mlsanityData to 7 Oct 2026

Trim 3D Gaussian Splatting for Accurate Geometry Representation

arXiv 2406.07499 ↗First posted 11 Jun 2024cs.CV cs.GRcited by 28

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Abstract (arXiv)

In this paper, we introduce Trim 3D Gaussian Splatting (TrimGS) to reconstruct accurate 3D geometry from images. Previous arts for geometry reconstruction from 3D Gaussians mainly focus on exploring strong geometry regularization. Instead, from a fresh perspective, we propose to obtain accurate 3D geometry of a scene by Gaussian trimming, which selectively removes the inaccurate geometry while preserving accurate structures. To achieve this, we analyze the contributions of individual 3D Gaussians and propose a contribution-based trimming strategy to remove the redundant or inaccurate Gaussians. Furthermore, our experimental and theoretical analyses reveal that a relatively small Gaussian scale is a non-negligible factor in representing and optimizing the intricate details. Therefore the proposed TrimGS maintains relatively small Gaussian scales. In addition, TrimGS is also compatible with the effective geometry regularization strategies in previous arts. When combined with the original 3DGS and the state-of-the-art 2DGS, TrimGS consistently yields more accurate geometry and higher perceptual quality. Our project page is https://trimgs.github.io

Key facts. Cited by 28 papers in the map (data through 7 Oct 2026). Builds on 27 of its 34 references that are in the map. First posted on arXiv 11 Jun 2024.

Builds on

27 of 34 references.

References · 27

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  5. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  7. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,061
  8. 2021Volume Rendering of Neural Implicit Surfacescited by 990
  9. 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
  10. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
  11. 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
  12. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 667
15 more
  1. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
  2. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
  3. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
  4. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
  5. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
  6. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 215
  7. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 159
  8. 2023Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fieldscited by 142
  9. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
  10. 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 136
  11. 2024GSDF: 3DGS Meets SDF for Improved Rendering and Reconstructioncited by 81
  12. 2024GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Viewscited by 65
  13. 2022Improved Direct Voxel Grid Optimization for Radiance Fields Reconstructioncited by 61
  14. 2023Tetra-NeRF: Representing Neural Radiance Fields Using Tetrahedracited by 57
  15. 2024NEDS-SLAM: A Neural Explicit Dense Semantic SLAM Framework using 3D Gaussian Splattingcited by 16

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 8; 2025: 14; 2026: 6.

28 papers.

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  1. 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 48
  2. 2024DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenescited by 45
  3. 2025Sparse2DGS: Geometry-Prioritized Gaussian Splatting for Surface Reconstruction from Sparse Viewscited by 25
  4. 2025GauSTAR: Gaussian Surface Tracking and Reconstructioncited by 13
  5. 2025NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representationscited by 13
  6. 2025Revisiting Depth Representations for Feed-Forward 3D Gaussian Splattingcited by 10
  7. 2024Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Renderingcited by 9
  8. 2025VTGaussian-SLAM: RGBD SLAM for Large Scale Scenes with Splatting View-Tied 3D Gaussianscited by 8
  9. 2024ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistencycited by 6
  10. 2025MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splattingcited by 6
  11. 2024Gaussian Building Mesh (GBM): Extract a Building's 3D Mesh with Google Earth and Gaussian Splattingcited by 4
  12. 2024Sequence Matters: Harnessing Video Models in 3D Super-Resolutioncited by 3
16 more
  1. 2025EvolvingGS: High-Fidelity Streamable Volumetric Video via Evolving 3D Gaussian Representationcited by 3
  2. 2024Spiking GS: Towards High-Accuracy and Low-Cost Surface Reconstruction via Spiking Neuron-based Gaussian Splattingcited by 2
  3. 2024Real-Time Spatio-Temporal Reconstruction of Dynamic Endoscopic Scenes with 4D Gaussian Splattingcited by 2
  4. 2025MetroGS: Efficient and Stable Reconstruction of Geometrically Accurate High-Fidelity Large-Scale Scenescited by 2
  5. 2025Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compressioncited by 2
  6. 2025Hybrid Mesh-Gaussian Representation for Efficient Indoor Scene Reconstructioncited by 1
  7. 2025RayletDF: Raylet Distance Fields for Generalizable 3D Surface Reconstruction from Point Clouds or Gaussianscited by 1
  8. 2026WaterClear-GS: Optical-Aware Gaussian Splatting for Underwater Reconstruction and Restorationcited by 1
  9. 2026SGAD-SLAM: Splatting Gaussians at Adjusted Depth for Better Radiance Fields in RGBD SLAMcited by 1
  10. 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstructioncited by 1
  11. 2025A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstructioncited by 0
  12. 2025Gaussian Set Surface Reconstruction through Per-Gaussian Optimizationcited by 0
  13. 2025Neural-MMGS: Multi-modal Neural Gaussian Splats for Large-Scale Scene Reconstructioncited by 0
  14. 2026CAdam: Context-Adaptive Moment Estimation for 3D Gaussian Densification in Generative Distillationcited by 0
  15. 2026CoMVS-GS: Collaborative Multi-View Stereo and 3D Gaussian Splatting for Surface Reconstructioncited by 0
  16. 2026STARS-GS: Structure-Aware Regularized Gaussian Splatting for Large-Scale Aerial Surface Reconstructioncited by 0