mlsanityData to 14 Oct 2026

RNG: Relightable Neural Gaussians

arXiv 2409.19702 ↗First posted 29 Sep 2024cs.CV cs.GRcited by 16

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has shown impressive results for the novel view synthesis task, where lighting is assumed to be fixed. However, creating relightable 3D assets, especially for objects with ill-defined shapes (fur, fabric, etc.), remains a challenging task. The decomposition between light, geometry, and material is ambiguous, especially if either smooth surface assumptions or surfacebased analytical shading models do not apply. We propose Relightable Neural Gaussians (RNG), a novel 3DGS-based framework that enables the relighting of objects with both hard surfaces or soft boundaries, while avoiding assumptions on the shading model. We condition the radiance at each point on both view and light directions. We also introduce a shadow cue, as well as a depth refinement network to improve shadow accuracy. Finally, we propose a hybrid forward-deferred fitting strategy to balance geometry and appearance quality. Our method achieves significantly faster training (1.3 hours) and rendering (60 frames per second) compared to a prior method based on neural radiance fields and produces higher-quality shadows than a concurrent 3DGS-based method. Project page: https://www.whois-jiahui.fun/project_pages/RNG.

Key facts. Cited by 16 papers in the map (data through 14 Oct 2026). Builds on 30 of its 48 references that are in the map. First posted on arXiv 29 Sep 2024.

Builds on

30 of 48 references.

References · 30

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
  3. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  6. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  7. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  8. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  9. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  10. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  11. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
  12. 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 335
18 more
  1. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  2. 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 224
  3. 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 205
  4. 2020Neural Reflectance Fields for Appearance Acquisitioncited by 196
  5. 2023TensoIR: Tensorial Inverse Renderingcited by 168
  6. 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
  7. 2024High-quality Surface Reconstruction using Gaussian Surfelscited by 161
  8. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 138
  9. 2022IRON: Inverse Rendering by Optimizing Neural SDFs and Materials from Photometric Imagescited by 111
  10. 2023GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorizationcited by 87
  11. 2023NeILF++: Inter-Reflectable Light Fields for Geometry and Material Estimationcited by 74
  12. 2022PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Latticescited by 73
  13. 2023Relighting Neural Radiance Fields with Shadow and Highlight Hintscited by 42
  14. 2023Neural-Singular-Hessian: Implicit Neural Representation of Unoriented Point Clouds by Enforcing Singular Hessiancited by 35
  15. 2023NeMF: Inverse Volume Rendering with Neural Microflake Fieldcited by 34
  16. 2024TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstructioncited by 26
  17. 2023SIRe-IR: Inverse Rendering for BRDF Reconstruction with Shadow and Illumination Removal in High-Illuminance Scenescited by 19
  18. 2023RNA: Relightable Neural Assetscited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 6; 2026: 10.

16 papers.

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