Improving neural implicit surfaces geometry with patch warping
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Abstract (arXiv)
Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with neural networks. We thus propose to add to the standard neural rendering optimization a direct photo-consistency term across the different views. Intuitively, we optimize the implicit geometry so that it warps views on each other in a consistent way. We demonstrate that two elements are key to the success of such an approach: (i) warping entire patches, using the predicted occupancy and normals of the 3D points along each ray, and measuring their similarity with a robust structural similarity (SSIM); (ii) handling visibility and occlusion in such a way that incorrect warps are not given too much importance while encouraging a reconstruction as complete as possible. We evaluate our approach, dubbed NeuralWarp, on the standard DTU and EPFL benchmarks and show it outperforms state of the art unsupervised implicit surfaces reconstructions by over 20% on both datasets.
Key facts. Cited by 136 papers in the map (data through 7 Oct 2026). Builds on 28 of its 46 references that are in the map. First posted on arXiv 17 Dec 2021.
Builds on
28 of 46 references.
References · 28
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,682
- 2018Occupancy Networks: Learning 3D Reconstruction in Function Spacecited by 2,037
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,701
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2021Volume Rendering of Neural Implicit Surfacescited by 990
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
- 2020Convolutional Occupancy Networkscited by 760
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 735
- 2020Implicit Geometric Regularization for Learning Shapescited by 707
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 699
- 2021IBRNet: Learning Multi-View Image-Based Renderingcited by 698
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
16 more
- 2019BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networkscited by 487
- 2019Cascade Cost Volume for High-Resolution Multi-View Stereo and Stereo Matchingcited by 414
- 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 389
- 2019Recurrent MVSNet for High-resolution Multi-view Stereo Depth Inferencecited by 252
- 2020Atlas: End-to-End 3D Scene Reconstruction from Posed Imagescited by 206
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2020GRF: Learning a General Radiance Field for 3D Representation and Renderingcited by 183
- 2019Point-Based Multi-View Stereo Networkcited by 147
- 2017SurfaceNet: An End-to-end 3D Neural Network for Multiview Stereopsiscited by 128
- 2020Visibility-aware Multi-view Stereo Networkcited by 97
- 2019Controlling Neural Level Setscited by 76
- 2021Learning Signed Distance Field for Multi-view Surface Reconstructioncited by 76
- 2021Self-supervised Multi-view Stereo via Effective Co-Segmentation and Data-Augmentationcited by 31
- 2019MVS^2: Deep Unsupervised Multi-view Stereo with Multi-View Symmetrycited by 30
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- 2021Deep Multi-View Stereo gone wildcited by 11
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Citing papers per year: 2022: 16; 2023: 47; 2024: 41; 2025: 24; 2026: 8.
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- 2023Neuralangelo: High-Fidelity Neural Surface Reconstructioncited by 464
- 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 324
- 2022Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstructioncited by 211
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- 2026CASA-SDF: Curriculum-Aware Spatial Adaptation with Curvature-Guided Density for Neural Implicit Surface Reconstruction15 Jul 2026
- 2026City-Level 3D Surface Reconstruction with Viewpoint Orientation Partitioning and Scene Completion4 Jul 2026
- 2026Sparse-View Surface Reconstruction using Gaussian Splatting through High-Confidence Depth Propagation with Normal Priors4 Jul 2026
- 2026Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction12 May 2026
- 2026First Shape, Then Meaning: Efficient Geometry and Semantics Learning for Indoor Reconstruction5 May 2026
- 20263D Gaussian Splatting with Self-Constrained Priors for High Fidelity Surface Reconstruction20 Mar 2026
- 2025RePose-NeRF: Robust Radiance Fields for Mesh Reconstruction under Noisy Camera Poses11 Nov 2025
- 2025Geometric implicit neural representations for signed distance functions10 Nov 2025
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- 2025MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference13 Oct 2025
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