mlsanityData to 7 Oct 2026

AbsGS: Recovering Fine Details for 3D Gaussian Splatting

arXiv 2404.10484 ↗First posted 16 Apr 2024cs.CVcited by 80

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Abstract (arXiv)

3D Gaussian Splatting (3D-GS) technique couples 3D Gaussian primitives with differentiable rasterization to achieve high-quality novel view synthesis results while providing advanced real-time rendering performance. However, due to the flaw of its adaptive density control strategy in 3D-GS, it frequently suffers from over-reconstruction issue in intricate scenes containing high-frequency details, leading to blurry rendered images. The underlying reason for the flaw has still been under-explored. In this work, we present a comprehensive analysis of the cause of aforementioned artifacts, namely gradient collision, which prevents large Gaussians in over-reconstructed regions from splitting. To address this issue, we propose the novel homodirectional view-space positional gradient as the criterion for densification. Our strategy efficiently identifies large Gaussians in over-reconstructed regions, and recovers fine details by splitting. We evaluate our proposed method on various challenging datasets. The experimental results indicate that our approach achieves the best rendering quality with reduced or similar memory consumption. Our method is easy to implement and can be incorporated into a wide variety of most recent Gaussian Splatting-based methods. We will open source our codes upon formal publication. Our project page is available at: https://ty424.github.io/AbsGS.github.io/

Key facts. Cited by 80 papers in the map (data through 7 Oct 2026). Builds on 23 of its 35 references that are in the map. First posted on arXiv 16 Apr 2024.

Builds on

23 of 35 references.

References · 23

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  2. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
  3. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
  4. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  5. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
  6. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  7. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 837
  8. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
  9. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  10. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  11. 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
  12. 2023Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesiscited by 341
11 more
  1. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 311
  2. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  3. 2023Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformerscited by 257
  4. 2023LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenescited by 228
  5. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 199
  6. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 185
  7. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
  8. 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 136
  9. 2024GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splattingcited by 104
  10. 2024CG-SLAM: Efficient Dense RGB-D SLAM in a Consistent Uncertainty-aware 3D Gaussian Fieldcited by 61
  11. 2023Text2Immersion: Generative Immersive Scene with 3D Gaussianscited by 43

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 20; 2025: 27; 2026: 33.

80 papers.

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  1. 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 280
  2. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
  3. 2024OmniRe: Omni Urban Scene Reconstructioncited by 159
  4. 2024WildGaussians: 3D Gaussian Splatting in the Wildcited by 150
  5. 20243DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splattingcited by 87
  6. 2024SCube: Instant Large-Scale Scene Reconstruction using VoxSplatscited by 56
  7. 2024LUDVIG: Learning-Free Uplifting of 2D Visual Features to Gaussian Splatting Scenescited by 36
  8. 2025Vid2Sim: Realistic and Interactive Simulation from Video for Urban Navigationcited by 30
  9. 2024NerfBaselines: Consistent and Reproducible Evaluation of Novel View Synthesis Methodscited by 24
  10. 2024MVGS: Multi-view Regulated Gaussian Splatting for Novel View Synthesiscited by 19
  11. 2024Poison-splat: Computation Cost Attack on 3D Gaussian Splattingcited by 17
  12. 2024LiDAR-GS:Real-time LiDAR Re-Simulation using Gaussian Splattingcited by 15
38 more
  1. 20244D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitivescited by 15
  2. 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 15
  3. 2024Efficient Scene Modeling via Structure-Aware and Region-Prioritized 3D Gaussianscited by 14
  4. 2025TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priorscited by 14
  5. 2024Geometry Field Splatting with Gaussian Surfelscited by 13
  6. 2025Quantifying and Alleviating Co-Adaptation in Sparse-View 3D Gaussian Splattingcited by 12
  7. 2024LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulationcited by 10
  8. 2025D2GS: Depth-and-Density Guided Gaussian Splatting for Stable and Accurate Sparse-View Reconstructioncited by 10
  9. 2024Aquatic-GS: A Hybrid 3D Representation for Underwater Scenescited by 8
  10. 2025VGGT-X: When VGGT Meets Dense Novel View Synthesiscited by 8
  11. 2024MGSO: Monocular Real-time Photometric SLAM with Efficient 3D Gaussian Splattingcited by 7
  12. 2024ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recoverycited by 7
  13. 2025Plenodium: UnderWater 3D Scene Reconstruction with Plenoptic Medium Representationcited by 7
  14. 2025Gradient-Direction-Aware Density Control for 3D Gaussian Splattingcited by 7
  15. 2024Faster and Better 3D Splatting via Group Trainingcited by 6
  16. 2025StableGS: A Floater-Free Framework for 3D Gaussian Splattingcited by 6
  17. 2025Uncertainty-Aware Normal-Guided Gaussian Splatting for Surface Reconstruction from Sparse Image Sequencescited by 5
  18. 20253D-UIR: 3D Gaussian for Underwater 3D Scene Reconstruction via Physics Based Appearance-Medium Decouplingcited by 5
  19. 2026Predictive Photometric Uncertainty in Gaussian Splatting for Novel View Synthesiscited by 5
  20. 2025CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representationcited by 4
  21. 2026You Only Gaussian Once: Controllable 3D Gaussian Splatting for Ultra-Densely Sampled Scenescited by 4
  22. 2024GBR: Generative Bundle Refinement for High-fidelity Gaussian Splatting with Enhanced Mesh Reconstructioncited by 3
  23. 2025NVS-SQA: Exploring Self-Supervised Quality Representation Learning for Neurally Synthesized Scenes without Referencescited by 3
  24. 2025GaussianLens: Localized High-Resolution Reconstruction via On-Demand Gaussian Densificationcited by 3
  25. 2025DentalSplat: Dental Occlusion Novel View Synthesis from Sparse Intra-Oral Photographscited by 3
  26. 2025PSRGS:Progressive Spectral Residual of 3D Gaussian for High-Frequency Recoverycited by 2
  27. 2025UAV4D: Dynamic Neural Rendering of Human-Centric UAV Imagery using Gaussian Splattingcited by 2
  28. 2025DC4GS: Directional Consistency-Driven Adaptive Density Control for 3D Gaussian Splattingcited by 2
  29. 2025STRinGS: Selective Text Refinement in Gaussian Splattingcited by 2
  30. 2026WeatherCity: Urban Scene Reconstruction with Controllable Multi-Weather Transformationcited by 2
  31. 2026Beyond Heuristics: Learnable Density Control for 3D Gaussian Splattingcited by 2
  32. 2025Multi-view Normal and Distance Guidance Gaussian Splatting for Surface Reconstructioncited by 1
  33. 2025LiteVoxel: Low-memory Intelligent Thresholding for Efficient Voxel Rasterizationcited by 1
  34. 2025High Dynamic Range 3D Gaussian Splatting via Luminance-Chromaticity Decompositioncited by 1
  35. 2025Moment-Based 3D Gaussian Splatting: Resolving Volumetric Occlusion with Order-Independent Transmittancecited by 1
  36. 2026A2TG: Adaptive Anisotropic Textured Gaussians for Efficient 3D Scene Representationcited by 1
  37. 2026Fourier Splatting: Generalized Fourier encoded primitives for scalable radiance fieldscited by 1
  38. 2026F4Splat: Feed-Forward Predictive Densification for Feed-Forward 3D Gaussian Splattingcited by 1

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