mlsanityData to 14 Oct 2026

Effective Rank Analysis and Regularization for Enhanced 3D Gaussian Splatting

arXiv 2406.11672 ↗First posted 17 Jun 2024cs.CVcited by 30

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Abstract (arXiv)

3D reconstruction from multi-view images is one of the fundamental challenges in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising technique capable of real-time rendering with high-quality 3D reconstruction. This method utilizes 3D Gaussian representation and tile-based splatting techniques, bypassing the expensive neural field querying. Despite its potential, 3DGS encounters challenges such as needle-like artifacts, suboptimal geometries, and inaccurate normals caused by the Gaussians converging into anisotropic shapes with one dominant variance. We propose using the effective rank analysis to examine the shape statistics of 3D Gaussian primitives, and identify the Gaussians indeed converge into needle-like shapes with the effective rank 1. To address this, we introduce the effective rank as a regularization, which constrains the structure of the Gaussians. Our new regularization method enhances normal and geometry reconstruction while reducing needle-like artifacts. The approach can be integrated as an add-on module to other 3DGS variants, improving their quality without compromising visual fidelity. The project page is available at https://junhahyung.github.io/erankgs.github.io.

Key facts. Cited by 30 papers in the map (data through 14 Oct 2026). Builds on 31 of its 40 references that are in the map. First posted on arXiv 17 Jun 2024.

Builds on

31 of 40 references.

References · 31

  1. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  2. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
  3. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
  4. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  5. 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
  6. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  7. 2022TensoRF: Tensorial Radiance Fieldscited by 1,280
  8. 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,232
  9. 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
  10. 2021Volume Rendering of Neural Implicit Surfacescited by 996
  11. 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 861
  12. 2018Open3D: A Modern Library for 3D Data Processingcited by 721
19 more
  1. 2023Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fieldscited by 671
  2. 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 667
  3. 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
  4. 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 616
  5. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  6. 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 467
  7. 2022NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstructioncited by 314
  8. 2022MobileNeRF: Exploiting the Polygon Rasterization Pipeline for Efficient Neural Field Rendering on Mobile Architecturescited by 311
  9. 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 252
  10. 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 221
  11. 2023MERF: Memory-Efficient Radiance Fields for Real-time View Synthesis in Unbounded Scenescited by 218
  12. 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 138
  13. 2024Revising Densification in Gaussian Splattingcited by 128
  14. 2023GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorizationcited by 87
  15. 2022Neural 3D Reconstruction in the Wildcited by 79
  16. 2018NSML: Meet the MLaaS platform with a real-world case studycited by 70
  17. 2023Adaptive Shells for Efficient Neural Radiance Field Renderingcited by 69
  18. 2024Binary Opacity Grids: Capturing Fine Geometric Detail for Mesh-Based View Synthesiscited by 41
  19. 2024HaLo-NeRF: Learning Geometry-Guided Semantics for Exploring Unconstrained Photo Collectionscited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 4; 2025: 10; 2026: 16.

30 papers.

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  1. 2024Textured Gaussians for Enhanced 3D Scene Appearance Modelingcited by 40
  2. 20244D Gaussian Splatting in the Wild with Uncertainty-Aware Regularizationcited by 28
  3. 2025RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGScited by 11
  4. 2024OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilitiescited by 10
  5. 2024Aquatic-GS: A Hybrid 3D Representation for Underwater Scenescited by 8
  6. 2026Vision Pretraining for Dense Spatial Perceptioncited by 8
  7. 2026GaussFusion: Improving 3D Reconstruction in the Wild with A Geometry-Informed Video Generatorcited by 7
  8. 2025DARB-Splatting: Generalizing Splatting with Decaying Anisotropic Radial Basis Functionscited by 5
  9. 2025Low-Frequency First: Eliminating Floating Artifacts in 3D Gaussian Splattingcited by 5
  10. 2025Terra: Explorable Native 3D World Model with Point Latentscited by 4
  11. 2025Robust and High-Fidelity 3D Gaussian Splatting: Fusing Pose Priors and Geometry Constraints for Texture-Deficient Outdoor Scenescited by 2
  12. 2025EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesiscited by 2
18 more
  1. 2026Drop-In Perceptual Optimization for 3D Gaussian Splattingcited by 2
  2. 2026Spatiotemporal Degradation-Aware 3D Gaussian Splatting for Realistic Underwater Scene Reconstructioncited by 2
  3. 2025GeoSplat: A Deep Dive into Geometry-Constrained Gaussian Splattingcited by 1
  4. 2025Fix False Transparency by Noise Guided Splattingcited by 1
  5. 20263D Skew Gaussian Splatting with Any Camera Trajectory Visualization Enginecited by 1
  6. 2025A Mixed-Primitive-based Gaussian Splatting Method for Surface Reconstructioncited by 0
  7. 2025ARGS: Advanced Regularization on Aligning Gaussians over the Surfacecited by 0
  8. 2026Analysis of Converged 3D Gaussian Splatting Solutions: Density Effects and Prediction Limitcited by 0
  9. 2026Catalyst4D: High-Fidelity 3D-to-4D Scene Editing via Dynamic Propagationcited by 0
  10. 2026Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splattingcited by 0
  11. 2026Wispy to Voluminous: Prior-free Multi-view Capture of Strand-level Facial Haircited by 0
  12. 2026RankVR: Low-Rank Structure Perception and Value Recalibration for Robust Composed Image Retrievalcited by 0
  13. 2026Improving Sparse-View 3DGS Generalization via Flat Minima Optimizationcited by 0
  14. 2026Dynamic Inverse Rendering for Enhanced Material-Lighting Decompositioncited by 0
  15. 2026HyperGS: Fast and Generalizable Gaussian Video Representationcited by 0
  16. 2026G2ARD-GS: Geometry-Guided Anchor-Regularized Gaussian Splatting Distillationcited by 0
  17. 2026KISS-GS: 3D Gaussian Splatting Compression Kept Simplecited by 0
  18. 2026AD-GS: Anatomical Density-guided 3D Gaussian Splatting for Sparse-View Dental CBCT Reconstructioncited by 0