mlsanityData to 14 Oct 2026

Effective Gaussian Management for High-fidelity Scene Reconstruction

arXiv 2509.12742 ↗First posted 16 Sep 2025cs.CVcited by 0

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Abstract (arXiv)

This paper proposes an effective Gaussian management framework for high-fidelity scene reconstruction of both appearance and geometry. Unlike recent Gaussian Splatting (GS) pipelines that treat all primitives uniformly during optimization, our framework explicitly manages the attribute activation, representation and pruning of Gaussian. Specifically, our framework first introduces GauSep, a novel densification strategy that selectively activates Gaussian color or normal attributes to alleviate destructive gradient conflicts arising from dual supervision. We further propose GauRep, an adaptive Gaussian representation that dynamically adjusts spherical harmonics (SHs) orders and performs task-decoupled pruning to reduce redundancy at both the individual and global levels. To provide reliable geometric supervision for above mangement process, we additionally introduce CoRe, an regularized surface reconstruction module that distills robust normal fields from an SDF branch to the Gaussian representation through a confidence mechanism. Notably, the proposed Gaussian management is compatible with various reconstruction architectures and can be seamlessly integrated to improve performance while reducing size of the model. Extensive experiments demonstrate that our approach achieves superior or comparable performance in appearance and geometry reconstruction compared with state-of-the-art methods, while using significantly fewer parameters.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 23 of its 39 references that are in the map. First posted on arXiv 16 Sep 2025.

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23 of 39 references.

References · 23

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  5. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  6. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  7. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
  8. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 695
  9. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  10. 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 490
  11. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 467
  12. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
11 more
  1. 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
  2. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
  3. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 161
  4. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 138
  5. 2024PUP 3D-GS: Principled Uncertainty Pruning for 3D Gaussian Splattingcited by 95
  6. 2024GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructioncited by 83
  7. 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 74
  8. 2024DeferredGS: Decoupled and Editable Gaussian Splatting with Deferred Shadingcited by 41
  9. 2024LGS: A Light-weight 4D Gaussian Splatting for Efficient Surgical Scene Reconstructioncited by 21
  10. 2024HDRSplat: Gaussian Splatting for High Dynamic Range 3D Scene Reconstruction from Raw Imagescited by 15
  11. 2024ProbeSDF: Light Field Probes for Neural Surface Reconstructioncited by 6

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