mlsanityData to 7 Oct 2026

Neural 3D Scene Reconstruction with the Manhattan-world Assumption

arXiv 2205.02836 ↗First posted 5 May 2022cs.CVcited by 123

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Abstract (arXiv)

This paper addresses the challenge of reconstructing 3D indoor scenes from multi-view images. Many previous works have shown impressive reconstruction results on textured objects, but they still have difficulty in handling low-textured planar regions, which are common in indoor scenes. An approach to solving this issue is to incorporate planer constraints into the depth map estimation in multi-view stereo-based methods, but the per-view plane estimation and depth optimization lack both efficiency and multi-view consistency. In this work, we show that the planar constraints can be conveniently integrated into the recent implicit neural representation-based reconstruction methods. Specifically, we use an MLP network to represent the signed distance function as the scene geometry. Based on the Manhattan-world assumption, planar constraints are employed to regularize the geometry in floor and wall regions predicted by a 2D semantic segmentation network. To resolve the inaccurate segmentation, we encode the semantics of 3D points with another MLP and design a novel loss that jointly optimizes the scene geometry and semantics in 3D space. Experiments on ScanNet and 7-Scenes datasets show that the proposed method outperforms previous methods by a large margin on 3D reconstruction quality. The code is available at https://zju3dv.github.io/manhattan_sdf.

Key facts. Cited by 123 papers in the map (data through 7 Oct 2026). Builds on 44 of its 59 references that are in the map. First posted on arXiv 5 May 2022.

Builds on

44 of 59 references.

References · 44

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  9. 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
  10. 2016Pyramid Scene Parsing Networkcited by 2,472
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32 more
  1. 2015SegNet: A Deep Convolutional Encoder-Decoder Architecture for Image Segmentationcited by 1,483
  2. 2021Volume Rendering of Neural Implicit Surfacescited by 990
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  15. 2020Free View Synthesiscited by 231
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  18. 2019DIST: Rendering Deep Implicit Signed Distance Function with Differentiable Sphere Tracingcited by 179
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  20. 2019Deep Stereo using Adaptive Thin Volume Representation with Uncertainty Awarenesscited by 151
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  27. 2019Normal Assisted Stereo Depth Estimationcited by 49
  28. 20213D-to-2D Distillation for Indoor Scene Parsingcited by 47
  29. 2020Occlusion-Aware Depth Estimation with Adaptive Normal Constraintscited by 41
  30. 2019TAPA-MVS: Textureless-Aware PAtchMatch Multi-View Stereocited by 34
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 7; 2023: 48; 2024: 39; 2025: 17; 2026: 12.

123 papers.

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  1. 2023DUSt3R: Geometric 3D Vision Made Easycited by 1,526
  2. 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
  3. 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Imagecited by 283
  4. 2023Co-SLAM: Joint Coordinate and Sparse Parametric Encodings for Neural Real-Time SLAMcited by 183
  5. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  6. 2023NICER-SLAM: Neural Implicit Scene Encoding for RGB SLAMcited by 162
  7. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 159
  8. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
  9. 2024DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshingcited by 136
  10. 2023StreetSurf: Extending Multi-view Implicit Surface Reconstruction to Street Viewscited by 120
  11. 2022Object-Compositional Neural Implicit Surfacescited by 74
  12. 2023Learning Neural Volumetric Representations of Dynamic Humans in Minutescited by 70
38 more
  1. 2023Neural-PBIR Reconstruction of Shape, Material, and Illuminationcited by 45
  2. 2024PhyRecon: Physically Plausible Neural Scene Reconstructioncited by 44
  3. 2023I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFscited by 42
  4. 2023Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignmentcited by 39
  5. 2023ObjectSDF++: Improved Object-Compositional Neural Implicit Surfacescited by 38
  6. 2023Single-view 3D Scene Reconstruction with High-fidelity Shape and Texturecited by 37
  7. 2023Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projectioncited by 36
  8. 2024360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roamingcited by 35
  9. 2023A Large-Scale Outdoor Multi-modal Dataset and Benchmark for Novel View Synthesis and Implicit Scene Reconstructioncited by 32
  10. 2023HI-SLAM: Monocular Real-time Dense Mapping with Hybrid Implicit Fieldscited by 31
  11. 2024GaussianRoom: Improving 3D Gaussian Splatting with SDF Guidance and Monocular Cues for Indoor Scene Reconstructioncited by 31
  12. 2023Learning Signed Distance Functions from Noisy 3D Point Clouds via Noise to Noise Mappingcited by 27
  13. 2025ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splattingcited by 24
  14. 2023DNS SLAM: Dense Neural Semantic-Informed SLAMcited by 23
  15. 2023Mirror-NeRF: Learning Neural Radiance Fields for Mirrors with Whitted-Style Ray Tracingcited by 22
  16. 2024MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesiscited by 22
  17. 2023HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwined Regularizationcited by 20
  18. 2024Real Acoustic Fields: An Audio-Visual Room Acoustics Dataset and Benchmarkcited by 20
  19. 2024GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstructioncited by 20
  20. 2023RICO: Regularizing the Unobservable for Indoor Compositional Reconstructioncited by 19
  21. 2024Learning-based Multi-View Stereo: A Surveycited by 18
  22. 2022MonoNeuralFusion: Online Monocular Neural 3D Reconstruction with Geometric Priorscited by 17
  23. 2023DebSDF: Delving into the Details and Bias of Neural Indoor Scene Reconstructioncited by 17
  24. 2025Multi-view Reconstruction via SfM-guided Monocular Depth Estimationcited by 17
  25. 2023NeRFVS: Neural Radiance Fields for Free View Synthesis via Geometry Scaffoldscited by 16
  26. 2024NeRFs in Robotics: A Surveycited by 16
  27. 2023CorresNeRF: Image Correspondence Priors for Neural Radiance Fieldscited by 15
  28. 2024Total-Decom: Decomposed 3D Scene Reconstruction with Minimal Interactioncited by 12
  29. 2025NeRFPrior: Learning Neural Radiance Field as a Prior for Indoor Scene Reconstructioncited by 12
  30. 2023Learning Neural Implicit through Volume Rendering with Attentive Depth Fusion Priorscited by 11
  31. 2024Q-SLAM: Quadric Representations for Monocular SLAMcited by 11
  32. 2024ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstructioncited by 11
  33. 2023Learning a Room with the Occ-SDF Hybrid: Signed Distance Function Mingled with Occupancy Aids Scene Representationcited by 10
  34. 2025G4Splat: Geometry-Guided Gaussian Splatting with Generative Priorcited by 10
  35. 2023NeTO:Neural Reconstruction of Transparent Objects with Self-Occlusion Aware Refraction-Tracingcited by 9
  36. 2024H2O-SDF: Two-phase Learning for 3D Indoor Reconstruction using Object Surface Fieldscited by 9
  37. 2024Semantically-aware Neural Radiance Fields for Visual Scene Understanding: A Comprehensive Reviewcited by 9
  38. 2024O2V-Mapping: Online Open-Vocabulary Mapping with Neural Implicit Representationcited by 9

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