Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction
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Abstract (arXiv)
Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view reconstruction. However, one key challenge remains: existing approaches lack explicit multi-view geometry constraints, hence usually fail to generate geometry consistent surface reconstruction. To address this challenge, we propose geometry-consistent neural implicit surfaces learning for multi-view reconstruction. We theoretically analyze that there exists a gap between the volume rendering integral and point-based signed distance function (SDF) modeling. To bridge this gap, we directly locate the zero-level set of SDF networks and explicitly perform multi-view geometry optimization by leveraging the sparse geometry from structure from motion (SFM) and photometric consistency in multi-view stereo. This makes our SDF optimization unbiased and allows the multi-view geometry constraints to focus on the true surface optimization. Extensive experiments show that our proposed method achieves high-quality surface reconstruction in both complex thin structures and large smooth regions, thus outperforming the state-of-the-arts by a large margin.
Key facts. Cited by 211 papers in the map (data through 7 Oct 2026). Builds on 26 of its 52 references that are in the map. First posted on arXiv 31 May 2022.
Builds on
26 of 52 references.
References · 26
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2020Neural Sparse Voxel Fieldscited by 959
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
- 2020Convolutional Occupancy Networkscited by 760
14 more
- 2018Open3D: A Modern Library for 3D Data Processingcited by 717
- 2020Implicit Geometric Regularization for Learning Shapescited by 707
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 487
- 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 389
- 2017Learning a Multi-View Stereo Machinecited by 194
- 2021Improving neural implicit surfaces geometry with patch warpingcited by 136
- 2020Points2Surf: Learning Implicit Surfaces from Point Cloud Patchescited by 122
- 2021Dex-NeRF: Using a Neural Radiance Field to Grasp Transparent Objectscited by 119
- 2019Multi-Scale Geometric Consistency Guided Multi-View Stereocited by 105
- 2021Learning Signed Distance Field for Multi-view Surface Reconstructioncited by 76
- 2019Planar Prior Assisted PatchMatch Multi-View Stereocited by 57
- 2020PVSNet: Pixelwise Visibility-Aware Multi-View Stereo Networkcited by 35
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Citing papers per year: 2022: 3; 2023: 55; 2024: 75; 2025: 56; 2026: 22.
211 papers.
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50 most cited of 211 All 211 (JSON)
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- 2025GCRayDiffusion: Pose-Free Surface Reconstruction via Geometric Consistent Ray Diffusion28 Mar 2025
- 2024DiffGS: Functional Gaussian Splatting Diffusion25 Oct 2024
- 2024Hi3D: Pursuing High-Resolution Image-to-3D Generation with Video Diffusion Models11 Sep 2024
- 2023NeuSD: Surface Completion with Multi-View Text-to-Image Diffusion7 Dec 2023
- 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
- 2024PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstructioncited by 280
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 159
- 2022NeRF: Neural Radiance Field in 3D Vision: A Comprehensive Review (Updated Post-Gaussian Splatting)cited by 156
- 2025Streaming 4D Visual Geometry Transformercited by 147
- 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
- 2024MV-DUSt3R+: Single-Stage Scene Reconstruction from Sparse Views In 2 Secondscited by 136
- 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
12 most cited of 207 All 207 (JSON)
- 2026Robust 3D Reconstruction from Multi-View Optical Satellite Imagery via Reliability-Aware Height-Evidence Fusion in Gaussian Splatting15 Sep 2026
- 2026ToCo-Mesh: Topology-Consistent Dynamic Mesh Reconstruction via Adaptive Tessellation and Surface-Aligned 2DGS1 Sep 2026
- 2026NeuDonatello: Uncertainty-Aware Framework for Accurate Neural SDF Learning27 Aug 2026
- 2026ExMesh++: From Multi-View Images to Relightable UV-PBR Mesh Assets via Topology-Adaptive Reconstruction and Decomposition25 Aug 2026
- 2026TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface Reconstruction21 Aug 2026
- 2026Surfsvr: 2D Surface Priors as 3D Geometric Regularizers for Sparse Voxel Reconstruction12 Aug 2026
- 2026Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priors4 Jul 2026
- 2026ExMesh: Explicit Mesh Reconstruction with Topology Adaptation5 Jun 2026
- 2026IVGT: Implicit Visual Geometry Transformer for Neural Scene Representation15 May 2026
- 2026VGGT-Omega14 May 2026
- 2026Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction12 May 2026
- 2026Ray-Aware Pointer Memory with Adaptive Updates for Streaming 3D Reconstruction7 May 2026
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