mlsanityData to 14 Oct 2026

High-quality Surface Reconstruction using Gaussian Surfels

arXiv 2404.17774 ↗First posted 27 Apr 2024cs.CV cs.GRcited by 161

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Abstract (arXiv)

We propose a novel point-based representation, Gaussian surfels, to combine the advantages of the flexible optimization procedure in 3D Gaussian points and the surface alignment property of surfels. This is achieved by directly setting the z-scale of 3D Gaussian points to 0, effectively flattening the original 3D ellipsoid into a 2D ellipse. Such a design provides clear guidance to the optimizer. By treating the local z-axis as the normal direction, it greatly improves optimization stability and surface alignment. While the derivatives to the local z-axis computed from the covariance matrix are zero in this setting, we design a self-supervised normal-depth consistency loss to remedy this issue. Monocular normal priors and foreground masks are incorporated to enhance the quality of the reconstruction, mitigating issues related to highlights and background. We propose a volumetric cutting method to aggregate the information of Gaussian surfels so as to remove erroneous points in depth maps generated by alpha blending. Finally, we apply screened Poisson reconstruction method to the fused depth maps to extract the surface mesh. Experimental results show that our method demonstrates superior performance in surface reconstruction compared to state-of-the-art neural volume rendering and point-based rendering methods.

Key facts. Cited by 161 papers in the map (data through 14 Oct 2026). Builds on 28 of its 58 references that are in the map. First posted on arXiv 27 Apr 2024.

Builds on

28 of 58 references.

References · 28

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  4. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  5. 2021Volume Rendering of Neural Implicit Surfacescited by 996
  6. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  7. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
  8. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  9. 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 490
  10. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 467
  11. 2021Omnidata: A Scalable Pipeline for Making Multi-Task Mid-Level Vision Datasets from 3D Scanscited by 336
  12. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 335
16 more
  1. 2019Neural Point-Based Graphicscited by 327
  2. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
  3. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
  4. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 218
  5. 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 212
  6. 2021Point-Based Neural Rendering with Per-View Optimizationcited by 190
  7. 2022SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Viewscited by 177
  8. 2022Modeling Indirect Illumination for Inverse Renderingcited by 168
  9. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 138
  10. 2021Improving neural implicit surfaces geometry with patch warpingcited by 137
  11. 2022Neural 3D Scene Reconstruction with the Manhattan-world Assumptioncited by 123
  12. 2022Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstructioncited by 94
  13. 2023Neural Point Catacaustics for Novel-View Synthesis of Reflectionscited by 82
  14. 2022Neural 3D Reconstruction in the Wildcited by 79
  15. 2022Human Performance Modeling and Rendering via Neural Animated Meshcited by 64
  16. 2022Critical Regularizations for Neural Surface Reconstruction in the Wildcited by 52

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 48; 2025: 68; 2026: 45.

161 papers.

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  1. 2024WonderWorld: Interactive 3D Scene Generation from a Single Imagecited by 202
  2. 2024SLAM3R: Real-Time Dense Scene Reconstruction from Monocular RGB Videoscited by 102
  3. 2024Dynamic Gaussian Marbles for Novel View Synthesis of Casual Monocular Videoscited by 97
  4. 20243D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunitiescited by 78
  5. 2024CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenescited by 50
  6. 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 49
  7. 2024GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Renderingcited by 42
  8. 2024Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfelscited by 38
  9. 2025Deformable Beta Splattingcited by 38
  10. 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 37
  11. 2024ActiveGS: Active Scene Reconstruction Using Gaussian Splattingcited by 35
  12. 2024SuperGSeg: Open-Vocabulary 3D Segmentation with Structured Super-Gaussianscited by 33
38 more
  1. 2025FatesGS: Fast and Accurate Sparse-View Surface Reconstruction using Gaussian Splatting with Depth-Feature Consistencycited by 31
  2. 2024GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modelingcited by 30
  3. 2025What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Modelscited by 29
  4. 2024Trim 3D Gaussian Splatting for Accurate Geometry Representationcited by 28
  5. 2024MVGamba: Unify 3D Content Generation as State Space Sequence Modelingcited by 23
  6. 2025SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Renderingcited by 23
  7. 2024GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Renderingcited by 22
  8. 2024MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and Photorealism From Sparse Viewscited by 21
  9. 2024Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitivescited by 20
  10. 2025ReferSplat: Referring Segmentation in 3D Gaussian Splattingcited by 20
  11. 2024Deformable Radial Kernel Splattingcited by 17
  12. 2025GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstructioncited by 17
  13. 2024RNG: Relightable Neural Gaussianscited by 16
  14. 2025MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstructioncited by 15
  15. 2025GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splattingcited by 15
  16. 2024Geometry Field Splatting with Gaussian Surfelscited by 13
  17. 2024SVGS: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colorscited by 13
  18. 2025GauSTAR: Gaussian Surface Tracking and Reconstructioncited by 13
  19. 20243D Reconstruction with Fast Dipole Sumscited by 12
  20. 2024Surfel-based Gaussian Inverse Rendering for Fast and Relightable Dynamic Human Reconstruction from Monocular Videocited by 12
  21. 2024Flex3D: Feed-Forward 3D Generation with Flexible Reconstruction Model and Input View Curationcited by 12
  22. 2024Volumetrically Consistent 3D Gaussian Rasterizationcited by 12
  23. 2025EmbodiedSplat: Personalized Real-to-Sim-to-Real Navigation with Gaussian Splats from a Mobile Devicecited by 12
  24. 2024GS-ROR2: Bidirectional-guided 3DGS and SDF for Reflective Object Relighting and Reconstructioncited by 11
  25. 2024MonoGSDF: Exploring Monocular Geometric Cues for Gaussian Splatting-Guided Implicit Surface Reconstructioncited by 11
  26. 2024SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstructioncited by 11
  27. 2025GS-2DGS: Geometrically Supervised 2DGS for Reflective Object Reconstructioncited by 11
  28. 2025GS-Occ3D: Scaling Vision-only Occupancy Reconstruction with Gaussian Splattingcited by 11
  29. 2024AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphonescited by 10
  30. 2024Blurred LiDAR for Sharper 3D: Robust Handheld 3D Scanning with Diffuse LiDAR and RGBcited by 10
  31. 2025PINGS: Gaussian Splatting Meets Distance Fields within a Point-Based Implicit Neural Mapcited by 10
  32. 2025Surgical Gaussian Surfels: Highly Accurate Real-time Surgical Scene Rendering using Gaussian Surfelscited by 10
  33. 2025Gaussian Herding across Pens: An Optimal Transport Perspective on Global Gaussian Reduction for 3DGScited by 9
  34. 2025SparseRecon: Neural Implicit Surface Reconstruction from Sparse Views with Feature and Depth Consistenciescited by 9
  35. 2024Normal-guided Detail-Preserving Neural Implicit Function for High-Fidelity 3D Surface Reconstructioncited by 8
  36. 2024LiHi-GS: LiDAR-Supervised Gaussian Splatting for Highway Driving Scene Reconstructioncited by 8
  37. 2025PolGS: Polarimetric Gaussian Splatting for Fast Reflective Surface Reconstructioncited by 8
  38. 2024Normal-GS: 3D Gaussian Splatting with Normal-Involved Renderingcited by 7

50 most cited of 161 All 161 (JSON)