mlsanityData to 7 Oct 2026

DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing

arXiv 2403.17822 ↗First posted 26 Mar 2024cs.CVcited by 136

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Abstract (arXiv)

High-fidelity 3D reconstruction of common indoor scenes is crucial for VR and AR applications. 3D Gaussian splatting, a novel differentiable rendering technique, has achieved state-of-the-art novel view synthesis results with high rendering speeds and relatively low training times. However, its performance on scenes commonly seen in indoor datasets is poor due to the lack of geometric constraints during optimization. In this work, we explore the use of readily accessible geometric cues to enhance Gaussian splatting optimization in challenging, ill-posed, and textureless scenes. We extend 3D Gaussian splatting with depth and normal cues to tackle challenging indoor datasets and showcase techniques for efficient mesh extraction. Specifically, we regularize the optimization procedure with depth information, enforce local smoothness of nearby Gaussians, and use off-the-shelf monocular networks to achieve better alignment with the true scene geometry. We propose an adaptive depth loss based on the gradient of color images, improving depth estimation and novel view synthesis results over various baselines. Our simple yet effective regularization technique enables direct mesh extraction from the Gaussian representation, yielding more physically accurate reconstructions of indoor scenes.

Key facts. Cited by 136 papers in the map (data through 7 Oct 2026). Builds on 52 of its 73 references that are in the map. First posted on arXiv 26 Mar 2024.

Builds on

52 of 73 references.

References · 52

  1. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  4. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  5. 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
  6. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  7. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 885
  8. 2016Unsupervised Monocular Depth Estimation with Left-Right Consistencycited by 819
  9. 2017Unsupervised Learning of Depth and Ego-Motion from Videocited by 778
  10. 2023ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenescited by 747
  11. 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
  12. 2018Open3D: A Modern Library for 3D Data Processingcited by 717
38 more
  1. 2023ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depthcited by 646
  2. 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
  3. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  4. 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
  5. 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
  6. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
  7. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
  8. 2016Deeper Depth Prediction with Fully Convolutional Residual Networkscited by 402
  9. 2024Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimationcited by 389
  10. 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
  11. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 301
  12. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
  13. 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
  14. 2020Consistent Video Depth Estimationcited by 220
  15. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 220
  16. 2017Working hard to know your neighbor's margins: Local descriptor learning losscited by 212
  17. 2020Atlas: End-to-End 3D Scene Reconstruction from Posed Imagescited by 206
  18. 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 191
  19. 2021Point-Based Neural Rendering with Per-View Optimizationcited by 188
  20. 2018DeepV2D: Video to Depth with Differentiable Structure from Motioncited by 185
  21. 2023Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Imagescited by 172
  22. 2018Revisiting Single Image Depth Estimation: Toward Higher Resolution Maps with Accurate Object Boundariescited by 144
  23. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
  24. 2023SparseGS: Sparse View Synthesis using 3D Gaussian Splattingcited by 134
  25. 2019Self-Supervised Monocular Depth Hintscited by 127
  26. 2022Neural 3D Scene Reconstruction with the Manhattan-world Assumptioncited by 123
  27. 2024Rethinking Inductive Biases for Surface Normal Estimationcited by 122
  28. 2017Semi-Supervised Deep Learning for Monocular Depth Map Predictioncited by 109
  29. 2024StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Renderingcited by 107
  30. 2023Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinementcited by 106
  31. 2020Visibility-aware Multi-view Stereo Networkcited by 97
  32. 2022GO-Surf: Neural Feature Grid Optimization for Fast, High-Fidelity RGB-D Surface Reconstructioncited by 61
  33. 2023NeRFMeshing: Distilling Neural Radiance Fields into Geometrically-Accurate 3D Meshescited by 52
  34. 2019Normal Assisted Stereo Depth Estimationcited by 49
  35. 2023Flexible Techniques for Differentiable Rendering with 3D Gaussianscited by 28
  36. 2017Learned Multi-Patch Similaritycited by 24
  37. 2023CorresNeRF: Image Correspondence Priors for Neural Radiance Fieldscited by 15
  38. 2023MuSHRoom: Multi-Sensor Hybrid Room Dataset for Joint 3D Reconstruction and Novel View Synthesiscited by 12

50 most cited of 52 All 52 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 43; 2025: 62; 2026: 31.

136 papers.

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  1. 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 275
  2. 2024AbsGS: Recovering Fine Details for 3D Gaussian Splattingcited by 80
  3. 2024VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstructioncited by 50
  4. 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 47
  5. 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
  6. 2024SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Realitycited by 42
  7. 2024GeoLRM: Geometry-Aware Large Reconstruction Model for High-Quality 3D Gaussian Generationcited by 35
  8. 2024SeaSplat: Representing Underwater Scenes with 3D Gaussian Splatting and a Physically Grounded Image Formation Modelcited by 35
  9. 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
  10. 2025FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistencycited by 30
  11. 2025Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splattingcited by 29
  12. 2024Trim 3D Gaussian Splatting for Accurate Geometry Representationcited by 28
38 more
  1. 2024OMNI-DC: Highly Robust Depth Completion with Multiresolution Depth Integrationcited by 28
  2. 2025MVSAnywhere: Zero-Shot Multi-View Stereocited by 26
  3. 2024LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitivescited by 25
  4. 2025TransAnimate: Taming Layer Diffusion to Generate RGBA Videocited by 24
  5. 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
  6. 2025VR-Robo: A Real-to-Sim-to-Real Framework for Visual Robot Navigation and Locomotioncited by 20
  7. 2025MTGS: Multi-Traversal Gaussian Splattingcited by 17
  8. 2025Multi-view Reconstruction via SfM-guided Monocular Depth Estimationcited by 17
  9. 2024MVG-Splatting: Multi-View Guided Gaussian Splatting with Adaptive Quantile-Based Geometric Consistency Densificationcited by 16
  10. 2025DeGauss: Dynamic-Static Decomposition with Gaussian Splatting for Distractor-free 3D Reconstructioncited by 16
  11. 2025PanoGS: Gaussian-based Panoptic Segmentation for 3D Open Vocabulary Scene Understandingcited by 16
  12. 2024DROID-Splat: Combining end-to-end SLAM with 3D Gaussian Splattingcited by 15
  13. 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 15
  14. 2024GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material Priorscited by 14
  15. 2024ProEdit: Simple Progression is All You Need for High-Quality 3D Scene Editingcited by 12
  16. 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
  17. 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splattingcited by 11
  18. 2025EmbodiedSplat: Personalized Real-to-Sim-to-Real Navigation with Gaussian Splats from a Mobile Devicecited by 11
  19. 2024Next Best Sense: Guiding Vision and Touch with FisherRF for 3D Gaussian Splattingcited by 10
  20. 2024AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphonescited by 10
  21. 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
  22. 2024Sources of Uncertainty in 3D Scene Reconstructioncited by 9
  23. 2024GLS: Geometry-aware 3D Language Gaussian Splattingcited by 9
  24. 20242DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstructioncited by 9
  25. 2024Spurfies: Sparse Surface Reconstruction using Local Geometry Priorscited by 8
  26. 2024Aquatic-GS: A Hybrid 3D Representation for Underwater Scenescited by 8
  27. 2024Normal-GS: 3D Gaussian Splatting with Normal-Involved Renderingcited by 7
  28. 2024GSurf: Learning Signed Distance Fields from Splatting Opaque Gaussians for High-quality 3D Reconstructioncited by 7
  29. 2024ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistencycited by 6
  30. 2024GS-ProCams: Gaussian Splatting-based Projector-Camera Systemscited by 6
  31. 2024Topology-Aware 3D Gaussian Splatting: Leveraging Persistent Homology for Optimized Structural Integritycited by 6
  32. 2025Is Single-View Mesh Reconstruction Ready for Robotics?cited by 6
  33. 2025HRGS: Hierarchical Gaussian Splatting for Memory-Efficient High-Resolution 3D Reconstructioncited by 6
  34. 2025MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splattingcited by 6
  35. 2025VA-GS: Enhancing the Geometric Representation of Gaussian Splatting via View Alignmentcited by 6
  36. 2026GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generatorcited by 6
  37. 2024PyTorchGeoNodes: Enabling Differentiable Shape Programs for 3D Shape Reconstructioncited by 5
  38. 2024Mode-GS: Monocular Depth Guided Anchored 3D Gaussian Splatting for Robust Ground-View Scene Renderingcited by 5

50 most cited of 136 All 136 (JSON)