GauStudio: A Modular Framework for 3D Gaussian Splatting and Beyond
Not on the map. Why?
Abstract (arXiv)
We present GauStudio, a novel modular framework for modeling 3D Gaussian Splatting (3DGS) to provide standardized, plug-and-play components for users to easily customize and implement a 3DGS pipeline. Supported by our framework, we propose a hybrid Gaussian representation with foreground and skyball background models. Experiments demonstrate this representation reduces artifacts in unbounded outdoor scenes and improves novel view synthesis. Finally, we propose Gaussian Splatting Surface Reconstruction (GauS), a novel render-then-fuse approach for high-fidelity mesh reconstruction from 3DGS inputs without fine-tuning. Overall, our GauStudio framework, hybrid representation, and GauS approach enhance 3DGS modeling and rendering capabilities, enabling higher-quality novel view synthesis and surface reconstruction.
Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). Builds on 52 of its 63 references that are in the map. First posted on arXiv 28 Mar 2024.
Builds on
52 of 63 references.
References · 52
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Masked-attention Mask Transformer for Universal Image Segmentationcited by 2,338
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2024Depth Anything: Unleashing the Power of Large-Scale Unlabeled Datacited by 1,346
- 2021LoFTR: Detector-Free Local Feature Matching with Transformerscited by 974
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 730
- 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 668
38 more
- 2023Mip-Splatting: Alias-free 3D Gaussian Splattingcited by 661
- 2023SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Renderingcited by 611
- 2018From Coarse to Fine: Robust Hierarchical Localization at Large Scalecited by 556
- 2023CoTracker: It is Better to Track Togethercited by 516
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 467
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
- 2021Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughscited by 396
- 2023SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAMcited by 386
- 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
- 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
- 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 359
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
- 2023Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformerscited by 257
- 2023GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfacescited by 249
- 2023BakedSDF: Meshing Neural SDFs for Real-Time View Synthesiscited by 220
- 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 220
- 2024Street Gaussians: Modeling Dynamic Urban Scenes with Gaussian Splattingcited by 218
- 2024VastGaussian: Vast 3D Gaussians for Large Scene Reconstructioncited by 209
- 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 205
- 2024GaussianPro: 3D Gaussian Splatting with Progressive Propagationcited by 199
- 2023COLMAP-Free 3D Gaussian Splattingcited by 193
- 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
- 2023Tracking Everything Everywhere All at Oncecited by 190
- 2022DKM: Dense Kernelized Feature Matching for Geometry Estimationcited by 174
- 2023MARS: An Instance-aware, Modular and Realistic Simulator for Autonomous Drivingcited by 170
- 2023Point-SLAM: Dense Neural Point Cloud-based SLAMcited by 160
- 2023Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracingcited by 138
- 2023NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidancecited by 137
- 2023Relightable Gaussian Codec Avatarscited by 126
- 2021Capturing, Reconstructing, and Simulating: the UrbanScene3D Datasetcited by 117
- 2022Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstructioncited by 92
- 2023GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorizationcited by 86
- 2024Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splattingcited by 73
- 2024GaMeS: Mesh-Based Adapting and Modification of Gaussian Splattingcited by 69
- 2024Deblurring 3D Gaussian Splattingcited by 66
- 2024AGG: Amortized Generative 3D Gaussians for Single Image to 3Dcited by 51
- 2024360-GS: Layout-guided Panoramic Gaussian Splatting For Indoor Roamingcited by 35
50 most cited of 52 All 52 (JSON)
Built on by
Citing papers per year: 2024: 6; 2025: 11; 2026: 7.
24 papers.
Sort:
By area:
- 2024Depth Anything V2cited by 1,385
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
- 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 47
- 2024Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesiscited by 27
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesiscited by 20
- 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objectscited by 17
- 20253D Gaussian Inverse Rendering with Approximated Global Illuminationcited by 9
- 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compressioncited by 9
- 2024DGNS: Deformable Gaussian Splatting and Dynamic Neural Surface for Monocular Dynamic 3D Reconstructioncited by 7
- 2024GeoBench: Benchmarking and Analyzing Monocular Geometry Estimation Modelscited by 5
- 2026From Rays to Projections: Better Inputs for Feed-Forward View Synthesiscited by 5
- 2025HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splattingcited by 4
12 more
- 2025Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstructioncited by 3
- 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesiscited by 3
- 2025Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compressioncited by 2
- 2026FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Modelscited by 2
- 2025Hybrid Gaussian Splatting for Novel Urban View Synthesiscited by 1
- 2026D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Graspingcited by 1
- 2026InverseDraping: Recovering Sewing Patterns from 3D Garment Surfaces via BoxMesh Bridgingcited by 1
- 2025Survey on Monocular Metric Depth Estimationcited by 0
- 2025BRIDGE -- Building Reinforcement-Learning Depth-to-Image Data Generation Engine for Monocular Depth Estimationcited by 0
- 2025ReDepth Anything: Test-Time Depth Refinement via Self-Supervised Re-lightingcited by 0
- 2026Thermal is Always Wild: Characterizing and Addressing Challenges in Thermal-Only Novel View Synthesiscited by 0
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interactioncited by 0
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026InverseDraping: Recovering Sewing Patterns from 3D Garment Surfaces via BoxMesh Bridging3 Apr 2026
- 2026Thermal is Always Wild: Characterizing and Addressing Challenges in Thermal-Only Novel View Synthesis20 Mar 2026
- 2026D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Grasping1 Mar 2026
- 2026FreeFix: Boosting 3D Gaussian Splatting via Fine-Tuning-Free Diffusion Models28 Jan 2026
- 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis22 Jan 2026
- 2026From Rays to Projections: Better Inputs for Feed-Forward View Synthesis8 Jan 2026
- 2025Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compression31 Dec 2025
- 2025ReDepth Anything: Test-Time Depth Refinement via Self-Supervised Re-lighting19 Dec 2025
- 2025Hybrid Gaussian Splatting for Novel Urban View Synthesis14 Oct 2025
- 2025BRIDGE -- Building Reinforcement-Learning Depth-to-Image Data Generation Engine for Monocular Depth Estimation29 Sep 2025
- 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objects20 Aug 2025
12 more
- 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compression2 Jun 2025
- 20253D Gaussian Inverse Rendering with Approximated Global Illumination2 Apr 2025
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesis26 Mar 2025
- 2025HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting25 Mar 2025
- 2025Survey on Monocular Metric Depth Estimation21 Jan 2025
- 2025Car-GS: Addressing Reflective and Transparent Surface Challenges in 3D Car Reconstruction19 Jan 2025
- 2024DGNS: Deformable Gaussian Splatting and Dynamic Neural Surface for Monocular Dynamic 3D Reconstruction5 Dec 2024
- 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set18 Oct 2024
- 2024gsplat: An Open-Source Library for Gaussian Splatting10 Sep 2024
- 2024GeoBench: Benchmarking and Analyzing Monocular Geometry Estimation Models18 Jun 2024
- 2024Depth Anything V213 Jun 2024
- 2024Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesis10 Jun 2024
- 2024Depth Anything V2cited by 1,385
- 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
- 2024Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Setcited by 47
- 2024Lighting Every Darkness with 3DGS: Fast Training and Real-Time Rendering for HDR View Synthesiscited by 27
- 2025EVolSplat: Efficient Volume-based Gaussian Splatting for Urban View Synthesiscited by 20
- 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objectscited by 17
- 20253D Gaussian Inverse Rendering with Approximated Global Illuminationcited by 9
- 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compressioncited by 9
- 2024DGNS: Deformable Gaussian Splatting and Dynamic Neural Surface for Monocular Dynamic 3D Reconstructioncited by 7
- 2024GeoBench: Benchmarking and Analyzing Monocular Geometry Estimation Modelscited by 5
- 2026From Rays to Projections: Better Inputs for Feed-Forward View Synthesiscited by 5
- 2025HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splattingcited by 4
12 most cited of 22 All 22 (JSON)
- 2026RAGA: Real Time Ray Traced Gaussian Shadow Casting for 3DGS Avatar-Scene Interaction28 Jun 2026
- 2026InverseDraping: Recovering Sewing Patterns from 3D Garment Surfaces via BoxMesh Bridging3 Apr 2026
- 2026Thermal is Always Wild: Characterizing and Addressing Challenges in Thermal-Only Novel View Synthesis20 Mar 2026
- 2026D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Grasping1 Mar 2026
- 2026EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis22 Jan 2026
- 2026From Rays to Projections: Better Inputs for Feed-Forward View Synthesis8 Jan 2026
- 2025Splatwizard: A Benchmark Toolkit for 3D Gaussian Splatting Compression31 Dec 2025
- 2025ReDepth Anything: Test-Time Depth Refinement via Self-Supervised Re-lighting19 Dec 2025
- 2025BRIDGE -- Building Reinforcement-Learning Depth-to-Image Data Generation Engine for Monocular Depth Estimation29 Sep 2025
- 2025GaussianArt: Unified Modeling of Geometry and Motion for Articulated Objects20 Aug 2025
- 2025GSCodec Studio: A Modular Framework for Gaussian Splat Compression2 Jun 2025
- 20253D Gaussian Inverse Rendering with Approximated Global Illumination2 Apr 2025
12 newest of 22 All 22 (JSON)