mlsanityData to 13 Oct 2026

Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objects

arXiv 2409.14072 ↗First posted 21 Sep 2024cs.CVcited by 11

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Abstract (arXiv)

Reconstructing objects and extracting high-quality surfaces play a vital role in the real world. Current 4D representations show the ability to render high-quality novel views for dynamic objects, but cannot reconstruct high-quality meshes due to their implicit or geometrically inaccurate representations. In this paper, we propose a novel representation that can reconstruct accurate meshes from sparse image input, named Dynamic 2D Gaussians (D-2DGS). We adopt 2D Gaussians for basic geometry representation and use sparse-controlled points to capture the 2D Gaussian's deformation. By extracting the object mask from the rendered high-quality image and masking the rendered depth map, we remove floaters that are prone to occur during reconstruction and can extract high-quality dynamic mesh sequences of dynamic objects. Experiments demonstrate that our D-2DGS is outstanding in reconstructing detailed and smooth high-quality meshes from sparse inputs. The code is available at https://github.com/hustvl/Dynamic-2DGS.

Key facts. Cited by 11 papers in the map (data through 13 Oct 2026). Builds on 34 of its 52 references that are in the map. First posted on arXiv 21 Sep 2024.

Builds on

34 of 52 references.

References · 34

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,170
  2. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,462
  3. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,231
  4. 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,195
  5. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,150
  6. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,070
  7. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 756
  8. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 744
  9. 2018Open3D: A Modern Library for 3D Data Processingcited by 719
  10. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 613
  11. 2023HexPlane: A Fast Representation for Dynamic Scenescited by 584
  12. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 474
22 more
  1. 2022Fast Dynamic Radiance Fields with Time-Aware Neural Voxelscited by 344
  2. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 343
  3. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 312
  4. 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
  5. 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 248
  6. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
  7. 2022Tensor4D : Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Renderingcited by 217
  8. 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 211
  9. 2022Monocular Dynamic View Synthesis: A Reality Checkcited by 200
  10. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 177
  11. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
  12. 20234DGen: Grounded 4D Content Generation with Spatial-temporal Consistencycited by 117
  13. 20243DGSR: Implicit Surface Reconstruction with 3D Gaussian Splattingcited by 78
  14. 2023Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstructioncited by 43
  15. 2024Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfelscited by 38
  16. 2021HVTR: Hybrid Volumetric-Textural Rendering for Human Avatarscited by 33
  17. 2024Dynamic Gaussians Mesh: Consistent Mesh Reconstruction from Dynamic Scenescited by 22
  18. 2024DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splattingcited by 19
  19. 2024GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Qualitycited by 17
  20. 2018Robust 3D Human Motion Reconstruction Via Dynamic Template Constructioncited by 13
  21. 20184D Human Body Correspondences from Panoramic Depth Mapscited by 7
  22. 2024TOGS: Gaussian Splatting with Temporal Opacity Offset for Real-Time 4D DSA Renderingcited by 7

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2025: 5; 2026: 6.

11 papers.