Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields
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Cited by 132 in Diffusion models, but placed by its own abstract, which didn’t fit.
Abstract (arXiv)
Though neural radiance fields (NeRF) have demonstrated impressive view synthesis results on objects and small bounded regions of space, they struggle on "unbounded" scenes, where the camera may point in any direction and content may exist at any distance. In this setting, existing NeRF-like models often produce blurry or low-resolution renderings (due to the unbalanced detail and scale of nearby and distant objects), are slow to train, and may exhibit artifacts due to the inherent ambiguity of the task of reconstructing a large scene from a small set of images. We present an extension of mip-NeRF (a NeRF variant that addresses sampling and aliasing) that uses a non-linear scene parameterization, online distillation, and a novel distortion-based regularizer to overcome the challenges presented by unbounded scenes. Our model, which we dub "mip-NeRF 360" as we target scenes in which the camera rotates 360 degrees around a point, reduces mean-squared error by 57% compared to mip-NeRF, and is able to produce realistic synthesized views and detailed depth maps for highly intricate, unbounded real-world scenes.
Key facts. Cited by 2,013 papers in the map (data through 7 Oct 2026). Builds on 26 of its 54 references that are in the map. First posted on arXiv 23 Nov 2021.
Builds on
26 of 54 references.
References · 26
- 2014Adam: A Method for Stochastic Optimizationcited by 36,960
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2015Distilling the Knowledge in a Neural Networkcited by 10,076
- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2020Neural Sparse Voxel Fieldscited by 959
- 2021PlenOctrees for Real-time Rendering of Neural Radiance Fieldscited by 904
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2021KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPscited by 672
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
14 more
- 2017In-Datacenter Performance Analysis of a Tensor Processing Unitcited by 610
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 493
- 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
- 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 465
- 2021DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networkscited by 232
- 2021Point-Based Neural Rendering with Per-View Optimizationcited by 188
- 2020Stable View Synthesiscited by 165
- 2017Optimizing the Latent Space of Generative Networkscited by 157
- 2021TermiNeRF: Ray Termination Prediction for Efficient Neural Renderingcited by 70
- 2020MatryODShka: Real-time 6DoF Video View Synthesis using Multi-Sphere Imagescited by 64
- 2019E-LPIPS: Robust Perceptual Image Similarity via Random Transformation Ensemblescited by 44
- 2021NeRF in detail: Learning to sample for view synthesiscited by 35
- 2018A System for Acquiring, Processing, and Rendering Panoramic Light Field Stills for Virtual Realitycited by 24
- 2020Deep Multi Depth Panoramas for View Synthesiscited by 20
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Citing papers per year: 2021: 3; 2022: 90; 2023: 393; 2024: 637; 2025: 515; 2026: 375.
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