FreeSplat++: Generalizable 3D Gaussian Splatting for Efficient Indoor Scene Reconstruction
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Abstract (arXiv)
Recently, the integration of the efficient feed-forward scheme into 3D Gaussian Splatting (3DGS) has been actively explored. However, most existing methods focus on sparse view reconstruction of small regions and cannot produce eligible whole-scene reconstruction results in terms of either quality or efficiency. In this paper, we propose FreeSplat++, which focuses on extending the generalizable 3DGS to become an alternative approach to large-scale indoor whole-scene reconstruction, which has the potential of significantly accelerating the reconstruction speed and improving the geometric accuracy. To facilitate whole-scene reconstruction, we initially propose the Low-cost Cross-View Aggregation framework to efficiently process extremely long input sequences. Subsequently, we introduce a carefully designed pixel-wise triplet fusion method to incrementally aggregate the overlapping 3D Gaussian primitives from multiple views, adaptively reducing their redundancy. Furthermore, we propose a weighted floater removal strategy that can effectively reduce floaters, which serves as an explicit depth fusion approach that is crucial in whole-scene reconstruction. After the feed-forward reconstruction of 3DGS primitives, we investigate a depth-regularized per-scene fine-tuning process. Leveraging the dense, multi-view consistent depth maps obtained during the feed-forward prediction phase for an extra constraint, we refine the entire scene's 3DGS primitive to enhance rendering quality while preserving geometric accuracy. Extensive experiments confirm that our FreeSplat++ significantly outperforms existing generalizable 3DGS methods, especially in whole-scene reconstructions. Compared to conventional per-scene optimized 3DGS approaches, our method with depth-regularized per-scene fine-tuning demonstrates substantial improvements in reconstruction accuracy and a notable reduction in training time.
Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 73 of its 84 references that are in the map. First posted on arXiv 29 Mar 2025.
Builds on
73 of 84 references.
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50 most cited of 73 All 73 (JSON)
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Citing papers per year: 2025: 6; 2026: 9.
15 papers.
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- 2025VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Predictioncited by 48
- 2025LongSplat: Online Generalizable 3D Gaussian Splatting from Long Sequence Imagescited by 13
- 2025Revisiting Depth Representations for Feed-Forward 3D Gaussian Splattingcited by 12
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splattingcited by 11
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2026GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstructioncited by 5
- 2026Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAMcited by 3
- 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstructioncited by 3
- 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splattingcited by 2
- 2025XYZCylinder: Towards Compatible Feed-Forward 3D Gaussian Splatting for Driving Scenes via Unified Cylinder Lifting Methodcited by 1
- 2026EmbodiedSplat: Online Feed-Forward Semantic 3DGS for Open-Vocabulary 3D Scene Understandingcited by 1
- 2026ULF-Loc: Unbiased Landmark Feature for Robust Visual Localization with 3D Gaussian Splattingcited by 1
3 more
- 2026ATSplat: Compact Feed-forward 3D Gaussian Splatting with Adaptive Token Expansioncited by 1
- 2025A Study of the Framework and Real-World Applications of Language Embedding for 3D Scene Understandingcited by 0
- 2026LoCoSplat: Real-Time Feed-Forward 3D Gaussian Splatting with Minimal 3D Reasoningcited by 0
- 2026LoCoSplat: Real-Time Feed-Forward 3D Gaussian Splatting with Minimal 3D Reasoning3 Oct 2026
- 2026ATSplat: Compact Feed-forward 3D Gaussian Splatting with Adaptive Token Expansion22 Jul 2026
- 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splatting18 Jul 2026
- 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction25 May 2026
- 2026GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction22 May 2026
- 2026ULF-Loc: Unbiased Landmark Feature for Robust Visual Localization with 3D Gaussian Splatting6 May 2026
- 2026Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAM24 Apr 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026
- 2026EmbodiedSplat: Online Feed-Forward Semantic 3DGS for Open-Vocabulary 3D Scene Understanding4 Mar 2026
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting17 Dec 2025
- 2025XYZCylinder: Towards Compatible Feed-Forward 3D Gaussian Splatting for Driving Scenes via Unified Cylinder Lifting Method9 Oct 2025
- 2025VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction23 Sep 2025
3 more
- 2025VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Predictioncited by 48
- 2025LongSplat: Online Generalizable 3D Gaussian Splatting from Long Sequence Imagescited by 13
- 2025Revisiting Depth Representations for Feed-Forward 3D Gaussian Splattingcited by 12
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splattingcited by 11
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspectivecited by 6
- 2026GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstructioncited by 5
- 2026Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAMcited by 3
- 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstructioncited by 3
- 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splattingcited by 2
- 2025XYZCylinder: Towards Compatible Feed-Forward 3D Gaussian Splatting for Driving Scenes via Unified Cylinder Lifting Methodcited by 1
- 2026EmbodiedSplat: Online Feed-Forward Semantic 3DGS for Open-Vocabulary 3D Scene Understandingcited by 1
- 2026ULF-Loc: Unbiased Landmark Feature for Robust Visual Localization with 3D Gaussian Splattingcited by 1
12 most cited of 15 All 15 (JSON)
- 2026LoCoSplat: Real-Time Feed-Forward 3D Gaussian Splatting with Minimal 3D Reasoning3 Oct 2026
- 2026ATSplat: Compact Feed-forward 3D Gaussian Splatting with Adaptive Token Expansion22 Jul 2026
- 2026SPARE-GS: Structural Parsimony and Resource Efficiency for 3D Gaussian Splatting18 Jul 2026
- 2026TriSplat: Simulation-Ready Feed-Forward 3D Scene Reconstruction25 May 2026
- 2026GenRecon: Bridging Generative Priors for Multi-View 3D Scene Reconstruction22 May 2026
- 2026ULF-Loc: Unbiased Landmark Feature for Robust Visual Localization with 3D Gaussian Splatting6 May 2026
- 2026Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Splatting SLAM24 Apr 2026
- 2026Feed-Forward 3D Scene Modeling: A Problem-Driven Perspective15 Apr 2026
- 2026EmbodiedSplat: Online Feed-Forward Semantic 3DGS for Open-Vocabulary 3D Scene Understanding4 Mar 2026
- 2025Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting17 Dec 2025
- 2025XYZCylinder: Towards Compatible Feed-Forward 3D Gaussian Splatting for Driving Scenes via Unified Cylinder Lifting Method9 Oct 2025
- 2025VolSplat: Rethinking Feed-Forward 3D Gaussian Splatting with Voxel-Aligned Prediction23 Sep 2025
12 newest of 15 All 15 (JSON)