-Supervised Gaussian Splatting for Urban Real-to-Sim Reconstruction29 Jun 2026
- 2026Reliability-Aware Monocular Depth Supervision for Sparse-View Neural Reconstruction27 Jun 2026
- 2026AEGIR: Modeling Area Emitters for Indoor Inverse Rendering using Gaussian Splatting26 Jun 2026
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- 2026EnerGS: Energy-Based Gaussian Splatting with Partial Geometric Priors29 Apr 2026
- 2026PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement24 Apr 2026
- 2026ReefMapGS: Enabling Large-Scale Underwater Reconstruction by Closing the Loop Between Multimodal SLAM and Gaussian Splatting13 Apr 2026
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50 newest of 136 All 136 (JSON)
- 2024ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editingcited by 12
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- 2025Fillerbuster: Unified Generative Scene Completion Model for Casual Capturescited by 2
- 2025Diffusion Models are Secretly Zero-Shot 3DGS Harmonizerscited by 2
- 2025Hybrid Gaussian Splatting for Novel Urban View Synthesiscited by 1
- 2026FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelitycited by 1
- 2026ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenescited by 0
- 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splattingcited by 0
- 2026FlowObject: Flow Steering for Bridging Generative Priors and Reconstruction Fidelity17 Jun 2026
- 2026PanoPlane: Plane-Aware Panoramic Completion for Sparse-View Indoor 3D Gaussian Splatting13 May 2026
- 2026ConFixGS: Learning to Fix Feedforward 3D Gaussian Splatting with Confidence-Aware Diffusion Priors in Driving Scenes10 May 2026
- 2025Hybrid Gaussian Splatting for Novel Urban View Synthesis14 Oct 2025
- 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior14 Oct 2025
- 2025FixingGS: Enhancing 3D Gaussian Splatting via Training-Free Score Distillation23 Sep 2025
- 2025Diffusion Models are Secretly Zero-Shot 3DGS Harmonizers9 Mar 2025
- 2025Fillerbuster: Unified Generative Scene Completion Model for Casual Captures7 Feb 2025
- 2024ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editing7 Nov 2024
- 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 275
- 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 80
- 2024VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstructioncited by 50
- 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 47
- 2024SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Realitycited by 42
- 2024GeoLRM: Geometry-Aware Large Reconstruction Model for High-Quality 3D Gaussian Generationcited by 35
- 2024SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Modelcited by 35
- 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
- 2025FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistencycited by 30
- 2025Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splattingcited by 29
- 2024Trim 3D Gaussian Splatting for Accurate Geometry Representationcited by 28
- 2024OMNI-DC: Highly Robust Depth Completion with Multiresolution Depth Integrationcited by 28
12 most cited of 124 All 124 (JSON)
- 2026Prior-Driven Enhancements in 3D Gaussian Splatting: Normals and Depths Regularization29 Sep 2026
- 2026The Neverwhere Visual Parkour Benchmark Suite14 Sep 2026
- 2026STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface Reconstruction3 Sep 2026
- 2026HiCo-GS: Hierarchical Context Aggregation and Geometric Consistency for Octree Gaussian Splatting14 Aug 2026
- 2026Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction12 Aug 2026
- 2026PanoLess: Environment Reconstruction from Partial Reflective Views28 Jul 2026
- 2026MAC-Splat: Multi-Attribute Consistency for High-Fidelity Sparse-View Reconstruction12 Jul 2026
- 2026SharpSplat: Edge-Regularized 3D Gaussian Splatting for High Fidelity Urban Building Reconstruction from UAV images4 Jul 2026
- 2026Shell-Supervised Gaussian Splatting for Urban Real-to-Sim Reconstruction29 Jun 2026
- 2026Reliability-Aware Monocular Depth Supervision for Sparse-View Neural Reconstruction27 Jun 2026
- 2026AEGIR: Modeling Area Emitters for Indoor Inverse Rendering using Gaussian Splatting26 Jun 2026
- 2026Gaussian-Voxel Duet: A Dual-Scaffolding Hybrid Representation for Fast and Accurate Monocular Surface Reconstruction26 May 2026
12 newest of 124 All 124 (JSON)